Player Matchup

Chaac
Chaac
GENGIS KHARNAGE
Chaac
Level 105
God Stats
5W - 3L
1,579 SR
Queue Stats
102W - 96L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
HollaAttUrrboy
Aphrodite
Level 60
God Stats
4W - 5L
1,407 SR
Queue Stats
27W - 26L
1,471 Elo+
Party 1
Arachne
Arachne
rocky874
Arachne
Level 104
God Stats
6W - 2L
1,420 SR
Queue Stats
145W - 124L
1,481 Elo+
Party 1
Team Averages
Level 90
1,469 SR
1,471 Elo+

VS

Team Averages
Level 117
1,412 SR
1,493 Elo+
Achilles
Achilles
CrowwOnKick
Achilles
Level 109
God Stats
0W - 3L
1,237 SR
Queue Stats
74W - 73L
1,438 Elo+
Solo
Fenrir
Fenrir
ShakyGlitter249
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 158L
1,455 Elo+
Solo
Raijin
Raijin
Warayne44
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,406
673
11,913
13,050
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HollaAttUrrboy
Aphrodite
13
2 / 0 / 3
8,062
733
4,784
9,382
5,254
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
rocky874
Arachne
13
3 / 1 / 2
8,097
736
7,301
10,165
5,265
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrowwOnKick
Achilles
12
1 / 2 / 1
7,182
653
8,697
10,877
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,971
634
7,186
12,297
9,506
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Warayne44
Raijin
13
1 / 1 / 1
7,832
712
8,683
7,394
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
3
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
CrowwOnKick
Achilles
1
2
1
0.75
W
0
2
5
1.25
W
Aphrodite
HollaAttUrrboy
Aphrodite
2
0
3
3.5
L
0
2
2
0.5
L
Raijin
Warayne44
Raijin
1
1
1
1.5
W
Arachne
rocky874
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
24,566
32,597
Taken
30,568
18,733
Mitigated
25,921
18,240
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CrowwOnKick
Achilles
8,697
1,185
0
1,776
10,877
13,134
364
1,847
8,982
2,456
26,502
W
11,913
3,274
0
4,630
13,050
8,214
1,120
3,244
9,482
0
35,763
W
Aphrodite
HollaAttUrrboy
Aphrodite
4,784
1,236
3,764
5,428
9,382
5,254
191
4,018
5,180
27,628
1,592
L
7,186
1,665
0
1,306
12,297
9,506
694
1,930
10,335
0
18,778
L
Raijin
Warayne44
Raijin
8,683
646
0
875
7,394
3,281
0
717
6,653
45,376
1,124
W
Arachne
rocky874
Arachne
7,301
5,966
0
4,418
10,165
5,265
473
2,723
7,063
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
21,985
120
Minions Killed
166
0
Camps Cleared
0
659,991
Distance Traveled
602,632
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,182
653
47
4
0
201,552
6
W
Chaac
7,406
673
41
4
0
216,383
0
W
Aphrodite
8,062
733
58
5
0
211,680
0
L
Fenrir
6,971
634
30
3
0
218,786
2
L
Raijin
7,832
712
89
8
0
182,294
0
W
Arachne
8,097
736
21
2
0
231,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role