Player Matchup

Terra
Terra
Cptn_Diabetes_
Terra
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,602 Elo+
Party 1
Cerberus
Cerberus
Davicho290785
Cerberus
Level 158
God Stats
15W - 12L
1,539 SR
Queue Stats
546W - 545L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
Lost-_xHero
Ratatoskr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,616 Elo+
Party 1
Discordia
Discordia
PR_WILDBOI89
Discordia
Level 89
God Stats
2W - 3L
1,718 SR
Queue Stats
31W - 36L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
abaddondevil
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,357 Elo+
Party 2
Team Averages
Level 136
1,551 SR
1,489 Elo+

VS

Team Averages
Level 137
1,514 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GrandFailure
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,553 Elo+
Party 3
Poseidon
Poseidon
Iswatson
Poseidon
Level 124
God Stats
5W - 5L
1,382 SR
Queue Stats
250W - 260L
1,508 Elo+
Solo
Nox
Nox
McZLAYDER
Nox
Level 128
God Stats
1W - 0L
1,688 SR
Queue Stats
119W - 117L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,372
644
7,470
18,178
26,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Davicho290785
Cerberus
15
3 / 4 / 4
8,802
677
10,837
17,986
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Lost-_xHero
Ratatoskr
12
0 / 6 / 4
7,577
583
8,913
14,494
10,725
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
PR_WILDBOI89
Discordia
18
2 / 3 / 2
9,769
751
18,921
9,462
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
abaddondevil
Gilgamesh
13
2 / 6 / 4
8,591
661
10,097
17,893
16,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 15
10,009
770
17,269
12,291
4,893
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 12
8,788
676
15,002
14,984
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
GrandFailure
Guan Yu
16
7 / 2 / 9
10,607
816
9,699
20,955
13,199
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Iswatson
Poseidon
16
6 / 3 / 12
9,784
753
14,846
11,073
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 0 / 15
9,632
741
8,372
6,745
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
8
Kills
21
21
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
15
10.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
12
4
L
1
2
5
1.75
L
Cerberus
Davicho290785
Cerberus
3
4
4
1.25
W
Guan Yu
GrandFailure
Guan Yu
7
2
9
5.75
W
Poseidon
Iswatson
Poseidon
6
3
12
4
L
Ratatoskr
Lost-_xHero
Ratatoskr
0
6
4
0.33
W
3
0
15
10.5
L
Discordia
PR_WILDBOI89
Discordia
2
3
2
1
L
Gilgamesh
abaddondevil
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
65,188
78,013
Taken
66,048
72,808
Mitigated
31,140
31,228
Healing
37,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,269
7,123
1,822
4,627
12,291
4,893
2,406
7,480
4,530
35,557
541
W
Ah Muzen Cab
 
Ah Muzen Cab
15,002
3,558
468
1,510
14,984
5,721
316
8,250
6,291
0
28,588
L
7,470
1,253
6,149
7,381
18,178
26,917
16
9,913
8,265
12,268
0
L
Cerberus
Davicho290785
Cerberus
10,837
85
2,004
7,704
17,986
13,433
55
7,537
10,449
18,970
0
W
Guan Yu
GrandFailure
Guan Yu
9,699
1,408
13,124
9,243
20,955
13,199
94
10,285
10,054
0
14,877
W
Poseidon
Iswatson
Poseidon
14,846
2,496
2,959
2,034
11,073
4,558
377
6,653
4,207
26,289
0
L
Ratatoskr
Lost-_xHero
Ratatoskr
8,913
398
982
2,838
14,494
10,725
345
7,587
6,907
0
15,165
W
8,372
1,858
741
926
6,745
2,769
108
3,567
2,963
20,471
398
L
Discordia
PR_WILDBOI89
Discordia
18,921
869
886
1,256
9,462
5,147
0
5,175
4,287
51,024
0
L
Gilgamesh
abaddondevil
Gilgamesh
10,097
1,734
512
1,516
17,893
16,586
96
9,995
7,898
0
16,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
48,820
152
Minions Killed
143
0
Camps Cleared
0
1,216,299
Distance Traveled
1,220,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,009
770
45
3
0
244,833
0
W
Ah Muzen Cab
8,788
676
23
2
0
259,242
0
L
Terra
8,372
644
15
1
0
261,845
0
L
Cerberus
8,802
677
31
2
0
273,487
0
W
Guan Yu
10,607
816
6
0
0
264,915
0
W
Poseidon
9,784
753
39
3
0
217,578
0
L
Ratatoskr
7,577
583
18
1
0
228,074
0
W
Nox
9,632
741
30
2
0
233,476
0
L
Discordia
9,769
751
72
6
0
226,825
0
L
Gilgamesh
8,591
661
16
1
0
226,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role