Player Matchup

Olorun
Olorun
AbsentFriend78
Olorun
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 81L
1,550 Elo+
Solo
Maui
Maui
Amerikkan
Maui
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 47L
1,599 Elo+
Party 2
Artemis
Artemis
MarcusTM
Artemis
Level 103
God Stats
6W - 1L
1,610 SR
Queue Stats
30W - 24L
1,458 Elo+
Solo
Bastet
Bastet
MintAlpaca10106
Bastet
Level 145
God Stats
48W - 46L
1,518 SR
Queue Stats
73W - 65L
1,526 Elo+
Solo
Guan Yu
Guan Yu
delly_m34t
Guan Yu
Level 107
God Stats
0W - 2L
1,770 SR
Queue Stats
44W - 40L
1,591 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,545 Elo+

VS

Team Averages
Level 139
1,420 SR
1,420 Elo+
Bakasura
Bakasura
Im Inanimate
Bakasura
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
68W - 75L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Kahlom
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,485 Elo+
Solo
Thoth
Thoth
Mindpierce
Thoth
Level 218
God Stats
1W - 0L
1,485 SR
Queue Stats
8W - 10L
1,293 Elo+
Party 1
King Arthur
King Arthur
MxChlorine
King Arthur
Level 54
God Stats
2W - 4L
1,385 SR
Queue Stats
44W - 40L
1,427 Elo+
Party 1
Discordia
Discordia
Sheets On Beds
Discordia
Level 120
God Stats
5W - 7L
1,426 SR
Queue Stats
74W - 76L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,170
896
5,386
7,918
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maui
13
2 / 2 / 1
7,899
987
3,927
11,601
7,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
MarcusTM
Artemis
13
1 / 1 / 0
7,231
904
3,087
7,024
5,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

8
0 / 0 / 0
4,644
581
0
0
0
Guan Yu
delly_m34t
Guan Yu
12
0 / 1 / 1
6,829
854
4,423
9,920
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Im Inanimate
Bakasura
13
1 / 1 / 2
7,529
941
5,488
8,042
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Kahlom
Cthulhu
13
0 / 0 / 5
7,467
933
6,339
2,224
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
13
3 / 1 / 2
7,667
958
8,624
5,050
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MxChlorine
King Arthur
12
0 / 1 / 3
7,208
901
4,468
8,837
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Discordia
Sheets On Beds
Discordia
14
1 / 0 / 0
7,772
972
5,744
1,541
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
5
5
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Maui
2
2
1
1.25
W
Bakasura
Im Inanimate
Bakasura
1
1
2
2
W
Cthulhu
Kahlom
Cthulhu
0
0
5
2.5
L
Artemis
MarcusTM
Artemis
1
1
0
1
W
Thoth
3
1
2
4
L
0
0
0
0
W
King Arthur
MxChlorine
King Arthur
0
1
3
1.5
W
Discordia
Sheets On Beds
Discordia
1
0
0
1
L
Guan Yu
delly_m34t
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
30,663
36,463
Taken
25,694
25,150
Mitigated
13,321
10,912
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,386
3,120
253
2,401
7,918
3,147
0
5,414
1,848
24,671
0
L
Maui
3,927
729
1,158
1,555
11,601
7,772
0
5,418
5,621
15,573
0
W
Bakasura
Im Inanimate
Bakasura
5,488
3,322
0
2,720
8,042
4,262
0
2,532
5,416
0
14,558
W
Cthulhu
Kahlom
Cthulhu
6,339
103
263
758
2,224
1,912
0
866
1,358
24,352
205
L
Artemis
MarcusTM
Artemis
3,087
854
0
1,287
7,024
5,198
0
4,437
2,333
0
23,894
W
Thoth
8,624
93
0
750
5,050
1,771
0
1,694
3,267
18,963
533
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
MxChlorine
King Arthur
4,468
169
0
628
8,837
4,704
0
4,141
4,380
321
11,158
W
Discordia
Sheets On Beds
Discordia
5,744
35
0
750
1,541
672
156
80
1,419
27,675
0
L
Guan Yu
delly_m34t
Guan Yu
4,423
312
1,072
3,186
9,920
9,033
0
4,213
5,309
0
12,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
37,643
137
Minions Killed
205
0
Camps Cleared
0
685,661
Distance Traveled
868,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,170
896
42
5
0
161,152
0
L
Maui
7,899
987
26
3
0
178,740
0
W
Bakasura
7,529
941
40
5
0
196,911
0
W
Cthulhu
7,467
933
46
6
0
192,694
0
L
Artemis
7,231
904
47
6
0
143,519
0
W
Thoth
7,667
958
37
5
0
154,750
0
L
Bastet
4,644
581
0
0
0
0
0
W
King Arthur
7,208
901
23
3
0
172,130
0
W
Discordia
7,772
972
59
7
0
151,694
2
L
Guan Yu
6,829
854
22
3
0
202,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role