Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LeeroyJ6084
Sol
Level 89
God Stats
4W - 9L
1,222 SR
Queue Stats
109W - 128L
1,411 Elo+
Solo
Fafnir
Fafnir
RipU88
Fafnir
Level 156
God Stats
8W - 7L
1,514 SR
Queue Stats
175W - 151L
1,544 Elo+
Solo
Chiron
Chiron
STAR-FOX0611
Chiron
Level 38
God Stats
8W - 5L
1,535 SR
Queue Stats
18W - 22L
1,306 Elo+
Solo
Anubis
Anubis
SirJetiau
Anubis
Level 149
God Stats
10W - 4L
1,793 SR
Queue Stats
132W - 128L
1,495 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,451 Elo+

VS

Team Averages
Level 83
1,446 SR
1,308 Elo+
Sol
Sol
ExaltedKiwi
Sol
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 113L
1,162 Elo+
Party 1
Arachne
Arachne
Hashiridasu
Arachne
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 125L
1,370 Elo+
Party 1
Ganesha
Ganesha
Hexxod
Ganesha
Level 124
God Stats
6W - 7L
1,349 SR
Queue Stats
87W - 104L
1,353 Elo+
Party 1
Surtr
Surtr
Inkaza
Surtr
Level 84
God Stats
1W - 3L
1,448 SR
Queue Stats
91W - 103L
1,387 Elo+
Party 1
Izanami
Izanami
MilchyMaid
Izanami
Level 38
God Stats
3W - 6L
1,433 SR
Queue Stats
32W - 60L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 1 / 2
7,174
717
5,423
7,396
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 1
6,269
627
4,961
5,246
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
RipU88
Fafnir
11
3 / 0 / 1
6,115
612
2,978
7,054
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
10
2 / 0 / 2
5,617
562
6,169
4,899
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SirJetiau
Anubis
10
3 / 0 / 2
6,204
620
4,871
6,751
4,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,117
512
3,080
8,301
2,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Hashiridasu
Arachne
10
1 / 1 / 0
5,511
551
1,457
8,366
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Hexxod
Ganesha
8
0 / 1 / 0
4,810
481
1,554
7,170
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Inkaza
Surtr
7
0 / 7 / 0
4,463
446
1,329
8,672
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MilchyMaid
Izanami
7
0 / 3 / 0
4,525
453
3,134
6,507
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
15
Kills
1
1
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
2
7
L
0
3
0
0
L
Arachne
Hashiridasu
Arachne
1
1
0
1
L
Ganesha
Hexxod
Ganesha
0
1
0
0
L
Surtr
Inkaza
Surtr
0
7
0
0
W
1
0
1
1.5
L
Izanami
MilchyMaid
Izanami
0
3
0
0
W
Fafnir
RipU88
Fafnir
3
0
1
3.5
W
Chiron
2
0
2
3
W
Anubis
SirJetiau
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
10,554
31,346
Taken
39,016
15,943
Mitigated
18,178
15,802
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,423
1,405
0
3,065
7,396
2,659
0
114
7,282
0
50,668
L
3,080
751
0
3,143
8,301
2,947
0
6,780
1,521
32,818
251
L
Arachne
Hashiridasu
Arachne
1,457
838
0
4,896
8,366
2,980
0
1,450
6,916
0
34,842
L
Ganesha
Hexxod
Ganesha
1,554
0
234
999
7,170
3,795
0
1,844
5,326
9,118
0
L
Surtr
Inkaza
Surtr
1,329
611
0
831
8,672
7,009
0
303
8,369
304
18,510
W
4,961
1,774
0
3,653
5,246
1,802
220
2,266
2,980
43,471
11,272
L
Izanami
MilchyMaid
Izanami
3,134
2,659
0
1,596
6,507
1,447
0
2,033
4,474
0
34,808
W
Fafnir
RipU88
Fafnir
2,978
611
0
4,918
7,054
5,308
0
627
6,427
36,027
1,314
W
Chiron
6,169
1,357
422
1,051
4,899
1,562
513
823
4,076
0
38,633
W
Anubis
SirJetiau
Anubis
4,871
459
0
2,693
6,751
4,612
0
979
5,772
23,100
3,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
24,426
337
Minions Killed
220
0
Camps Cleared
0
909,301
Distance Traveled
871,120
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,174
717
79
8
0
187,251
4
L
Sol
5,117
512
52
5
0
147,843
1
L
Arachne
5,511
551
70
7
0
181,212
0
L
Ganesha
4,810
481
2
0
0
204,003
3
L
Surtr
4,463
446
33
3
0
164,497
2
W
Sol
6,269
627
96
10
0
177,434
0
L
Izanami
4,525
453
63
6
0
173,565
0
W
Fafnir
6,115
612
64
6
0
187,999
0
W
Chiron
5,617
562
60
6
0
171,373
2
W
Anubis
6,204
620
38
4
0
185,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role