Player Matchup

Sol
Sol
DigiGlow
Sol
Level 131
God Stats
4W - 2L
1,487 SR
Queue Stats
33W - 27L
1,402 Elo+
Solo
Ymir
Ymir
Esballo
Ymir
Level 84
God Stats
9W - 5L
1,625 SR
Queue Stats
80W - 71L
1,490 Elo+
Party 3
Chiron
Chiron
Geeb Kubz
Chiron
Level 137
God Stats
11W - 2L
1,861 SR
Queue Stats
46W - 29L
1,572 Elo+
Party 3
Ratatoskr
Ratatoskr
squrrielman59
Ratatoskr
Level 122
God Stats
12W - 12L
1,549 SR
Queue Stats
56W - 42L
1,489 Elo+
Solo
Jormungandr
Jormungandr
uuKEYTONuu
Jormungandr
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
127W - 146L
1,545 Elo+
Solo
Team Averages
Level 124
1,648 SR
1,500 Elo+

VS

Team Averages
Level 135
1,538 SR
1,529 Elo+
Izanami
Izanami
AssassinMario21
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,616 Elo+
Party 1
Merlin
Merlin
MLG2212
Merlin
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Osiris
Osiris
StewartandZoe27
Osiris
Level 90
God Stats
235W - 197L
1,622 SR
Queue Stats
625W - 587L
1,493 Elo+
Solo
Lancelot
Lancelot
SuddenCrane
Lancelot
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 88L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
blackmafiaboi
Cthulhu
Level 138
God Stats
37W - 31L
1,571 SR
Queue Stats
288W - 286L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,511
626
11,509
10,158
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Esballo
Ymir
12
3 / 0 / 3
7,456
621
4,421
9,179
5,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Geeb Kubz
Chiron
14
2 / 1 / 2
8,326
694
5,422
8,407
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
squrrielman59
Ratatoskr
12
0 / 1 / 4
6,650
554
1,594
10,604
3,960
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
uuKEYTONuu
Jormungandr
13
3 / 1 / 0
7,661
638
2,949
6,386
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,710
476
6,973
11,523
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
MLG2212
Merlin
11
0 / 2 / 0
5,804
484
2,955
6,564
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
4,367
364
1,042
2,783
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
SuddenCrane
Lancelot
11
3 / 1 / 0
6,058
505
5,077
7,638
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
9
0 / 5 / 3
5,194
433
4,683
9,451
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
3
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
3
4.5
W
Ymir
Esballo
Ymir
3
0
3
4.5
W
Chiron
Geeb Kubz
Chiron
2
1
2
3
L
Merlin
MLG2212
Merlin
0
2
0
0
L
0
1
0
0
L
Lancelot
SuddenCrane
Lancelot
3
1
0
3
L
Cthulhu
0
5
3
0.3
W
Ratatoskr
squrrielman59
Ratatoskr
0
1
4
2
W
Jormungandr
uuKEYTONuu
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
20,730
44,734
Taken
37,959
19,580
Mitigated
19,639
14,514
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,973
4,161
0
1,601
11,523
4,731
0
7,834
3,689
0
48,084
W
11,509
7,669
0
6,425
10,158
3,097
1,299
2,219
7,576
56,079
5,347
W
Ymir
Esballo
Ymir
4,421
829
0
1,462
9,179
5,691
0
1,286
7,552
25,346
1,152
W
Chiron
Geeb Kubz
Chiron
5,422
2,008
0
3,058
8,407
3,189
390
1,971
6,436
0
68,568
L
Merlin
MLG2212
Merlin
2,955
0
0
760
6,564
2,360
0
1,034
5,482
39,279
1,191
L
1,042
335
0
1,492
2,783
1,576
0
1,085
1,561
0
9,374
L
Lancelot
SuddenCrane
Lancelot
5,077
1,213
0
3,758
7,638
3,434
0
1,797
5,791
0
39,463
L
Cthulhu
4,683
224
0
968
9,451
7,538
0
6,267
3,184
20,479
247
W
Ratatoskr
squrrielman59
Ratatoskr
1,594
328
0
2,439
10,604
3,960
0
1,588
8,852
0
47,444
W
Jormungandr
uuKEYTONuu
Jormungandr
2,949
962
0
1,130
6,386
3,643
0
654
5,525
49,733
2,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
27,133
387
Minions Killed
282
0
Camps Cleared
0
1,165,200
Distance Traveled
1,023,055
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,710
476
78
7
0
229,090
2
W
Sol
7,511
626
85
7
0
223,691
0
W
Ymir
7,456
621
41
3
0
240,119
2
W
Chiron
8,326
694
112
9
0
228,761
0
L
Merlin
5,804
484
84
7
0
212,991
4
L
Osiris
4,367
364
19
2
0
56,885
0
L
Lancelot
6,058
505
60
5
0
299,370
2
L
Cthulhu
5,194
433
41
3
0
224,719
3
W
Ratatoskr
6,650
554
65
5
0
266,122
1
W
Jormungandr
7,661
638
84
7
0
206,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role