Player Matchup

Skadi
Skadi
A FALL1NG ZEBRA
Skadi
Level 69
God Stats
16W - 10L
1,403 SR
Queue Stats
591W - 584L
1,500 Elo+
Party 1
Odin
Odin
Bop n Flop
Odin
Level 107
God Stats
4W - 4L
1,726 SR
Queue Stats
845W - 855L
1,522 Elo+
Party 1
Hades
Hades
Contemptus_
Hades
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,446 Elo+
Solo
Scylla
Scylla
Kensyroo
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
MauroMonster
Zhong Kui
Level 96
God Stats
2W - 1L
1,267 SR
Queue Stats
39W - 29L
1,598 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,517 Elo+

VS

Team Averages
Level 113
1,543 SR
1,558 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Fkhimagain
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,515 Elo+
Party 2
Athena
Athena
Gahetty
Athena
Level 105
God Stats
0W - 1L
1,714 SR
Queue Stats
80W - 53L
1,718 Elo+
Solo
Cerberus
Cerberus
adri_0091
Cerberus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 239L
1,479 Elo+
Solo
Martichoras
Martichoras
xelvisjoel
Martichoras
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
307W - 292L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
8,677
868
11,928
8,863
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 13
8,946
895
6,411
12,464
12,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 1 / 8
8,858
886
5,746
8,081
5,226
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Kensyroo
Scylla
16
5 / 0 / 14
9,428
943
13,340
8,463
3,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
MauroMonster
Zhong Kui
16
7 / 1 / 13
9,746
975
16,835
11,751
13,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 4 / 2
6,795
680
7,671
10,737
6,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Fkhimagain
Arachne
12
1 / 4 / 1
7,189
719
4,210
11,471
7,576
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Gahetty
Athena
13
1 / 6 / 3
7,723
772
6,369
13,577
10,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
adri_0091
Cerberus
10
0 / 6 / 2
6,589
659
4,743
13,511
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
xelvisjoel
Martichoras
16
4 / 2 / 1
8,804
880
10,515
9,110
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
22
Kills
6
6
Deaths
22
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
2
0.25
W
3
2
14
5
W
1
2
13
3.75
W
6
1
8
10
L
Arachne
Fkhimagain
Arachne
1
4
1
0.38
L
Athena
Gahetty
Athena
1
6
3
0.42
W
Scylla
Kensyroo
Scylla
5
0
14
12
W
Zhong Kui
MauroMonster
Zhong Kui
7
1
13
13.5
L
Cerberus
adri_0091
Cerberus
0
6
2
0.17
L
Martichoras
xelvisjoel
Martichoras
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
33,508
49,622
Taken
58,406
38,902
Mitigated
38,663
16,212
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,671
322
343
1,743
10,737
6,497
0
7,203
3,534
349
12,918
W
11,928
3,583
0
0
8,863
4,081
621
1,115
7,634
0
30,480
W
6,411
1,012
1,963
1,750
12,464
12,351
353
1,807
10,574
192
11,929
W
5,746
585
1,094
1,718
8,081
5,226
1,856
940
7,141
10,085
0
L
Arachne
Fkhimagain
Arachne
4,210
1,930
523
1,841
11,471
7,576
0
7,673
3,798
0
5,305
L
Athena
Gahetty
Athena
6,369
1,407
0
652
13,577
10,141
0
7,699
5,878
11,277
732
W
Scylla
Kensyroo
Scylla
13,340
1,271
2,219
1,769
8,463
3,931
1,573
2,299
6,001
25,358
1,523
W
Zhong Kui
MauroMonster
Zhong Kui
16,835
2,196
2,185
3,514
11,751
13,313
1,163
3,868
7,672
30,273
0
L
Cerberus
adri_0091
Cerberus
4,743
82
705
2,647
13,511
10,365
0
7,675
5,836
9,180
155
L
Martichoras
xelvisjoel
Martichoras
10,515
1,825
225
861
9,110
4,084
1
5,661
3,449
0
32,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
37,100
145
Minions Killed
92
0
Camps Cleared
0
985,178
Distance Traveled
943,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,795
680
12
1
0
213,407
0
W
Skadi
8,677
868
27
3
0
193,297
0
W
Odin
8,946
895
15
2
0
214,863
0
W
Hades
8,858
886
20
2
0
151,739
0
L
Arachne
7,189
719
4
0
0
206,641
0
L
Athena
7,723
772
9
1
0
186,429
0
W
Scylla
9,428
943
44
4
0
221,013
0
W
Zhong Kui
9,746
975
39
4
0
204,266
0
L
Cerberus
6,589
659
14
1
0
142,726
0
L
Martichoras
8,804
880
53
5
0
194,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role