Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
FearofGio
Merlin
Gold II
Level 48
God Stats
8W - 6L
1,543 SR
Queue Stats
94W - 93L
1,458 MMR
Solo
Terra
Terra
Gold IV
Phoenix932
Terra
Gold IV
Level 158
God Stats
2W - 0L
1,758 SR
Queue Stats
148W - 151L
1,456 MMR
Solo
Vamana
Vamana
Gold V
crippledcrafter
Vamana
Gold V
Level 129
God Stats
7W - 5L
1,693 SR
Queue Stats
106W - 110L
1,445 MMR
Solo
Loki
Loki
Bronze III
cyber000x
Loki
Bronze III
Level 128
God Stats
2W - 1L
1,511 SR
Queue Stats
5W - 17L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,601 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,497 SR
1,465 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Clutch Cab
Poseidon
Gold III
Level 158
God Stats
6W - 4L
1,755 SR
Queue Stats
93W - 98L
1,467 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Vultiee
Danzaburou
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Bacchus
Bacchus
Gold IV
jonhy22
Bacchus
Gold IV
Level 157
God Stats
5W - 6L
1,501 SR
Queue Stats
192W - 202L
1,445 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
vaIeskxa
Tsukuyomi
Gold III
Level 84
God Stats
1W - 8L
1,231 SR
Queue Stats
237W - 243L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 3 / 1
6,469
498
7,549
11,019
4,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
FearofGio
Merlin
14
0 / 0 / 2
7,826
602
4,867
5,843
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
10
2 / 2 / 3
6,992
538
5,829
12,641
11,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 2
8,031
618
7,726
10,578
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
3 / 0 / 1
6,767
521
2,888
7,600
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HachimanArachneAthenaAo Kuang

VS

Bans
AchillesOdinThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 1 / 0
6,637
511
6,243
12,570
11,762
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Clutch Cab
Poseidon
14
0 / 0 / 1
7,282
560
2,539
3,459
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Vultiee
Danzaburou
13
4 / 1 / 1
7,134
549
11,496
8,776
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
jonhy22
Bacchus
11
1 / 4 / 1
6,158
474
9,801
15,885
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
vaIeskxa
Tsukuyomi
7
0 / 2 / 0
4,786
368
984
4,859
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
1
0.83
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Poseidon
Clutch Cab
Poseidon
0
0
1
0.5
W
Merlin
FearofGio
Merlin
0
0
2
1
W
Terra
2
2
3
1.75
L
Danzaburou
Vultiee
Danzaburou
4
1
1
4.5
W
1
0
2
2
W
Loki
3
0
1
3.5
L
Bacchus
jonhy22
Bacchus
1
4
1
0.38
L
Tsukuyomi
vaIeskxa
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
31,063
47,681
Taken
45,549
31,167
Mitigated
31,213
15,358
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,549
4,877
0
3,337
11,019
4,450
0
3,810
7,209
0
47,350
L
Zhong Kui
 
Zhong Kui
6,243
1,066
0
7,035
12,570
11,762
0
288
11,170
52,736
418
L
Poseidon
Clutch Cab
Poseidon
2,539
708
0
539
3,459
1,315
0
1,719
1,708
61,825
1,124
W
Merlin
FearofGio
Merlin
4,867
607
0
730
5,843
2,768
0
3,057
2,786
70,734
585
W
Terra
5,829
593
1,137
3,255
12,641
11,575
0
3,528
9,113
19,020
1,820
L
Danzaburou
Vultiee
Danzaburou
11,496
6,253
0
3,137
8,776
3,132
411
2,698
6,078
0
56,771
W
7,726
2,834
0
3,464
10,578
9,246
800
5,708
4,870
0
66,747
W
Loki
2,888
801
0
3,435
7,600
3,128
0
1,323
6,277
0
41,243
L
Bacchus
jonhy22
Bacchus
9,801
1,854
0
4,683
15,885
13,497
0
4,704
10,922
25,998
2,120
L
Tsukuyomi
vaIeskxa
Tsukuyomi
984
221
0
2,068
4,859
1,507
0
144
4,676
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
31,997
407
Minions Killed
353
0
Camps Cleared
0
1,336,128
Distance Traveled
1,122,413
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,469
498
79
6
0
234,820
0
L
Zhong Kui
6,637
511
81
6
0
220,835
2
L
Poseidon
7,282
560
115
9
0
263,328
7
W
Merlin
7,826
602
134
10
0
234,643
0
W
Terra
6,992
538
22
2
0
283,978
2
L
Danzaburou
7,134
549
89
7
0
241,204
2
W
Vamana
8,031
618
105
8
0
253,136
0
W
Loki
6,767
521
67
5
0
329,551
2
L
Bacchus
6,158
474
34
3
0
268,257
4
L
Tsukuyomi
4,786
368
34
3
0
128,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role