Player Matchup

Bacchus
Bacchus
BabaNawaf
Bacchus
Level 129
God Stats
3W - 1L
1,898 SR
Queue Stats
210W - 198L
1,483 Elo+
Solo
Arachne
Arachne
Barnabyf
Arachne
Level 41
God Stats
3W - 1L
1,979 SR
Queue Stats
68W - 55L
1,556 Elo+
Solo
Rama
Rama
RatedR13
Rama
Level 175
God Stats
1W - 0L
1,770 SR
Queue Stats
101W - 92L
1,489 Elo+
Solo
Vamana
Vamana
Vinkingus
Vamana
Level 103
God Stats
1W - 3L
1,201 SR
Queue Stats
27W - 30L
1,454 Elo+
Solo
Agni
Agni
santiago2840
Agni
Level 40
God Stats
18W - 15L
1,609 SR
Queue Stats
69W - 65L
1,376 Elo+
Solo
Team Averages
Level 98
1,691 SR
1,472 Elo+

VS

Team Averages
Level 108
1,600 SR
1,451 Elo+
Olorun
Olorun
BionicSphinx
Olorun
Level 101
God Stats
4W - 4L
1,709 SR
Queue Stats
91W - 102L
1,465 Elo+
Party 1
Skadi
Skadi
GabrialSmith
Skadi
Level 117
God Stats
3W - 2L
1,825 SR
Queue Stats
203W - 197L
1,484 Elo+
Party 1
Maui
Maui
Lionhartt
Maui
Level 158
God Stats
5W - 3L
1,529 SR
Queue Stats
87W - 98L
1,488 Elo+
Party 1
Charybdis
Charybdis
SwimmingAddict
Charybdis
Level 38
God Stats
4W - 8L
1,440 SR
Queue Stats
16W - 30L
1,371 Elo+
Solo
Vulcan
Vulcan
i Mortem i
Vulcan
Level 128
God Stats
6W - 9L
1,496 SR
Queue Stats
392W - 367L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabaNawaf
Bacchus
11
1 / 1 / 3
6,253
625
4,775
7,305
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Barnabyf
Arachne
12
3 / 1 / 2
6,488
649
3,419
8,725
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
11
3 / 1 / 2
6,243
624
5,236
6,768
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Vinkingus
Vamana
10
0 / 3 / 0
5,167
517
1,330
8,349
5,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 2
6,592
659
5,392
3,157
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 1 / 0
7,686
769
7,826
6,535
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,092
609
2,517
7,272
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
7
1 / 4 / 1
4,818
482
3,786
9,107
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
SwimmingAddict
Charybdis
8
1 / 2 / 1
5,156
516
3,017
7,380
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
i Mortem i
Vulcan
6
0 / 2 / 0
4,231
423
0
3,891
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
7
7
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BabaNawaf
Bacchus
1
1
3
2.5
W
Arachne
Barnabyf
Arachne
3
1
2
4
L
Olorun
4
1
0
4
L
1
3
0
0.33
L
Maui
1
4
1
0.38
W
Rama
3
1
2
4
L
Charybdis
SwimmingAddict
Charybdis
1
2
1
0.75
W
Vamana
Vinkingus
Vamana
0
3
0
0
L
Vulcan
i Mortem i
Vulcan
0
2
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
17,146
34,304
Taken
34,185
19,146
Mitigated
12,917
8,925
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BabaNawaf
Bacchus
4,775
949
0
2,392
7,305
5,955
705
1,520
5,785
27,865
1,081
W
Arachne
Barnabyf
Arachne
3,419
2,343
0
3,121
8,725
3,955
0
1,454
7,271
0
43,822
L
Olorun
7,826
4,133
0
3,597
6,535
2,753
447
629
5,906
54,315
8,352
L
2,517
652
0
561
7,272
2,646
0
3,467
3,447
0
46,899
L
Maui
3,786
1,059
0
747
9,107
3,844
0
2,206
6,777
14,563
2,501
W
Rama
5,236
4,492
0
2,131
6,768
2,437
159
2,104
4,664
0
48,032
L
Charybdis
SwimmingAddict
Charybdis
3,017
1,627
0
1,950
7,380
2,510
0
2,807
4,573
0
29,363
W
Vamana
Vinkingus
Vamana
1,330
0
0
531
8,349
5,821
0
5,232
3,117
0
29,208
L
Vulcan
i Mortem i
Vulcan
0
0
0
250
3,891
1,164
0
246
3,645
12,357
685
W
5,392
273
0
750
3,157
978
138
471
2,686
44,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
27,983
320
Minions Killed
275
0
Camps Cleared
0
1,001,536
Distance Traveled
793,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,253
625
38
4
0
185,474
0
W
Arachne
6,488
649
72
7
0
244,011
0
L
Olorun
7,686
769
106
11
0
150,452
0
L
Skadi
6,092
609
87
9
0
164,028
0
L
Maui
4,818
482
21
2
0
193,305
0
W
Rama
6,243
624
74
7
0
170,165
0
L
Charybdis
5,156
516
41
4
0
181,055
0
W
Vamana
5,167
517
51
5
0
192,499
0
L
Vulcan
4,231
423
20
2
0
104,374
0
W
Agni
6,592
659
85
9
0
209,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role