Player Matchup

Shiva
Shiva
Beaurregard
Shiva
Level 120
God Stats
15W - 12L
1,665 SR
Queue Stats
317W - 360L
1,524 Elo+
Solo
Yu Huang
Yu Huang
HughJainis12
Yu Huang
Level 86
God Stats
12W - 21L
1,444 SR
Queue Stats
379W - 411L
1,514 Elo+
Solo
Bakasura
Bakasura
Radamannthys
Bakasura
Level 158
God Stats
7W - 10L
1,288 SR
Queue Stats
92W - 100L
1,511 Elo+
Solo
Anubis
Anubis
TheKaruk1
Anubis
Level 156
God Stats
19W - 18L
1,625 SR
Queue Stats
389W - 423L
1,467 Elo+
Solo
Hou Yi
Hou Yi
TontoQueLoLea
Hou Yi
Level 82
God Stats
1W - 0L
1,451 SR
Queue Stats
77W - 61L
1,590 Elo+
Solo
Team Averages
Level 120
1,495 SR
1,521 Elo+

VS

Team Averages
Level 122
1,667 SR
1,463 Elo+
Izanami
Izanami
Denezz
Izanami
Level 64
God Stats
0W - 1L
1,876 SR
Queue Stats
7W - 6L
1,300 Elo+
Solo
Fafnir
Fafnir
Doge Master1944
Fafnir
Level 121
God Stats
23W - 16L
1,585 SR
Queue Stats
266W - 280L
1,574 Elo+
Solo
Chang'e
Chang'e
MISTERI022
Chang'e
Level 191
God Stats
3W - 2L
1,768 SR
Queue Stats
142W - 145L
1,589 Elo+
Solo
Artemis
Artemis
Tyrlinith
Artemis
Level 127
God Stats
39W - 39L
1,604 SR
Queue Stats
478W - 497L
1,543 Elo+
Solo
Heimdallr
Heimdallr
x Mi Papi x
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
10,169
1,017
16,348
14,566
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
HughJainis12
Yu Huang
16
2 / 0 / 8
10,186
1,019
18,649
6,391
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Radamannthys
Bakasura
16
3 / 1 / 7
10,301
1,030
5,782
9,878
6,054
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
TheKaruk1
Anubis
16
4 / 1 / 7
10,550
1,055
9,839
9,146
5,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 8
9,910
991
12,361
9,650
4,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Denezz
Izanami
15
1 / 2 / 3
9,504
950
6,454
10,048
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 4
10,363
1,036
6,881
14,876
19,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MISTERI022
Chang'e
15
2 / 3 / 2
9,814
981
12,374
16,224
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tyrlinith
Artemis
15
0 / 6 / 3
8,959
896
9,879
12,893
5,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
x Mi Papi x
Heimdallr
15
1 / 3 / 3
9,364
936
9,891
12,655
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
14
Kills
4
4
Deaths
14
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Izanami
Denezz
Izanami
1
2
3
1.25
L
0
0
4
2
W
Yu Huang
HughJainis12
Yu Huang
2
0
8
6
L
Chang'e
MISTERI022
Chang'e
2
3
2
1
W
Bakasura
Radamannthys
Bakasura
3
1
7
6.5
W
Anubis
TheKaruk1
Anubis
4
1
7
7.5
W
2
0
8
6
L
Artemis
Tyrlinith
Artemis
0
6
3
0.25
L
Heimdallr
x Mi Papi x
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,979
Damage
45,479
49,631
Taken
66,696
34,708
Mitigated
39,718
8,138
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,348
1,306
530
1,198
14,566
16,402
0
5,191
9,375
0
31,783
L
Izanami
Denezz
Izanami
6,454
3,863
227
648
10,048
3,613
0
5,389
4,557
0
18,400
L
6,881
927
0
4,412
14,876
19,550
0
4,972
8,628
14,094
3,580
W
Yu Huang
HughJainis12
Yu Huang
18,649
826
0
0
6,391
2,838
0
2,419
3,972
35,923
50
L
Chang'e
MISTERI022
Chang'e
12,374
521
1,248
3,364
16,224
5,940
0
8,056
7,850
45,215
0
W
Bakasura
Radamannthys
Bakasura
5,782
3,680
0
2,868
9,878
6,054
0
4,528
5,350
0
10,343
W
Anubis
TheKaruk1
Anubis
9,839
0
0
2,735
9,146
5,082
0
2,432
6,714
33,800
0
W
12,361
5,890
0
807
9,650
4,332
0
3,612
6,038
0
27,944
L
Artemis
Tyrlinith
Artemis
9,879
3,703
0
0
12,893
5,113
0
5,206
7,134
0
25,267
L
Heimdallr
x Mi Papi x
Heimdallr
9,891
3,483
0
0
12,655
5,502
0
4,815
7,086
0
24,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
48,004
210
Minions Killed
205
13
Camps Cleared
5
1,027,226
Distance Traveled
934,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,169
1,017
31
3
0
184,982
0
L
Izanami
9,504
950
35
4
2
173,585
0
L
Fafnir
10,363
1,036
29
3
1
205,174
0
W
Yu Huang
10,186
1,019
47
5
3
214,073
0
L
Chang'e
9,814
981
87
9
1
195,383
0
W
Bakasura
10,301
1,030
28
3
6
206,297
0
W
Anubis
10,550
1,055
57
6
2
176,741
0
W
Hou Yi
9,910
991
47
5
2
245,133
0
L
Artemis
8,959
896
35
4
1
182,406
1
L
Heimdallr
9,364
936
19
2
0
178,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role