Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aphocripos
Terra
Level 36
God Stats
0W - 3L
1,218 SR
Queue Stats
6W - 16L
1,208 Elo+
Solo
Thanatos
Thanatos
I-Chaos1-l
Thanatos
Level 145
God Stats
27W - 36L
1,466 SR
Queue Stats
617W - 719L
1,521 Elo+
Solo
Artemis
Artemis
Thrania
Artemis
Level 106
God Stats
4W - 6L
1,549 SR
Queue Stats
504W - 565L
1,543 Elo+
Party 2
Team Averages
Level 107
1,446 SR
1,454 Elo+

VS

Team Averages
Level 138
1,670 SR
1,583 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AvengedSevenføld
Vulcan
Level 151
God Stats
18W - 2L
2,031 SR
Queue Stats
215W - 50L
1,860 Elo+
Party 1
Mulan
Mulan
SakurabaY
Mulan
Level 146
God Stats
1W - 0L
1,819 SR
Queue Stats
67W - 74L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 3 / 0
6,135
1,227
2,749
6,883
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
10
0 / 3 / 2
5,561
1,112
5,054
7,197
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
10
0 / 1 / 2
6,047
1,209
1,980
5,935
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
I-Chaos1-l
Thanatos
10
0 / 3 / 0
5,133
1,027
1,616
4,139
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Thrania
Artemis
10
0 / 2 / 2
5,647
1,129
6,221
5,823
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

328

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 7
6,847
1,369
6,546
2,667
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ganesha
 
Ganesha
11
0 / 0 / 12
5,961
1,192
2,873
4,527
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
 
Charybdis
11
0 / 1 / 10
5,824
1,165
2,712
4,930
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 7
6,859
1,372
8,917
1,809
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
SakurabaY
Mulan
11
4 / 0 / 6
6,832
1,366
6,722
5,420
4,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
2
Kills
12
12
Deaths
2
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
0
0.67
L
Anubis
 
Anubis
0
3
2
0.33
W
Ix Chel
 
Ix Chel
4
1
7
7.5
W
Ganesha
 
Ganesha
0
0
12
6
W
Charybdis
 
Charybdis
0
1
10
5
L
Terra
0
1
2
1
W
4
0
7
7.5
L
Thanatos
I-Chaos1-l
Thanatos
0
3
0
0
W
Mulan
SakurabaY
Mulan
4
0
6
7
L
Artemis
Thrania
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
27,770
29,977
Taken
19,353
16,683
Mitigated
12,876
7,499
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,749
283
2,469
1,699
6,883
4,035
0
3,990
2,893
5,884
0
L
Anubis
 
Anubis
5,054
65
0
0
7,197
4,301
0
5,322
1,875
14,407
0
W
Ix Chel
 
Ix Chel
6,546
465
1,929
527
2,667
1,187
0
1,770
897
15,873
850
W
Ganesha
 
Ganesha
2,873
102
0
198
4,527
4,774
0
1,909
2,618
4,834
0
W
Charybdis
 
Charybdis
2,712
1,279
0
742
4,930
1,797
0
2,923
2,007
0
10,355
L
Terra
1,980
205
965
813
5,935
4,253
0
3,189
2,746
8,523
0
W
8,917
274
0
0
1,809
762
0
1,039
770
22,130
0
L
Thanatos
I-Chaos1-l
Thanatos
1,616
0
0
752
4,139
1,650
0
2,381
1,758
0
5,155
W
Mulan
SakurabaY
Mulan
6,722
1,473
0
1,026
5,420
4,356
0
2,142
3,278
0
12,653
L
Artemis
Thrania
Artemis
6,221
1,694
0
801
5,823
2,444
0
2,960
2,863
0
22,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
32,323
100
Minions Killed
102
5
Camps Cleared
5
437,436
Distance Traveled
527,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,135
1,227
17
3
1
88,519
0
L
Anubis
5,561
1,112
23
5
1
87,752
0
W
Ix Chel
6,847
1,369
25
5
4
92,409
0
W
Ganesha
5,961
1,192
0
0
0
111,857
0
W
Charybdis
5,824
1,165
14
3
0
95,857
0
L
Terra
6,047
1,209
14
3
2
102,482
0
W
Vulcan
6,859
1,372
37
7
0
115,431
0
L
Thanatos
5,133
1,027
12
2
1
56,314
0
W
Mulan
6,832
1,366
26
5
1
112,016
0
L
Artemis
5,647
1,129
34
7
0
102,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role