Player Matchup

Apollo
Apollo
BidaAnnihilator
Apollo
Level 84
God Stats
2W - 0L
1,746 SR
Queue Stats
85W - 82L
1,513 Elo+
Party 1
Achilles
Achilles
Exquizitine_
Achilles
Level 61
God Stats
6W - 12L
1,505 SR
Queue Stats
25W - 42L
1,439 Elo+
Party 1
Geb
Geb
J3SPAYISGEY
Geb
Level 62
God Stats
4W - 2L
1,585 SR
Queue Stats
83W - 99L
1,487 Elo+
Party 1
Anubis
Anubis
J3spayMan
Anubis
Level 119
God Stats
2W - 2L
1,492 SR
Queue Stats
161W - 162L
1,576 Elo+
Party 1
Serqet
Serqet
KingBuggz
Serqet
Level 67
God Stats
1W - 3L
1,292 SR
Queue Stats
290W - 333L
1,511 Elo+
Party 1
Team Averages
Level 79
1,524 SR
1,505 Elo+

VS

Team Averages
Level 114
1,570 SR
1,537 Elo+
Chiron
Chiron
EverExcelsior
Chiron
Level 131
God Stats
8W - 7L
1,551 SR
Queue Stats
200W - 194L
1,474 Elo+
Party 2
Janus
Janus
Oypadea
Janus
Level 174
God Stats
0W - 2L
1,388 SR
Queue Stats
101W - 98L
1,568 Elo+
Solo
Bacchus
Bacchus
ThiccLegendTahm
Bacchus
Level 116
God Stats
21W - 35L
1,504 SR
Queue Stats
424W - 391L
1,547 Elo+
Party 2
Thoth
Thoth
Zensuu
Thoth
Level 69
God Stats
1W - 2L
1,712 SR
Queue Stats
76W - 72L
1,544 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 79
God Stats
113W - 71L
1,697 SR
Queue Stats
203W - 170L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,340
524
4,485
9,591
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Exquizitine_
Achilles
14
2 / 0 / 0
8,329
595
1,577
8,053
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 1
6,361
454
2,854
10,636
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
J3spayMan
Anubis
15
5 / 1 / 2
8,989
642
16,019
11,046
5,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
KingBuggz
Serqet
12
0 / 2 / 1
6,461
462
1,339
11,380
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,092
507
8,821
8,871
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Oypadea
Janus
13
0 / 2 / 3
7,632
545
6,603
7,835
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,714
480
5,465
9,422
8,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thoth
Zensuu
Thoth
9
0 / 2 / 1
5,885
420
2,331
4,719
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
sergio270700
Hun Batz
14
4 / 2 / 0
7,744
553
4,310
12,843
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
7
7
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
1
1
3
2.5
W
Achilles
Exquizitine_
Achilles
2
0
0
2
W
0
2
1
0.25
W
Anubis
J3spayMan
Anubis
5
1
2
6
W
Serqet
KingBuggz
Serqet
0
2
1
0.25
L
Janus
Oypadea
Janus
0
2
3
0.75
L
2
1
3
3.5
L
Thoth
Zensuu
Thoth
0
2
1
0.25
L
Hun Batz
sergio270700
Hun Batz
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
27,530
50,706
Taken
43,690
27,496
Mitigated
19,360
18,802
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,485
2,756
0
2,238
9,591
4,006
0
2,873
6,718
0
54,519
L
8,821
3,726
440
2,170
8,871
3,074
437
3,449
5,422
0
61,267
W
Achilles
Exquizitine_
Achilles
1,577
0
0
3,304
8,053
6,013
0
2,392
5,661
0
50,075
W
2,854
116
0
1,578
10,636
7,456
0
2,934
7,702
14,021
0
W
Anubis
J3spayMan
Anubis
16,019
689
0
7,040
11,046
5,733
730
4,476
6,274
86,009
2,783
W
Serqet
KingBuggz
Serqet
1,339
210
0
4,642
11,380
4,288
0
1,508
9,868
0
43,778
L
Janus
Oypadea
Janus
6,603
354
0
2,492
7,835
2,138
0
3,581
4,254
56,825
3,518
L
5,465
1,594
0
1,880
9,422
8,525
150
2,719
6,703
25,582
0
L
Thoth
Zensuu
Thoth
2,331
166
0
625
4,719
1,120
0
3,590
1,129
27,327
0
L
Hun Batz
sergio270700
Hun Batz
4,310
989
0
2,764
12,843
4,503
0
5,034
7,809
0
56,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
35,067
449
Minions Killed
370
0
Camps Cleared
0
1,430,401
Distance Traveled
1,261,066
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,340
524
106
8
0
279,215
2
L
Chiron
7,092
507
100
7
0
265,876
0
W
Achilles
8,329
595
101
7
0
267,649
0
W
Geb
6,361
454
20
1
0
293,666
0
W
Anubis
8,989
642
146
10
0
251,874
1
W
Serqet
6,461
462
76
5
0
337,997
0
L
Janus
7,632
545
108
8
0
259,491
1
L
Bacchus
6,714
480
27
2
0
277,541
1
L
Thoth
5,885
420
52
4
0
154,752
2
L
Hun Batz
7,744
553
83
6
0
303,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role