Player Matchup

Tsukuyomi
Tsukuyomi
KrimsonKing_1675
Tsukuyomi
Level 99
God Stats
8W - 1L
1,903 SR
Queue Stats
150W - 160L
1,390 Elo+
Party 1
Shiva
Shiva
RootinTootinTroy
Shiva
Level 103
God Stats
33W - 17L
1,653 SR
Queue Stats
107W - 111L
1,394 Elo+
Party 1
Ymir
Ymir
SilentWampa
Ymir
Level 77
God Stats
13W - 5L
1,787 SR
Queue Stats
123W - 134L
1,387 Elo+
Party 1
Team Averages
Level 93
1,781 SR
1,390 Elo+

VS

Team Averages
Level 47
1,368 SR
1,364 Elo+
Surtr
Surtr
BnKxITzShmme
Surtr
Level 34
God Stats
26W - 21L
1,104 SR
Queue Stats
115W - 130L
1,287 Elo+
Solo
Mercury
Mercury
FriedVibes_45
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,392 Elo+
Party 2
Arachne
Arachne
Furry Femboys
Arachne
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 74L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
4 / 1 / 8
7,871
787
5,830
6,388
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 8
7,698
770
8,425
9,904
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 8
8,158
816
5,255
5,833
6,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,656
666
7,285
12,487
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
10
0 / 7 / 1
5,916
592
2,638
9,311
2,839
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
3
0 / 2 / 0
5,194
519
822
2,697
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
2
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Mercury
0
7
1
0.07
L
Arachne
0
2
0
0
W
Tsukuyomi
4
1
8
8
W
4
1
8
8
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
10,745
22,125
Taken
24,495
14,733
Mitigated
13,792
3,830
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,285
2,904
0
3,503
12,487
10,054
0
3,687
8,775
479
19,819
L
Mercury
2,638
526
0
8
9,311
2,839
0
1,761
7,501
0
8,961
L
Arachne
822
611
0
85
2,697
899
0
168
2,529
0
1,020
W
Tsukuyomi
5,830
870
0
1,198
6,388
2,627
267
44
6,169
0
31,337
W
8,425
2,638
437
1,014
9,904
5,827
232
269
9,233
322
20,315
W
5,255
596
201
980
5,833
6,279
170
33
5,627
16,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
17,766
107
Minions Killed
33
0
Camps Cleared
0
520,442
Distance Traveled
438,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,656
666
19
2
0
165,392
0
L
Mercury
5,916
592
14
1
0
195,574
0
L
Arachne
5,194
519
0
0
0
77,579
0
W
Tsukuyomi
7,871
787
54
5
0
166,900
0
W
Shiva
7,698
770
30
3
0
179,690
0
W
Ymir
8,158
816
23
2
0
173,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role