Player Matchup

Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ItsMeTin
Cthulhu
Level 217
God Stats
1W - 2L
1,539 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 3
Ne Zha
Ne Zha
K-Cintron
Ne Zha
Level 152
God Stats
1W - 1L
1,785 SR
Queue Stats
7W - 6L
1,705 Elo+
Party 1
Rama
Rama
Kiony-
Rama
Level 81
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 8L
1,625 Elo+
Party 1
Team Averages
Level 151
1,605 SR
1,570 Elo+

VS

Team Averages
Level 139
1,619 SR
1,599 Elo+
Martichoras
Martichoras
Dangelo marshal
Martichoras
Level 157
God Stats
9W - 11L
1,599 SR
Queue Stats
71W - 53L
1,564 Elo+
Solo
Bake Kujira
Bake Kujira
EpikControlla
Bake Kujira
Level 136
God Stats
2W - 0L
1,874 SR
Queue Stats
35W - 30L
1,603 Elo+
Party 2
Fafnir
Fafnir
Fixing17
Fafnir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,570 Elo+
Party 2
Neith
Neith
Sicilith
Neith
Level 126
God Stats
4W - 2L
1,471 SR
Queue Stats
66W - 44L
1,640 Elo+
Solo
Ares
Ares
dballin
Ares
Level 135
God Stats
45W - 31L
1,650 SR
Queue Stats
285W - 236L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 1 / 1
6,297
525
3,810
10,202
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Agni
 
Agni
11
1 / 3 / 0
5,982
499
3,976
5,805
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ItsMeTin
Cthulhu
12
1 / 0 / 2
6,769
564
6,807
9,730
8,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
K-Cintron
Ne Zha
9
0 / 4 / 1
4,874
406
3,270
10,482
6,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Kiony-
Rama
11
0 / 1 / 0
6,284
524
4,830
10,089
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dangelo marshal
Martichoras
14
3 / 0 / 1
7,813
651
6,617
5,243
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
EpikControlla
Bake Kujira
11
1 / 3 / 0
6,582
549
5,722
12,144
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Fixing17
Fafnir
12
2 / 0 / 0
6,486
541
2,523
10,167
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Sicilith
Neith
13
1 / 0 / 0
7,093
591
6,587
7,142
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
dballin
Ares
11
1 / 1 / 3
6,727
561
4,849
8,495
7,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
8
9
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
1
2.5
L
Agni
 
Agni
1
3
0
0.33
W
Martichoras
Dangelo marshal
Martichoras
3
0
1
3.5
W
Bake Kujira
EpikControlla
Bake Kujira
1
3
0
0.33
W
Fafnir
Fixing17
Fafnir
2
0
0
2
L
Cthulhu
ItsMeTin
Cthulhu
1
0
2
2
L
Ne Zha
K-Cintron
Ne Zha
0
4
1
0.13
L
Rama
Kiony-
Rama
0
1
0
0
W
Neith
Sicilith
Neith
1
0
0
1
W
Ares
dballin
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
26,298
46,308
Taken
43,191
25,344
Mitigated
29,596
13,734
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,810
1,865
0
4,940
10,202
4,523
0
2,403
7,797
0
45,428
L
Agni
 
Agni
3,976
575
0
718
5,805
1,855
0
833
4,971
46,002
0
W
Martichoras
Dangelo marshal
Martichoras
6,617
2,523
0
2,144
5,243
2,095
798
2,496
2,747
0
74,507
W
Bake Kujira
EpikControlla
Bake Kujira
5,722
2,979
0
2,822
12,144
9,747
0
5,931
6,213
45,348
1,452
W
Fafnir
Fixing17
Fafnir
2,523
716
0
3,541
10,167
7,277
0
787
9,380
37,132
11,405
L
Cthulhu
ItsMeTin
Cthulhu
6,807
1,878
0
2,903
9,730
8,804
0
4,200
5,530
43,757
3,127
L
Ne Zha
K-Cintron
Ne Zha
3,270
1,120
0
1,718
10,482
6,091
0
3,606
6,874
0
22,024
L
Rama
Kiony-
Rama
4,830
3,934
0
3,455
10,089
4,071
0
1,690
8,399
0
57,860
W
Neith
Sicilith
Neith
6,587
3,431
0
2,069
7,142
2,964
353
0
7,142
0
73,072
W
Ares
dballin
Ares
4,849
1,388
0
2,348
8,495
7,513
0
1,164
7,331
22,020
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
34,701
395
Minions Killed
424
0
Camps Cleared
0
1,177,689
Distance Traveled
1,140,406
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,297
525
78
7
0
272,908
0
L
Agni
5,982
499
99
8
0
225,145
0
W
Martichoras
7,813
651
130
11
0
214,990
1
W
Bake Kujira
6,582
549
78
7
0
189,723
0
W
Fafnir
6,486
541
68
6
0
261,329
0
L
Cthulhu
6,769
564
84
7
0
234,411
0
L
Ne Zha
4,874
406
27
2
0
232,344
0
L
Rama
6,284
524
107
9
0
212,881
0
W
Neith
7,093
591
120
10
0
228,464
2
W
Ares
6,727
561
28
2
0
245,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role