Player Matchup

Tyr
Tyr
 
Tyr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FriendlyOnix
Ullr
Level 155
God Stats
18W - 11L
1,635 SR
Queue Stats
87W - 80L
1,561 Elo+
Party 4
Thoth
Thoth
GuardianPlayer26
Thoth
Level 108
God Stats
0W - 2L
1,294 SR
Queue Stats
224W - 212L
1,487 Elo+
Party 3
Maui
Maui
Jacand131
Maui
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 31L
1,541 Elo+
Party 4
Anubis
Anubis
zacisubergey
Anubis
Level 86
God Stats
15W - 11L
1,615 SR
Queue Stats
212W - 202L
1,503 Elo+
Party 3
Team Averages
Level 99
1,554 SR
1,518 Elo+

VS

Team Averages
Level 144
1,489 SR
1,538 Elo+
Janus
Janus
Irs-returns
Janus
Level 137
God Stats
2W - 5L
1,341 SR
Queue Stats
38W - 37L
1,536 Elo+
Party 1
Loki
Loki
Is_Zeus-318
Loki
Level 153
God Stats
4W - 5L
1,450 SR
Queue Stats
41W - 41L
1,526 Elo+
Party 1
Chang'e
Chang'e
Knappellini
Chang'e
Level 147
God Stats
6W - 7L
1,544 SR
Queue Stats
121W - 126L
1,550 Elo+
Party 2
Chernobog
Chernobog
Supremacy
Chernobog
Level 144
God Stats
9W - 7L
1,395 SR
Queue Stats
293W - 231L
1,532 Elo+
Solo
Fenrir
Fenrir
vampirewolf493
Fenrir
Level 137
God Stats
3W - 1L
1,715 SR
Queue Stats
73W - 69L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 0
6,122
612
4,969
9,485
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 0 / 0
5,048
505
2,919
4,905
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,628
463
2,494
3,163
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
6
0 / 3 / 0
4,450
445
1,454
8,542
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
0 / 3 / 0
4,836
484
4,549
7,171
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,738
574
2,984
3,348
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,398
640
5,272
8,003
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Knappellini
Chang'e
10
2 / 0 / 4
5,269
527
5,931
7,482
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Supremacy
Chernobog
11
1 / 0 / 3
5,808
581
4,314
4,749
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 1
5,260
526
2,364
7,803
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
8
8
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
0
2
L
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5
W
2
2
0
1
L
Maui
0
3
0
0
W
Chang'e
Knappellini
Chang'e
2
0
4
4
W
Chernobog
Supremacy
Chernobog
1
0
3
2.5
W
2
0
1
2.5
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
20,865
33,266
Taken
31,385
16,899
Mitigated
10,256
11,596
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,969
700
0
4,408
9,485
4,996
0
0
9,485
0
41,931
L
2,919
651
0
1,685
4,905
1,833
0
1,109
3,796
0
40,452
L
2,494
174
0
250
3,163
973
0
1,941
1,076
22,665
432
W
2,984
179
0
868
3,348
1,153
0
1,974
1,362
43,566
0
W
5,272
755
0
2,180
8,003
2,427
0
262
7,741
0
45,464
L
Maui
1,454
467
0
2,081
8,542
6,062
0
3,889
4,517
10,604
0
W
Chang'e
Knappellini
Chang'e
5,931
218
2,088
4,735
7,482
2,487
0
3,210
4,256
28,357
1,161
W
Chernobog
Supremacy
Chernobog
4,314
2,612
0
1,646
4,749
1,743
0
499
4,250
0
44,935
W
2,364
477
0
4,120
7,803
2,446
0
2,524
5,279
0
32,632
L
Anubis
4,549
273
0
3,172
7,171
3,035
0
1,615
5,494
34,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
28,473
265
Minions Killed
353
0
Camps Cleared
0
985,445
Distance Traveled
1,055,566
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,122
612
74
7
0
207,906
1
L
Ullr
5,048
505
78
8
0
204,402
0
L
Thoth
4,628
463
37
4
0
171,924
0
W
Janus
5,738
574
85
9
0
207,777
0
W
Loki
6,398
640
88
9
0
207,470
0
L
Maui
4,450
445
10
1
0
206,755
5
W
Chang'e
5,269
527
45
5
0
204,781
0
W
Chernobog
5,808
581
75
8
0
198,945
1
W
Fenrir
5,260
526
60
6
0
236,593
0
L
Anubis
4,836
484
66
7
0
194,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role