Player Matchup

Aphrodite
Aphrodite
Gold IV
DRG X Cam
Aphrodite
Gold IV
Level 140
God Stats
3W - 1L
1,652 SR
Queue Stats
90W - 90L
1,495 MMR
Party 1
Arachne
Arachne
Gold I
DRG x CHO
Arachne
Gold I
Level 155
God Stats
8W - 2L
1,958 SR
Queue Stats
82W - 63L
1,736 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
lDannyP6572
Gilgamesh
Gold I
Level 134
God Stats
0W - 1L
1,552 SR
Queue Stats
79W - 69L
1,788 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,721 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,510 SR
1,669 MMR
Loki
Loki
Platinum IV
BigCorbss
Loki
Platinum IV
Level 145
God Stats
3W - 1L
1,679 SR
Queue Stats
181W - 188L
1,683 MMR
Solo
Eset
Eset
Platinum III
Senior Arepa
Eset
Platinum III
Level 203
God Stats
26W - 35L
1,571 SR
Queue Stats
112W - 126L
1,639 MMR
Solo
Ra
Ra
Gold IV
SturmSTRIKEKING
Ra
Gold IV
Level 159
God Stats
2W - 0L
1,282 SR
Queue Stats
42W - 38L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DRG X Cam
Aphrodite
15
0 / 5 / 3
9,565
638
5,981
13,643
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
DRG x CHO
Arachne
12
3 / 3 / 0
8,892
593
4,527
17,182
12,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
lDannyP6572
Gilgamesh
13
0 / 4 / 3
9,038
603
9,824
20,319
18,299
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesKuzenboBacchusAmaterasuSobek

VS

Bans
Ne ZhaHorusCthulhuAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 1 / 4
11,126
742
9,324
6,701
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 6
11,310
754
15,897
9,219
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
3 / 1 / 9
11,325
755
13,466
9,436
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
4
7
L
Aphrodite
DRG X Cam
Aphrodite
0
5
3
0.3
L
Arachne
DRG x CHO
Arachne
3
3
0
1
W
4
1
6
7
W
3
1
9
7.5
L
Gilgamesh
lDannyP6572
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
38,687
51,144
Taken
25,356
36,630
Mitigated
13,499
14,219
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,324
1,940
0
1,515
6,701
3,232
179
1,122
5,356
0
30,442
L
Aphrodite
DRG X Cam
Aphrodite
5,981
42
5,023
5,582
13,643
5,437
0
8,327
4,708
46,475
0
L
Arachne
DRG x CHO
Arachne
4,527
2,421
0
2,360
17,182
12,894
0
6,958
9,374
0
17,546
W
15,897
560
508
1,930
9,219
5,387
380
3,070
5,865
51,523
559
W
13,466
1,203
1,917
3,868
9,436
4,880
853
1,826
7,366
59,942
309
L
Gilgamesh
lDannyP6572
Gilgamesh
9,824
1,877
12
1,242
20,319
18,299
0
11,391
7,776
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
33,761
161
Minions Killed
244
0
Camps Cleared
0
802,938
Distance Traveled
839,979
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,126
742
31
2
0
261,599
0
L
Aphrodite
9,565
638
90
6
0
245,268
0
L
Arachne
8,892
593
19
1
0
281,794
5
W
Eset
11,310
754
84
6
0
277,679
2
W
Ra
11,325
755
129
9
0
300,701
1
L
Gilgamesh
9,038
603
52
3
0
275,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role