Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FrostNovaUwU
Athena
Level 144
God Stats
6W - 4L
1,673 SR
Queue Stats
356W - 336L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
Hunfart
Jormungandr
Level 132
God Stats
2W - 4L
1,594 SR
Queue Stats
417W - 349L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Pautrol22
Baron Samedi
Level 64
God Stats
3W - 3L
1,703 SR
Queue Stats
82W - 79L
1,543 Elo+
Party 2
Team Averages
Level 130
1,594 SR
1,540 Elo+

VS

Team Averages
Level 167
1,581 SR
1,500 Elo+
Loki
Loki
ColKobiashvili
Loki
Level 200
God Stats
29W - 16L
1,616 SR
Queue Stats
393W - 333L
1,552 Elo+
Solo
Chronos
Chronos
Diegofer666
Chronos
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,499 Elo+
Party 1
Awilix
Awilix
KataCristo
Awilix
Level 159
God Stats
0W - 2L
1,576 SR
Queue Stats
45W - 64L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Pabant
Sun Wukong
Level 152
God Stats
2W - 4L
1,637 SR
Queue Stats
108W - 129L
1,495 Elo+
Party 1
Scylla
Scylla
chapi166
Scylla
Level 157
God Stats
5W - 2L
1,577 SR
Queue Stats
94W - 103L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 0 / 2
9,060
697
11,926
10,429
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
 
Chernobog
15
0 / 0 / 1
8,432
649
6,023
8,585
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
12
4 / 0 / 4
7,559
581
3,709
10,509
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Hunfart
Jormungandr
14
2 / 1 / 5
7,518
578
8,754
12,315
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Pautrol22
Baron Samedi
13
1 / 1 / 1
7,618
586
5,264
3,774
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,946
457
4,740
9,316
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Diegofer666
Chronos
13
0 / 1 / 0
7,347
565
2,928
9,293
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
KataCristo
Awilix
12
1 / 4 / 1
6,504
500
3,976
12,791
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Pabant
Sun Wukong
11
0 / 3 / 0
6,551
504
4,871
14,126
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
chapi166
Scylla
12
1 / 3 / 1
7,148
550
3,641
6,220
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
2
2
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
2
6
W
Chernobog
 
Chernobog
0
0
1
0.5
L
0
1
2
1
L
Chronos
Diegofer666
Chronos
0
1
0
0
W
Athena
4
0
4
6
W
Jormungandr
Hunfart
Jormungandr
2
1
5
4.5
L
Awilix
KataCristo
Awilix
1
4
1
0.38
L
Sun Wukong
Pabant
Sun Wukong
0
3
0
0
W
Baron Samedi
Pautrol22
Baron Samedi
1
1
1
1.5
L
Scylla
chapi166
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
20,156
45,612
Taken
51,746
28,522
Mitigated
25,516
15,654
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,926
4,263
0
5,335
10,429
7,594
0
349
9,393
0
65,675
W
Chernobog
 
Chernobog
6,023
4,502
0
4,494
8,585
3,372
559
1,910
6,215
0
87,363
L
4,740
575
0
1,519
9,316
5,218
0
4,957
4,359
0
26,050
L
Chronos
Diegofer666
Chronos
2,928
1,142
0
2,899
9,293
3,139
1,031
2,096
7,197
60,924
3,290
W
Athena
3,709
747
0
1,918
10,509
8,933
0
839
9,323
18,181
1,203
W
Jormungandr
Hunfart
Jormungandr
8,754
3,337
0
2,789
12,315
6,701
0
1,632
10,288
53,571
15,165
L
Awilix
KataCristo
Awilix
3,976
1,474
0
4,032
12,791
5,173
0
5,342
7,449
0
52,767
L
Sun Wukong
Pabant
Sun Wukong
4,871
1,043
0
5,156
14,126
9,943
0
1,913
12,213
0
49,679
W
Baron Samedi
Pautrol22
Baron Samedi
5,264
300
502
616
3,774
1,922
0
1,416
2,055
59,354
0
L
Scylla
chapi166
Scylla
3,641
389
0
420
6,220
2,043
0
2,932
3,288
50,740
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
33,496
495
Minions Killed
441
0
Camps Cleared
0
1,442,914
Distance Traveled
1,369,364
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,060
697
111
9
0
284,510
4
W
Chernobog
8,432
649
160
12
0
287,249
4
L
Loki
5,946
457
45
3
0
286,797
1
L
Chronos
7,347
565
124
10
0
276,035
4
W
Athena
7,559
581
19
1
0
293,315
2
W
Jormungandr
7,518
578
96
7
0
303,708
0
L
Awilix
6,504
500
98
8
0
314,023
0
L
Sun Wukong
6,551
504
77
6
0
266,933
0
W
Baron Samedi
7,618
586
109
8
0
274,132
0
L
Scylla
7,148
550
97
7
0
225,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role