Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FUCREAM
Bellona
Level 116
God Stats
2W - 1L
1,717 SR
Queue Stats
82W - 88L
1,418 Elo+
Solo
Thanatos
Thanatos
Paaquiitoo22
Thanatos
Level 61
God Stats
10W - 3L
1,668 SR
Queue Stats
23W - 17L
1,512 Elo+
Party 2
Medusa
Medusa
WiNd_BrEaKeR_85
Medusa
Level 89
God Stats
2W - 0L
1,784 SR
Queue Stats
141W - 137L
1,475 Elo+
Solo
Ymir
Ymir
davidmh12
Ymir
Level 57
God Stats
12W - 4L
1,731 SR
Queue Stats
18W - 9L
1,497 Elo+
Party 2
Team Averages
Level 80
1,680 SR
1,481 Elo+

VS

Team Averages
Level 118
1,490 SR
1,443 Elo+
Thanatos
Thanatos
FatherTHC-
Thanatos
Level 100
God Stats
4W - 4L
1,535 SR
Queue Stats
134W - 114L
1,463 Elo+
Party 1
Izanami
Izanami
Hans_SnowLo69
Izanami
Level 149
God Stats
0W - 3L
1,361 SR
Queue Stats
80W - 86L
1,410 Elo+
Solo
Maui
Maui
KaijuBoom
Maui
Level 104
God Stats
41W - 47L
1,494 SR
Queue Stats
134W - 121L
1,486 Elo+
Party 1
Poseidon
Poseidon
SILENT-CUTTER-91
Poseidon
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
361W - 347L
1,372 Elo+
Solo
Cthulhu
Cthulhu
YordleSilverhand
Cthulhu
Level 108
God Stats
70W - 54L
1,557 SR
Queue Stats
142W - 123L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 0 / 2
7,236
658
6,106
6,862
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
FUCREAM
Bellona
11
2 / 3 / 3
6,564
597
6,455
11,287
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Paaquiitoo22
Thanatos
11
1 / 2 / 5
5,807
528
2,791
10,758
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 4
5,347
486
3,068
2,628
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
10
0 / 0 / 6
6,036
549
1,239
2,777
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatherTHC-
Thanatos
9
2 / 4 / 2
5,405
491
5,141
8,081
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
7
0 / 0 / 0
4,545
413
300
2,825
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
7
0 / 1 / 0
4,396
400
954
6,017
4,449
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 4 / 0
5,464
497
2,612
7,218
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
6,434
585
8,011
7,997
8,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
5
5
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
2
8
W
Bellona
FUCREAM
Bellona
2
3
3
1.17
L
Thanatos
FatherTHC-
Thanatos
2
4
2
0.75
L
Izanami
0
0
0
0
L
Maui
0
1
0
0
W
Thanatos
Paaquiitoo22
Thanatos
1
2
5
1.75
L
0
4
0
0
W
0
0
4
2
L
3
2
2
2
W
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
17,018
34,312
Taken
32,138
18,523
Mitigated
19,176
15,611
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,106
3,247
0
3,048
6,862
2,503
1,049
3,420
3,442
41,144
1,243
W
Bellona
FUCREAM
Bellona
6,455
2,425
0
5,390
11,287
8,304
0
5,457
5,830
0
42,102
L
Thanatos
FatherTHC-
Thanatos
5,141
1,459
0
2,528
8,081
3,338
175
902
6,974
0
28,401
L
Izanami
300
239
0
966
2,825
810
0
106
2,719
0
21,179
L
Maui
954
348
24
623
6,017
4,449
0
1,861
4,156
15,149
830
W
Thanatos
Paaquiitoo22
Thanatos
2,791
477
0
5,707
10,758
4,660
143
1,788
8,970
0
44,741
L
2,612
412
0
947
7,218
2,406
400
3,314
3,865
36,697
0
W
3,068
529
0
481
2,628
954
1,020
440
2,188
0
40,276
L
8,011
900
0
635
7,997
8,173
0
1,102
6,325
40,799
1,340
W
Ymir
1,239
159
0
985
2,777
2,102
278
240
2,537
13,237
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
26,244
315
Minions Killed
264
0
Camps Cleared
0
1,035,766
Distance Traveled
979,422
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,236
658
82
7
0
200,376
0
W
Bellona
6,564
597
85
8
0
181,131
0
L
Thanatos
5,405
491
42
4
0
207,366
0
L
Izanami
4,545
413
39
4
0
152,184
0
L
Maui
4,396
400
26
2
0
200,502
0
W
Thanatos
5,807
528
77
7
0
210,930
0
L
Poseidon
5,464
497
86
8
0
206,279
1
W
Medusa
5,347
486
46
4
0
218,466
0
L
Cthulhu
6,434
585
71
6
0
213,091
0
W
Ymir
6,036
549
25
2
0
224,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role