Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arceusi
Surtr
Level 158
God Stats
4W - 3L
1,642 SR
Queue Stats
140W - 126L
1,599 Elo+
Party 2
Anubis
Anubis
Dead Arbiter
Anubis
Level 147
God Stats
1W - 7L
1,500 SR
Queue Stats
101W - 132L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Royalt4444
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,611 Elo+
Party 2
Fafnir
Fafnir
TentacleTimmy
Fafnir
Level 123
God Stats
1W - 1L
1,717 SR
Queue Stats
115W - 106L
1,598 Elo+
Party 2
Team Averages
Level 145
1,572 SR
1,570 Elo+

VS

Team Averages
Level 168
1,504 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ecas4
Ah Muzen Cab
Level 168
God Stats
8W - 8L
1,589 SR
Queue Stats
578W - 576L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
Gumoni
Yu Huang
Level 158
God Stats
2W - 2L
1,308 SR
Queue Stats
156W - 151L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Jokers Wild050
Cabrakan
Level 137
God Stats
3W - 0L
1,702 SR
Queue Stats
122W - 117L
1,513 Elo+
Party 1
Achilles
Achilles
XxSwitch
Achilles
Level 209
God Stats
8W - 10L
1,412 SR
Queue Stats
798W - 792L
1,489 Elo+
Party 1
Skadi
Skadi
tonyhd1786
Skadi
Level 170
God Stats
6W - 3L
1,507 SR
Queue Stats
531W - 562L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 1
5,223
1,045
3,512
4,013
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Arceusi
Surtr
5
0 / 0 / 0
4,208
842
0
0
0
Anubis
10
0 / 3 / 1
4,919
984
1,787
4,009
1,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Royalt4444
Sun Wukong
10
0 / 2 / 2
4,817
963
2,249
4,800
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,773
955
1,810
2,402
2,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ecas4
Ah Muzen Cab
10
2 / 1 / 5
6,232
1,246
2,891
2,713
1,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Gumoni
Yu Huang
11
0 / 0 / 6
6,250
1,250
3,499
2,550
1,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
9
2 / 2 / 4
6,357
1,271
1,063
3,866
4,758
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
XxSwitch
Achilles
10
2 / 1 / 6
6,113
1,223
3,819
4,328
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
10
2 / 1 / 3
6,035
1,207
3,000
3,220
1,234
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
8
8
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Surtr
Arceusi
Surtr
0
0
0
0
L
Anubis
0
3
1
0.17
W
Ah Muzen Cab
Ecas4
Ah Muzen Cab
2
1
5
4.5
W
Yu Huang
Gumoni
Yu Huang
0
0
6
3
W
Cabrakan
2
2
4
2
L
Sun Wukong
Royalt4444
Sun Wukong
0
2
2
0.5
L
1
1
0
1
W
Achilles
XxSwitch
Achilles
2
1
6
5
W
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,358
Damage
14,272
15,224
Taken
16,677
9,046
Mitigated
12,641
1,882
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,512
1,293
73
235
4,013
1,478
0
1,969
1,956
0
6,838
L
Surtr
Arceusi
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
1,787
106
217
412
4,009
1,793
0
1,324
2,559
12,028
0
W
Ah Muzen Cab
Ecas4
Ah Muzen Cab
2,891
445
247
157
2,713
1,031
1,330
72
2,641
0
10,092
W
Yu Huang
Gumoni
Yu Huang
3,499
456
628
512
2,550
1,047
988
460
2,039
10,758
409
W
Cabrakan
1,063
88
0
274
3,866
4,758
72
586
3,222
1,459
286
L
Sun Wukong
Royalt4444
Sun Wukong
2,249
0
152
233
4,800
3,612
0
1,588
3,129
0
4,994
L
1,810
598
180
380
2,402
2,163
0
466
1,813
1,817
0
W
Achilles
XxSwitch
Achilles
3,819
186
164
1,468
4,328
4,571
0
1,623
2,589
1,170
5,058
W
Skadi
3,000
372
0
0
3,220
1,234
1,241
590
2,589
0
10,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
30,987
43
Minions Killed
54
0
Camps Cleared
0
340,951
Distance Traveled
450,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,223
1,045
11
2
0
80,971
0
L
Surtr
4,208
842
0
0
0
0
0
L
Anubis
4,919
984
27
5
0
80,035
0
W
Ah Muzen Cab
6,232
1,246
10
2
0
103,864
0
W
Yu Huang
6,250
1,250
21
4
0
98,869
0
W
Cabrakan
6,357
1,271
3
1
0
94,322
0
L
Sun Wukong
4,817
963
3
1
0
95,352
0
L
Fafnir
4,773
955
2
0
0
84,593
0
W
Achilles
6,113
1,223
4
1
0
78,986
0
W
Skadi
6,035
1,207
16
3
0
74,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role