Player Matchup

Chang'e
Chang'e
HTown20067629
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MightyJoke
Erlang Shen
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 148L
1,065 Elo+
Solo
Mercury
Mercury
VishIntI
Mercury
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 33L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
damidaboi57
Cthulhu
Level 29
God Stats
3W - 5L
1,486 SR
Queue Stats
40W - 57L
1,330 Elo+
Party 2
Chiron
Chiron
购物中心
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,497 SR
1,334 Elo+

VS

Team Averages
Level 47
1,533 SR
1,533 Elo+
Hera
Hera
Aucram1
Hera
Level 46
God Stats
4W - 2L
1,251 SR
Queue Stats
134W - 122L
1,468 Elo+
Solo
Medusa
Medusa
Briquey
Medusa
Level 64
God Stats
4W - 2L
1,575 SR
Queue Stats
53W - 50L
1,523 Elo+
Party 3
Cerberus
Cerberus
Qherosium
Cerberus
Level 29
God Stats
5W - 1L
1,822 SR
Queue Stats
11W - 7L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
TheMonkeyIsBack
Gilgamesh
Level 73
God Stats
6W - 5L
1,719 SR
Queue Stats
119W - 139L
1,496 Elo+
Party 1
Anubis
Anubis
Trevdoogenous
Anubis
Level 21
God Stats
2W - 1L
1,296 SR
Queue Stats
7W - 11L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 4 / 1
6,377
456
2,523
12,753
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MightyJoke
Erlang Shen
12
1 / 2 / 0
6,920
494
6,523
13,979
12,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
VishIntI
Mercury
13
2 / 4 / 1
7,018
501
4,043
16,422
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
damidaboi57
Cthulhu
11
1 / 4 / 2
7,060
504
8,410
16,615
11,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
12
0 / 2 / 1
6,635
474
5,337
8,244
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aucram1
Hera
13
3 / 2 / 6
7,838
560
11,573
7,216
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Briquey
Medusa
14
6 / 0 / 5
8,182
584
10,551
6,615
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Qherosium
Cerberus
11
0 / 1 / 10
7,133
510
3,742
13,686
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TheMonkeyIsBack
Gilgamesh
15
3 / 2 / 3
9,220
659
11,376
16,894
15,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 8
8,550
611
10,182
7,963
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
16
16
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
Aucram1
Hera
3
2
6
3
W
Medusa
Briquey
Medusa
6
0
5
8.5
L
Chang'e
0
4
1
0.13
L
Erlang Shen
MightyJoke
Erlang Shen
1
2
0
0.5
W
Cerberus
Qherosium
Cerberus
0
1
10
5
W
Gilgamesh
TheMonkeyIsBack
Gilgamesh
3
2
3
2.25
W
4
0
8
8
L
Mercury
VishIntI
Mercury
2
4
1
0.63
L
Cthulhu
damidaboi57
Cthulhu
1
4
2
0.5
L
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
47,424
68,013
Taken
52,374
36,541
Mitigated
36,091
17,263
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aucram1
Hera
11,573
3,991
0
615
7,216
3,145
0
3,314
3,902
45,839
3,151
W
Medusa
Briquey
Medusa
10,551
3,583
0
3,708
6,615
2,731
0
1,985
4,630
0
62,756
L
Chang'e
2,523
171
480
3,139
12,753
3,421
0
9,359
3,394
38,037
0
L
Erlang Shen
MightyJoke
Erlang Shen
6,523
4,706
0
5,284
13,979
12,371
0
0
13,979
0
41,689
W
Cerberus
Qherosium
Cerberus
3,742
129
172
5,419
13,686
10,392
0
3,499
10,187
22,769
0
W
Gilgamesh
TheMonkeyIsBack
Gilgamesh
11,376
4,329
0
5,419
16,894
15,218
0
716
16,178
0
72,832
W
10,182
681
0
6,168
7,963
4,605
0
1,830
6,133
94,217
0
L
Mercury
VishIntI
Mercury
4,043
2,508
0
1,612
16,422
6,347
0
6,090
10,332
0
55,812
L
Cthulhu
damidaboi57
Cthulhu
8,410
978
229
3,475
16,615
11,721
373
7,198
9,417
30,955
1,739
L
Chiron
5,337
2,284
538
2,506
8,244
2,681
563
2,598
5,646
0
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
40,923
325
Minions Killed
465
0
Camps Cleared
0
1,346,011
Distance Traveled
1,376,589
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,838
560
79
6
0
269,731
0
W
Medusa
8,182
584
85
6
0
287,554
3
L
Chang'e
6,377
456
53
4
0
244,140
0
L
Erlang Shen
6,920
494
64
5
0
282,535
0
W
Cerberus
7,133
510
42
3
0
277,964
3
W
Gilgamesh
9,220
659
119
9
0
236,403
0
W
Anubis
8,550
611
140
10
0
304,937
0
L
Mercury
7,018
501
87
6
0
285,119
0
L
Cthulhu
7,060
504
40
3
0
273,772
0
L
Chiron
6,635
474
81
6
0
260,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role