Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum V
Geogt3993
Maui
Platinum V
Level 149
God Stats
7W - 9L
1,483 SR
Queue Stats
212W - 210L
1,539 MMR
Solo
Tyr
Tyr
Gold II
LayonOP
Tyr
Gold II
Level 159
God Stats
7W - 11L
1,392 SR
Queue Stats
92W - 92L
1,587 MMR
Solo
Janus
Janus
Platinum V
Nekrorised
Janus
Platinum V
Level 181
God Stats
44W - 45L
1,473 SR
Queue Stats
1,059W - 1,091L
1,728 MMR
Solo
Mercury
Mercury
Diamond V
ehjuca
Mercury
Diamond V
Level 67
God Stats
4W - 1L
1,676 SR
Queue Stats
49W - 31L
1,967 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,505 SR
1,664 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,701 SR
1,699 MMR
Raijin
Raijin
Bronze III
Draccoh
Raijin
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Thor
Thor
Bronze III
FixingMy
Thor
Bronze III
Level 132
God Stats
0W - 2L
1,742 SR
Queue Stats
4W - 7L
1,450 MMR
Party 1
Rama
Rama
Diamond V
HunterNïght
Rama
Diamond V
Level 159
God Stats
29W - 25L
1,692 SR
Queue Stats
51W - 48L
2,018 MMR
Solo
Sobek
Sobek
Gold II
JoseChapeu69
Sobek
Gold II
Level 103
God Stats
8W - 4L
1,931 SR
Queue Stats
50W - 46L
1,745 MMR
Solo
Ymir
Ymir
Gold I
Rajº
Ymir
Gold I
Level 190
God Stats
33W - 21L
1,638 SR
Queue Stats
59W - 56L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 0 / 1
4,516
645
3,954
3,673
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
7
0 / 0 / 4
4,221
603
2,263
4,222
2,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
8
0 / 0 / 0
4,515
645
1,315
3,325
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
9
0 / 0 / 2
4,618
660
3,703
2,838
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ehjuca
Mercury
7
2 / 0 / 1
4,436
634
3,055
3,473
1,314
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HorusKuzenboOsiris

VS

Bans
AthenaAwilixKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Draccoh
Raijin
8
0 / 2 / 0
4,104
586
327
3,647
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
7
0 / 1 / 0
3,737
534
1,944
5,778
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,493
499
2,463
6,155
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,861
552
2,598
6,035
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Rajº
Ymir
8
0 / 0 / 0
4,492
642
1,133
3,227
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
1
3.5
L
Raijin
Draccoh
Raijin
0
2
0
0
L
Thor
0
1
0
0
W
Maui
0
0
4
2
L
0
3
0
0
L
0
0
0
0
W
Tyr
0
0
0
0
W
Janus
0
0
2
1
L
Ymir
Rajº
Ymir
0
0
0
0
W
Mercury
ehjuca
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
8,465
17,531
Taken
24,842
7,308
Mitigated
11,108
6,855
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,954
1,955
0
2,057
3,673
1,360
0
942
2,731
0
27,583
L
Raijin
Draccoh
Raijin
327
0
0
250
3,647
972
0
1,440
1,988
24,189
0
L
Thor
1,944
364
0
3,089
5,778
1,919
0
628
5,104
0
21,557
W
Maui
2,263
514
0
1,438
4,222
2,282
33
1,079
3,143
12,926
0
L
2,463
1,956
0
721
6,155
1,834
0
1,945
4,092
0
21,488
L
2,598
201
0
2,237
6,035
4,207
0
1,503
4,465
9,263
217
W
Tyr
1,315
255
0
1,784
3,325
1,465
0
1,118
2,207
0
29,597
W
Janus
3,703
207
0
829
2,838
887
0
476
2,362
32,003
0
L
Ymir
Rajº
Ymir
1,133
132
0
765
3,227
2,176
0
0
3,227
25,007
1,641
W
Mercury
ehjuca
Mercury
3,055
1,366
0
747
3,473
1,314
0
422
3,051
0
21,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
19,687
219
Minions Killed
188
0
Camps Cleared
0
788,039
Distance Traveled
705,932
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,516
645
46
7
0
137,607
0
L
Raijin
4,104
586
46
7
0
134,405
0
L
Thor
3,737
534
41
6
0
168,495
0
W
Maui
4,221
603
12
2
0
152,862
2
L
Rama
3,493
499
42
6
0
130,346
0
L
Sobek
3,861
552
4
1
0
156,658
0
W
Tyr
4,515
645
55
8
0
147,717
0
W
Janus
4,618
660
66
9
0
158,993
1
L
Ymir
4,492
642
55
8
0
116,028
4
W
Mercury
4,436
634
40
6
0
190,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role