Player Matchup

Gilgamesh
Gilgamesh
BLOODwolf243
Gilgamesh
Level 88
God Stats
3W - 4L
1,510 SR
Queue Stats
22W - 28L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jholland246
Tsukuyomi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
McStageruny
Sylvanus
Level 109
God Stats
1W - 2L
1,639 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 2
Janus
Janus
PapiNoble
Janus
Level 39
God Stats
1W - 2L
1,138 SR
Queue Stats
36W - 48L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
crytome1995
Hou Yi
Level 21
God Stats
0W - 1L
1,237 SR
Queue Stats
20W - 27L
1,224 Elo+
Party 2
Team Averages
Level 76
1,405 SR
1,389 Elo+

VS

Team Averages
Level 132
1,514 SR
1,491 Elo+
Nut
Nut
Horrorshow-Veck
Nut
Level 121
God Stats
19W - 17L
1,487 SR
Queue Stats
30W - 27L
1,474 Elo+
Party 1
Bacchus
Bacchus
MajorasRage
Bacchus
Level 140
God Stats
6W - 3L
1,750 SR
Queue Stats
40W - 36L
1,479 Elo+
Party 1
Hel
Hel
TheKingKasual
Hel
Level 145
God Stats
6W - 5L
1,555 SR
Queue Stats
40W - 36L
1,490 Elo+
Party 1
Kali
Kali
killyou4
Kali
Level 149
God Stats
3W - 3L
1,278 SR
Queue Stats
147W - 146L
1,493 Elo+
Solo
King Arthur
King Arthur
ntriley8
King Arthur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLOODwolf243
Gilgamesh
13
1 / 6 / 0
8,087
449
5,635
15,872
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Jholland246
Tsukuyomi
14
1 / 4 / 2
8,239
458
9,436
19,091
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
McStageruny
Sylvanus
13
0 / 3 / 3
8,130
452
7,350
21,737
19,752
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
PapiNoble
Janus
14
1 / 5 / 1
8,321
462
8,657
12,080
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
2 / 5 / 1
8,187
455
9,176
15,193
6,089
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,005
500
11,999
12,122
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
MajorasRage
Bacchus
16
3 / 0 / 13
10,213
567
9,041
16,489
21,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 4
10,995
611
9,931
10,013
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
16
6 / 2 / 4
9,872
548
12,341
18,095
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
ntriley8
King Arthur
17
4 / 1 / 6
11,118
618
11,867
17,699
20,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
22
23
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BLOODwolf243
Gilgamesh
1
6
0
0.17
W
1
2
9
2.75
L
Tsukuyomi
Jholland246
Tsukuyomi
1
4
2
0.5
W
Bacchus
MajorasRage
Bacchus
3
0
13
9.5
L
Sylvanus
McStageruny
Sylvanus
0
3
3
0.5
L
Janus
PapiNoble
Janus
1
5
1
0.3
W
8
0
4
10
L
Hou Yi
2
5
1
0.5
W
Kali
6
2
4
4
W
King Arthur
ntriley8
King Arthur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
55,179
83,973
Taken
74,418
47,066
Mitigated
60,852
21,441
Healing
23,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BLOODwolf243
Gilgamesh
5,635
1,838
210
2,130
15,872
8,770
0
3,605
12,153
0
42,372
W
11,999
5,042
0
1,134
12,122
4,896
328
3,958
8,132
0
74,602
L
Tsukuyomi
Jholland246
Tsukuyomi
9,436
1,864
0
6,615
19,091
8,142
0
3,941
15,075
0
66,911
W
Bacchus
MajorasRage
Bacchus
9,041
1,111
0
3,344
16,489
21,346
18
2,925
13,272
33,690
1,165
L
Sylvanus
McStageruny
Sylvanus
7,350
1,333
3,065
5,692
21,737
19,752
14
2,713
19,024
38,562
0
L
Janus
PapiNoble
Janus
8,657
182
0
757
12,080
4,313
0
6,906
4,782
63,084
1,253
W
9,931
0
4,370
5,297
10,013
4,641
69
3,829
5,846
80,827
517
L
Hou Yi
9,176
5,105
0
2,972
15,193
6,089
0
2,201
12,912
0
58,226
W
Kali
12,341
7,714
0
6,850
18,095
9,114
0
3,124
14,876
0
78,043
W
King Arthur
ntriley8
King Arthur
11,867
1,628
0
2,020
17,699
20,855
130
2,212
14,811
2,156
91,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
51,203
430
Minions Killed
542
0
Camps Cleared
0
1,763,379
Distance Traveled
1,904,853
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,087
449
84
5
0
368,289
0
W
Nut
9,005
500
115
6
0
360,960
0
L
Tsukuyomi
8,239
458
93
5
0
382,644
0
W
Bacchus
10,213
567
31
2
0
414,222
2
L
Sylvanus
8,130
452
36
2
0
329,208
0
L
Janus
8,321
462
109
6
0
340,208
0
W
Hel
10,995
611
149
8
0
394,725
0
L
Hou Yi
8,187
455
108
6
0
343,030
0
W
Kali
9,872
548
106
6
0
403,043
0
W
King Arthur
11,118
618
141
8
0
331,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role