Player Matchup

Tyr
Tyr
ElParcero21
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,512 Elo+
Solo
Hachiman
Hachiman
MonkeyDGarth
Hachiman
Level 128
God Stats
7W - 7L
1,499 SR
Queue Stats
306W - 281L
1,504 Elo+
Solo
Hercules
Hercules
SoulEaterTotoro
Hercules
Level 146
God Stats
2W - 4L
1,336 SR
Queue Stats
166W - 180L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
a_Loaf_O_Toast
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,463 Elo+
Solo
King Arthur
King Arthur
lagster21
King Arthur
Level 155
God Stats
0W - 2L
1,645 SR
Queue Stats
29W - 35L
1,520 Elo+
Solo
Team Averages
Level 118
1,496 SR
1,509 Elo+

VS

Team Averages
Level 146
1,575 SR
1,520 Elo+
Sobek
Sobek
IllusoryCash138
Sobek
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 116L
1,603 Elo+
Solo
Ne Zha
Ne Zha
MrHershys
Ne Zha
Level 141
God Stats
1W - 1L
1,319 SR
Queue Stats
176W - 162L
1,567 Elo+
Solo
Danzaburou
Danzaburou
TanklessYak4630
Danzaburou
Level 157
God Stats
6W - 3L
1,613 SR
Queue Stats
188W - 208L
1,458 Elo+
Solo
Bacchus
Bacchus
br957ian364
Bacchus
Level 130
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bastet
Bastet
hieiantrax
Bastet
Level 154
God Stats
8W - 2L
1,759 SR
Queue Stats
271W - 274L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,240
658
6,150
13,811
12,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
MonkeyDGarth
Hachiman
15
3 / 2 / 0
7,930
721
6,540
6,811
3,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
0 / 4 / 3
7,252
659
6,487
14,462
15,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
a_Loaf_O_Toast
Morgan Le Fay
13
0 / 4 / 3
7,396
672
10,680
8,980
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lagster21
King Arthur
13
1 / 8 / 4
7,716
701
6,021
14,393
8,126
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 18
8,572
779
6,334
10,546
13,685
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
MrHershys
Ne Zha
15
6 / 2 / 12
9,138
831
14,811
10,457
7,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TanklessYak4630
Danzaburou
18
11 / 1 / 10
11,502
1,046
12,580
10,391
5,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
br957ian364
Bacchus
14
2 / 1 / 17
9,363
851
7,750
14,825
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
hieiantrax
Bastet
17
4 / 0 / 18
9,453
859
10,643
7,148
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
4
Kills
23
23
Deaths
5
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
0
1
18
9
L
Hachiman
MonkeyDGarth
Hachiman
3
2
0
1.5
W
Ne Zha
MrHershys
Ne Zha
6
2
12
6
L
Hercules
0
4
3
0.38
W
Danzaburou
TanklessYak4630
Danzaburou
11
1
10
16
L
Morgan Le Fay
a_Loaf_O_Toast
Morgan Le Fay
0
4
3
0.38
W
Bacchus
br957ian364
Bacchus
2
1
17
10.5
W
Bastet
hieiantrax
Bastet
4
0
18
13
L
King Arthur
lagster21
King Arthur
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
52,118
58,457
Taken
53,367
43,048
Mitigated
52,693
12,196
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
124
699
1,957
13,811
12,475
0
3,760
10,051
465
8,077
W
6,334
270
2,349
2,645
10,546
13,685
1,697
2,193
8,353
11,815
925
L
Hachiman
MonkeyDGarth
Hachiman
6,540
4,198
234
1,059
6,811
3,061
0
1,613
5,198
0
19,436
W
Ne Zha
MrHershys
Ne Zha
14,811
2,851
956
1,253
10,457
7,757
1,391
1,948
8,509
0
27,789
L
Hercules
6,487
1,476
1,365
4,382
14,462
15,517
0
2,780
11,682
0
11,109
W
Danzaburou
TanklessYak4630
Danzaburou
12,580
3,426
387
3,353
10,391
5,883
2,413
2,685
7,706
0
44,155
L
Morgan Le Fay
a_Loaf_O_Toast
Morgan Le Fay
10,680
2,191
354
748
8,980
3,869
27
1,568
7,412
24,171
0
W
Bacchus
br957ian364
Bacchus
7,750
807
1,487
4,514
14,825
21,406
716
2,904
11,921
10,603
0
W
Bastet
hieiantrax
Bastet
10,643
1,817
2,123
1,574
7,148
3,962
934
1,281
5,867
0
16,289
L
King Arthur
lagster21
King Arthur
6,021
667
366
1,032
14,393
8,126
0
3,673
10,720
0
14,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
48,028
116
Minions Killed
138
0
Camps Cleared
0
934,679
Distance Traveled
1,100,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,240
658
6
1
0
186,088
0
W
Sobek
8,572
779
22
2
0
198,868
0
L
Hachiman
7,930
721
47
4
0
182,766
0
W
Ne Zha
9,138
831
21
2
0
209,476
0
L
Hercules
7,252
659
18
2
0
202,308
0
W
Danzaburou
11,502
1,046
75
7
0
203,195
0
L
Morgan Le Fay
7,396
672
26
2
0
183,237
0
W
Bacchus
9,363
851
9
1
0
227,311
0
W
Bastet
9,453
859
11
1
0
261,921
0
L
King Arthur
7,716
701
19
2
0
180,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role