Player Matchup

Cabrakan
Cabrakan
AsianUnit
Cabrakan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
SOSxAssassin214
Kukulkan
Level 148
God Stats
2W - 2L
1,474 SR
Queue Stats
51W - 49L
1,547 Elo+
Solo
Danzaburou
Danzaburou
TheGrandSand
Danzaburou
Level 77
God Stats
12W - 9L
1,543 SR
Queue Stats
156W - 125L
1,611 Elo+
Solo
Lancelot
Lancelot
eqqyweqqy
Lancelot
Level 107
God Stats
5W - 5L
1,232 SR
Queue Stats
32W - 40L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lazyexe
Cu Chulainn
Level 158
God Stats
119W - 74L
1,603 SR
Queue Stats
661W - 565L
1,492 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,540 Elo+

VS

Team Averages
Level 169
1,479 SR
1,509 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
FrOsTmAkK
Rama
Level 104
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 18L
1,357 Elo+
Solo
Chaac
Chaac
HKAZ4100
Chaac
Level 144
God Stats
3W - 4L
1,340 SR
Queue Stats
105W - 90L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
YourBoyFront
Baron Samedi
Level 230
God Stats
4W - 2L
1,746 SR
Queue Stats
133W - 125L
1,529 Elo+
Solo
Kukulkan
Kukulkan
tyree21
Kukulkan
Level 212
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 16L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AsianUnit
Cabrakan
14
3 / 4 / 8
9,761
542
6,561
17,607
24,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
18
2 / 2 / 3
11,607
645
10,826
10,572
5,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheGrandSand
Danzaburou
17
4 / 2 / 7
10,853
603
13,938
12,276
5,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
eqqyweqqy
Lancelot
18
4 / 2 / 4
10,445
580
5,615
14,212
9,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
lazyexe
Cu Chulainn
18
8 / 2 / 2
12,235
680
17,987
17,668
19,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 6 / 5
9,462
526
8,755
19,318
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
13
0 / 8 / 2
8,080
449
2,804
13,003
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
HKAZ4100
Chaac
16
3 / 5 / 2
9,906
550
10,684
21,403
19,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
YourBoyFront
Baron Samedi
13
4 / 2 / 1
8,669
482
3,691
14,673
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
tyree21
Kukulkan
16
1 / 1 / 5
9,661
537
10,124
8,881
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
11
12
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
5
0.92
W
Cabrakan
AsianUnit
Cabrakan
3
4
8
1.75
L
Rama
0
8
2
0.13
L
Chaac
HKAZ4100
Chaac
3
5
2
0.8
W
Kukulkan
2
2
3
1.75
W
Danzaburou
TheGrandSand
Danzaburou
4
2
7
3.75
L
Baron Samedi
YourBoyFront
Baron Samedi
4
2
1
2.25
W
Lancelot
eqqyweqqy
Lancelot
4
2
4
3
W
Cu Chulainn
lazyexe
Cu Chulainn
8
2
2
4.5
L
Kukulkan
tyree21
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
36,058
72,335
Taken
77,278
63,984
Mitigated
47,490
19,506
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,755
2,303
0
5,768
19,318
8,533
0
4,974
14,344
0
73,294
W
Cabrakan
AsianUnit
Cabrakan
6,561
1,014
0
1,634
17,607
24,377
0
5,409
12,198
24,117
0
L
Rama
2,804
1,614
0
1,232
13,003
4,778
873
1,318
11,685
0
51,132
L
Chaac
HKAZ4100
Chaac
10,684
2,379
0
4,481
21,403
19,056
497
4,172
17,231
0
83,981
W
Kukulkan
10,826
998
0
2,230
10,572
5,047
2,418
4,723
5,849
115,534
795
W
Danzaburou
TheGrandSand
Danzaburou
13,938
7,109
0
6,931
12,276
5,827
3,237
1,808
10,468
0
87,957
L
Baron Samedi
YourBoyFront
Baron Samedi
3,691
450
695
4,054
14,673
10,897
0
5,365
9,308
24,156
0
W
Lancelot
eqqyweqqy
Lancelot
5,615
766
0
4,766
14,212
9,158
108
2,463
11,749
0
95,181
W
Cu Chulainn
lazyexe
Cu Chulainn
17,987
3,410
0
3,945
17,668
19,575
1,162
92
17,576
14,267
89,290
L
Kukulkan
tyree21
Kukulkan
10,124
942
0
1,851
8,881
4,226
0
4,423
4,458
84,202
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
45,778
623
Minions Killed
534
0
Camps Cleared
0
1,776,355
Distance Traveled
1,607,896
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,462
526
118
7
0
389,387
0
W
Cabrakan
9,761
542
18
1
0
330,852
3
L
Rama
8,080
449
91
5
0
277,440
2
L
Chaac
9,906
550
140
8
0
315,464
0
W
Kukulkan
11,607
645
194
11
0
337,219
0
W
Danzaburou
10,853
603
133
7
0
331,159
5
L
Baron Samedi
8,669
482
35
2
0
292,740
4
W
Lancelot
10,445
580
129
7
0
445,263
0
W
Cu Chulainn
12,235
680
149
8
0
331,862
2
L
Kukulkan
9,661
537
150
8
0
332,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role