Player Matchup

Cerberus
Cerberus
AGuyNamedE
Cerberus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,480 Elo+
Solo
Kukulkan
Kukulkan
LordBroScience
Kukulkan
Level 124
God Stats
116W - 133L
1,503 SR
Queue Stats
220W - 255L
1,446 Elo+
Solo
Artemis
Artemis
RHYTHMlC
Artemis
Level 127
God Stats
4W - 3L
1,547 SR
Queue Stats
226W - 232L
1,447 Elo+
Party 2
Bellona
Bellona
RhythmicBoogaloo
Bellona
Level 52
God Stats
6W - 13L
1,504 SR
Queue Stats
179W - 196L
1,441 Elo+
Party 2
Set
Set
ZlZAY
Set
Level 157
God Stats
1W - 2L
1,766 SR
Queue Stats
141W - 139L
1,490 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,461 Elo+

VS

Team Averages
Level 122
1,533 SR
1,483 Elo+
Scylla
Scylla
AI Yoshi420
Scylla
Level 123
God Stats
3W - 2L
1,600 SR
Queue Stats
59W - 53L
1,495 Elo+
Party 1
Ymir
Ymir
DuckOnQuack4113
Ymir
Level 123
God Stats
6W - 5L
1,510 SR
Queue Stats
39W - 44L
1,468 Elo+
Party 1
Thor
Thor
OMG its Natzy
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Ph4ntOmXx9
Guan Yu
Level 135
God Stats
2W - 1L
1,538 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ritterally
Danzaburou
Level 101
God Stats
5W - 3L
1,518 SR
Queue Stats
18W - 17L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGuyNamedE
Cerberus
13
2 / 5 / 5
8,185
819
6,440
13,439
12,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
1 / 2 / 3
8,139
814
9,945
7,196
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
RHYTHMlC
Artemis
15
3 / 3 / 3
9,008
901
14,915
8,661
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 4
7,932
793
3,476
11,547
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
ZlZAY
Set
13
3 / 3 / 3
8,293
829
3,814
7,789
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 1 / 10
9,416
942
10,368
7,929
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 10
9,152
915
5,636
13,559
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 5 / 7
9,633
963
12,242
11,003
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Ph4ntOmXx9
Guan Yu
14
1 / 2 / 9
8,286
829
6,644
11,935
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ritterally
Danzaburou
14
3 / 0 / 7
9,299
930
7,583
7,388
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
10
Kills
18
18
Deaths
11
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AGuyNamedE
Cerberus
2
5
5
0.9
W
Scylla
5
1
10
10
W
2
3
10
2.33
L
Kukulkan
1
2
3
1.25
W
7
5
7
2.1
W
Guan Yu
Ph4ntOmXx9
Guan Yu
1
2
9
2.75
L
Artemis
RHYTHMlC
Artemis
3
3
3
1.5
L
1
5
4
0.6
W
Danzaburou
Ritterally
Danzaburou
3
0
7
6.5
L
Set
ZlZAY
Set
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
42,473
48,632
Taken
51,814
34,346
Mitigated
35,579
8,684
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AGuyNamedE
Cerberus
6,440
374
0
1,871
13,439
12,763
0
5,025
8,065
13,482
0
W
Scylla
10,368
766
0
501
7,929
3,323
30
1,212
6,696
31,377
196
W
5,636
726
49
1,862
13,559
13,236
0
4,948
8,348
16,368
874
L
Kukulkan
9,945
842
0
1,253
7,196
3,138
0
2,175
4,889
26,978
829
W
12,242
2,648
0
411
11,003
4,405
0
4,259
6,598
0
25,646
W
Guan Yu
Ph4ntOmXx9
Guan Yu
6,644
682
1,522
3,487
11,935
11,428
33
4,217
7,300
163
16,422
L
Artemis
RHYTHMlC
Artemis
14,915
5,967
0
1,288
8,661
2,657
0
2,202
6,114
0
32,698
L
3,476
166
386
2,783
11,547
10,681
0
4,643
6,859
0
9,171
W
Danzaburou
Ritterally
Danzaburou
7,583
1,908
0
2,344
7,388
3,187
1,705
1,359
5,980
0
25,607
L
Set
ZlZAY
Set
3,814
1,313
0
1,103
7,789
5,107
0
1,878
5,866
0
7,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
45,786
150
Minions Killed
181
0
Camps Cleared
0
887,520
Distance Traveled
991,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,185
819
29
3
0
175,037
0
W
Scylla
9,416
942
56
6
0
202,008
0
W
Ymir
9,152
915
18
2
0
183,272
0
L
Kukulkan
8,139
814
43
4
0
198,488
0
W
Thor
9,633
963
38
4
0
186,987
0
W
Guan Yu
8,286
829
21
2
0
219,231
0
L
Artemis
9,008
901
57
6
0
197,894
0
L
Bellona
7,932
793
7
1
0
189,733
0
W
Danzaburou
9,299
930
48
5
0
199,835
0
L
Set
8,293
829
14
1
0
126,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role