Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ClampGodGage2
Cu Chulainn
Level 143
God Stats
5W - 12L
1,500 SR
Queue Stats
396W - 365L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
DivingKuzembo
Kuzenbo
Level 20
God Stats
22W - 16L
1,773 SR
Queue Stats
133W - 133L
1,472 Elo+
Party 2
Achilles
Achilles
Illidan3030
Achilles
Level 126
God Stats
12W - 9L
1,565 SR
Queue Stats
388W - 357L
1,460 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,481 Elo+

VS

Team Averages
Level 101
1,517 SR
1,535 Elo+
Freya
Freya
Architect055
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,565 Elo+
Party 1
Atlas
Atlas
BiggiieCheese
Atlas
Level 92
God Stats
0W - 2L
1,532 SR
Queue Stats
67W - 45L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
IceBukkets
The Morrigan
Level 88
God Stats
1W - 2L
1,608 SR
Queue Stats
116W - 114L
1,487 Elo+
Solo
Mulan
Mulan
Mrkickdoors
Mulan
Level 140
God Stats
0W - 2L
1,307 SR
Queue Stats
191W - 176L
1,468 Elo+
Solo
Fenrir
Fenrir
SMELTERDEMON111
Fenrir
Level 118
God Stats
0W - 1L
1,636 SR
Queue Stats
55W - 48L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 5
6,501
542
8,402
5,144
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
10
0 / 2 / 1
5,237
436
4,083
6,896
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ClampGodGage2
Cu Chulainn
13
3 / 0 / 1
7,870
656
9,191
9,544
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
10
1 / 0 / 0
6,350
529
2,098
7,440
6,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Illidan3030
Achilles
11
4 / 2 / 3
6,251
521
6,420
9,172
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,179
432
5,661
6,125
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 2
6,139
512
4,778
10,366
7,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
IceBukkets
The Morrigan
11
1 / 2 / 0
6,440
537
2,129
5,524
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,745
479
4,291
13,252
9,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 1
5,974
498
4,556
9,998
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
Hachiman
 
Hachiman
0
2
1
0.25
L
0
1
1
0.5
L
1
1
2
2
W
Cu Chulainn
ClampGodGage2
Cu Chulainn
3
0
1
3.5
W
Kuzenbo
1
0
0
1
L
The Morrigan
IceBukkets
The Morrigan
1
2
0
0.5
W
Achilles
Illidan3030
Achilles
4
2
3
2.75
L
0
2
1
0.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
21,415
38,196
Taken
45,265
23,709
Mitigated
26,031
8,089
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,402
3,457
0
562
5,144
1,689
87
1,899
3,245
51,138
937
W
Hachiman
 
Hachiman
4,083
1,763
0
2,337
6,896
2,358
0
3,277
3,463
0
36,817
L
5,661
1,461
0
1,830
6,125
2,543
0
1,365
4,760
33,033
0
L
4,778
2,467
78
3,009
10,366
7,960
0
3,029
7,337
27,811
0
W
Cu Chulainn
ClampGodGage2
Cu Chulainn
9,191
1,534
0
1,911
9,544
8,298
0
0
9,544
9,914
57,778
W
Kuzenbo
2,098
1,119
0
1,580
7,440
6,793
139
4,834
2,207
23,442
3,405
L
The Morrigan
IceBukkets
The Morrigan
2,129
140
0
1,190
5,524
1,582
0
2,797
2,211
53,055
2,978
W
Achilles
Illidan3030
Achilles
6,420
2,442
0
1,699
9,172
4,571
0
1,677
7,451
0
44,522
L
4,291
1,091
0
5,585
13,252
9,904
0
1,495
11,757
0
40,471
L
4,556
1,649
145
2,133
9,998
4,042
0
2,799
7,199
0
32,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
29,477
356
Minions Killed
319
0
Camps Cleared
0
1,145,149
Distance Traveled
1,109,910
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,501
542
86
7
0
222,178
3
W
Hachiman
5,237
436
59
5
0
212,228
0
L
Freya
5,179
432
59
5
0
223,195
0
L
Atlas
6,139
512
31
3
0
233,064
0
W
Cu Chulainn
7,870
656
107
9
0
234,194
2
W
Kuzenbo
6,350
529
40
3
0
239,567
7
L
The Morrigan
6,440
537
93
8
0
211,530
1
W
Achilles
6,251
521
64
5
0
236,982
0
L
Mulan
5,745
479
79
7
0
186,825
0
L
Fenrir
5,974
498
57
5
0
255,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role