Player Matchup

Anubis
Anubis
ElMosko
Anubis
Level 5
God Stats
4W - 4L
1,174 SR
Queue Stats
39W - 35L
1,117 Elo+
Party 1
Izanami
Izanami
LaTartoCitron
Izanami
Level 3
God Stats
2W - 3L
1,185 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 1
Thanatos
Thanatos
PLASMA1
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 1
Hercules
Hercules
POV Naoned
Hercules
Level 134
God Stats
14W - 17L
1,378 SR
Queue Stats
172W - 181L
1,445 Elo+
Party 1
Ares
Ares
zetrei80
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,117 Elo+
Party 1
Team Averages
Level 43
1,347 SR
1,189 Elo+

VS

Team Averages
Level 95
1,518 SR
1,439 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DdCz_PrinceVince
Osiris
Level 63
God Stats
12W - 8L
1,625 SR
Queue Stats
148W - 146L
1,440 Elo+
Solo
Izanami
Izanami
Mein_Zeh_tut_aua
Izanami
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 198L
1,381 Elo+
Solo
Nut
Nut
Rexsas14
Nut
Level 112
God Stats
17W - 12L
1,554 SR
Queue Stats
89W - 83L
1,497 Elo+
Solo
Hera
Hera
UweBoll
Hera
Level 75
God Stats
14W - 20L
1,409 SR
Queue Stats
128W - 164L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElMosko
Anubis
11
6 / 0 / 0
6,385
639
4,691
4,541
2,114
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
1 / 0 / 2
4,774
477
3,326
3,089
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PLASMA1
Thanatos
8
1 / 2 / 3
4,994
499
2,460
7,993
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
POV Naoned
Hercules
11
1 / 0 / 0
5,863
586
5,764
10,013
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
0 / 1 / 2
4,623
462
1,919
5,634
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 3 / 1
4,798
480
3,771
6,775
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,451
545
6,386
8,693
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,534
453
1,406
4,390
1,063
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 0 / 1
6,161
616
2,955
4,530
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hera
UweBoll
Hera
9
0 / 3 / 0
5,224
522
1,935
5,615
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
1
0.5
L
1
1
0
1
W
Anubis
ElMosko
Anubis
6
0
0
6
W
Izanami
1
0
2
2
L
0
2
0
0
W
Thanatos
PLASMA1
Thanatos
1
2
3
1.25
W
Hercules
POV Naoned
Hercules
1
0
0
1
L
1
0
1
1.5
L
Hera
UweBoll
Hera
0
3
0
0
W
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
16,453
31,270
Taken
30,003
17,311
Mitigated
15,666
13,744
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,771
1,231
0
2,003
6,775
4,112
0
1,651
5,124
18,590
3,993
L
6,386
2,230
0
3,719
8,693
7,480
0
732
7,420
0
36,436
W
Anubis
ElMosko
Anubis
4,691
518
0
1,971
4,541
2,114
170
1,722
2,819
43,056
148
W
Izanami
3,326
2,778
0
608
3,089
1,166
0
1,357
1,732
0
26,063
L
1,406
889
0
177
4,390
1,063
367
1,328
2,975
0
24,507
W
Thanatos
PLASMA1
Thanatos
2,460
971
0
5,255
7,993
3,331
0
1,059
6,934
0
32,224
W
Hercules
POV Naoned
Hercules
5,764
1,700
0
5,126
10,013
7,189
0
0
10,013
0
39,187
L
2,955
1,698
0
3,502
4,530
1,684
0
919
3,611
0
52,221
L
Hera
UweBoll
Hera
1,935
599
0
1,830
5,615
1,327
185
1,940
3,675
35,490
2,591
W
Ares
1,919
147
41
743
5,634
3,511
0
1,376
4,258
11,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
26,168
268
Minions Killed
295
0
Camps Cleared
0
1,016,708
Distance Traveled
868,467
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,798
480
32
3
0
172,815
2
L
Osiris
5,451
545
62
6
0
176,887
0
W
Anubis
6,385
639
69
7
0
194,640
0
W
Izanami
4,774
477
54
5
0
185,591
0
L
Izanami
4,534
453
34
3
0
168,357
0
W
Thanatos
4,994
499
50
5
0
220,032
0
W
Hercules
5,863
586
78
8
0
193,847
3
L
Nut
6,161
616
96
10
0
188,687
2
L
Hera
5,224
522
71
7
0
161,721
0
W
Ares
4,623
462
17
2
0
222,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role