Player Matchup

King Arthur
King Arthur
AgusRam05
King Arthur
Level 133
God Stats
1W - 4L
1,250 SR
Queue Stats
246W - 201L
1,545 Elo+
Party 4
Mercury
Mercury
DAT300PINGLIFE
Mercury
Level 148
God Stats
2W - 1L
1,846 SR
Queue Stats
34W - 32L
1,523 Elo+
Party 3
Khepri
Khepri
Foxsevam
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,538 Elo+
Party 3
Nu Wa
Nu Wa
GuilleJP
Nu Wa
Level 60
God Stats
3W - 5L
1,459 SR
Queue Stats
194W - 144L
1,565 Elo+
Party 4
Skadi
Skadi
MakakSlayer
Skadi
Level 84
God Stats
6W - 2L
1,310 SR
Queue Stats
289W - 236L
1,563 Elo+
Party 4
Team Averages
Level 117
1,473 SR
1,547 Elo+

VS

Team Averages
Level 174
1,624 SR
1,562 Elo+
Bellona
Bellona
 
Bellona
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ArisenHeart
Set
Level 120
God Stats
3W - 0L
1,899 SR
Queue Stats
269W - 72L
1,791 Elo+
Party 2
Janus
Janus
ClaudinhoRUSH
Janus
Level 159
God Stats
7W - 3L
1,721 SR
Queue Stats
80W - 68L
1,515 Elo+
Party 1
Fafnir
Fafnir
Skegan
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgusRam05
King Arthur
13
2 / 1 / 0
7,629
636
8,655
12,657
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
5,963
497
5,515
10,696
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Foxsevam
Khepri
9
0 / 0 / 1
5,603
467
3,081
7,992
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
GuilleJP
Nu Wa
12
2 / 1 / 0
6,753
563
4,998
5,499
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,050
504
4,939
7,358
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 1
6,722
560
7,035
13,434
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
 
Nut
12
1 / 1 / 3
6,390
533
5,896
9,858
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 1
7,054
588
10,193
10,045
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 1
6,470
539
3,447
5,354
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Skegan
Fafnir
10
1 / 0 / 0
6,373
531
1,955
7,548
6,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
1
0.25
W
Nut
 
Nut
1
1
3
2.5
L
King Arthur
AgusRam05
King Arthur
2
1
0
2
W
4
0
1
4.5
W
0
1
1
0.5
L
0
1
3
1.5
L
Khepri
Foxsevam
Khepri
0
0
1
0.5
L
Nu Wa
GuilleJP
Nu Wa
2
1
0
2
L
0
3
1
0.17
W
Fafnir
Skegan
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
28,526
44,202
Taken
46,239
22,868
Mitigated
28,299
11,997
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,035
2,207
0
5,673
13,434
10,160
0
353
13,019
0
54,397
W
Nut
 
Nut
5,896
3,684
0
4,741
9,858
4,081
0
1,914
7,860
0
47,090
L
King Arthur
AgusRam05
King Arthur
8,655
1,368
0
3,748
12,657
7,712
0
0
12,657
0
64,164
W
10,193
4,639
0
4,776
10,045
5,114
0
1,737
8,147
0
55,327
W
3,447
41
0
989
5,354
2,043
0
2,014
3,244
65,148
926
L
5,515
3,143
0
5,134
10,696
4,039
0
1,035
9,625
0
52,712
L
Khepri
Foxsevam
Khepri
3,081
451
0
1,598
7,992
5,799
0
1,259
6,637
19,920
0
L
Nu Wa
GuilleJP
Nu Wa
4,998
757
0
497
5,499
2,400
0
1,990
3,305
50,817
1,274
L
4,939
1,233
0
1,020
7,358
2,918
0
710
6,648
0
46,598
W
Fafnir
Skegan
Fafnir
1,955
623
1,487
3,598
7,548
6,901
14
1,443
5,935
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
33,009
416
Minions Killed
435
0
Camps Cleared
0
1,311,837
Distance Traveled
1,256,032
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,722
560
97
8
0
217,468
6
W
Nut
6,390
533
90
8
0
220,940
2
L
King Arthur
7,629
636
112
9
0
276,434
0
W
Set
7,054
588
79
7
0
288,632
0
W
Janus
6,470
539
134
11
0
258,568
4
L
Mercury
5,963
497
92
8
0
311,040
0
L
Khepri
5,603
467
22
2
0
263,730
3
L
Nu Wa
6,753
563
104
9
0
236,594
0
L
Skadi
6,050
504
86
7
0
224,039
5
W
Fafnir
6,373
531
35
3
0
270,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role