Player Matchup

Janus
Janus
BlackFartMatter
Janus
Level 110
God Stats
23W - 29L
1,536 SR
Queue Stats
257W - 273L
1,502 Elo+
Party 2
Artemis
Artemis
JorgeFloyd69
Artemis
Level 126
God Stats
20W - 16L
1,562 SR
Queue Stats
303W - 314L
1,502 Elo+
Party 2
Ares
Ares
NeroxKiro
Ares
Level 123
God Stats
27W - 29L
1,569 SR
Queue Stats
234W - 233L
1,503 Elo+
Party 2
Chaac
Chaac
OlScooterMcGee
Chaac
Level 160
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 38L
1,560 Elo+
Party 1
Bastet
Bastet
WARSQUATCH
Bastet
Level 209
God Stats
1W - 2L
1,533 SR
Queue Stats
49W - 45L
1,550 Elo+
Party 1
Team Averages
Level 146
1,607 SR
1,523 Elo+

VS

Team Averages
Level 123
1,549 SR
1,596 Elo+
Cliodhna
Cliodhna
AlbatrossCafe
Cliodhna
Level 142
God Stats
27W - 26L
1,701 SR
Queue Stats
181W - 176L
1,544 Elo+
Solo
Vulcan
Vulcan
HLSFrezer
Vulcan
Level 120
God Stats
2W - 7L
1,201 SR
Queue Stats
112W - 107L
1,584 Elo+
Party 3
Jormungandr
Jormungandr
HLSMixed
Jormungandr
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 88L
1,643 Elo+
Party 3
Charybdis
Charybdis
Rokinmaster
Charybdis
Level 121
God Stats
4W - 1L
1,718 SR
Queue Stats
111W - 100L
1,628 Elo+
Party 4
Sylvanus
Sylvanus
Rokinmastr
Sylvanus
Level 87
God Stats
23W - 19L
1,627 SR
Queue Stats
78W - 76L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,442
544
239
4,168
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
JorgeFloyd69
Artemis
9
3 / 4 / 5
5,366
537
5,633
9,438
3,229
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
5 / 0 / 5
6,678
668
6,078
10,585
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
5,945
595
5,188
12,187
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
WARSQUATCH
Bastet
12
3 / 1 / 2
6,139
614
7,332
10,842
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlbatrossCafe
Cliodhna
10
2 / 2 / 1
5,943
594
5,354
7,399
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
HLSFrezer
Vulcan
11
0 / 1 / 0
6,034
603
6,734
5,301
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
HLSMixed
Jormungandr
12
1 / 0 / 0
6,993
699
6,196
9,352
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Rokinmaster
Charybdis
11
3 / 3 / 2
6,573
657
6,388
7,332
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Rokinmastr
Sylvanus
9
0 / 5 / 2
5,097
510
5,819
8,910
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlbatrossCafe
Cliodhna
2
2
1
1.25
L
0
0
0
0
W
Vulcan
HLSFrezer
Vulcan
0
1
0
0
W
Jormungandr
HLSMixed
Jormungandr
1
0
0
1
L
Artemis
JorgeFloyd69
Artemis
3
4
5
1.38
L
Ares
5
0
5
7.5
L
0
1
0
0
W
Charybdis
Rokinmaster
Charybdis
3
3
2
1.33
W
Sylvanus
Rokinmastr
Sylvanus
0
5
2
0.2
L
Bastet
WARSQUATCH
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
30,491
47,220
Taken
38,294
26,983
Mitigated
16,527
17,590
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlbatrossCafe
Cliodhna
5,354
641
0
3,444
7,399
2,627
0
617
6,782
0
36,633
L
239
81
0
367
4,168
1,316
0
1,326
2,642
39,645
0
W
Vulcan
HLSFrezer
Vulcan
6,734
319
0
535
5,301
2,277
114
1,915
3,346
42,473
2,487
W
Jormungandr
HLSMixed
Jormungandr
6,196
2,629
0
5,347
9,352
5,031
120
0
9,352
56,732
2,492
L
Artemis
JorgeFloyd69
Artemis
5,633
2,551
0
2,249
9,438
3,229
0
2,968
6,470
0
27,680
L
Ares
6,078
461
0
3,272
10,585
9,501
0
3,679
6,644
16,606
0
L
5,188
593
0
6,298
12,187
8,718
0
6,401
5,719
0
50,074
W
Charybdis
Rokinmaster
Charybdis
6,388
3,854
0
1,833
7,332
2,614
701
1,143
6,189
0
45,859
W
Sylvanus
Rokinmastr
Sylvanus
5,819
2,501
228
1,500
8,910
3,978
0
2,602
6,308
18,704
5,197
L
Bastet
WARSQUATCH
Bastet
7,332
2,944
0
5,404
10,842
4,219
0
1,954
8,654
0
53,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
30,640
321
Minions Killed
354
0
Camps Cleared
0
1,057,983
Distance Traveled
1,064,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,943
594
59
6
0
255,386
0
L
Janus
5,442
544
80
8
0
174,731
0
W
Vulcan
6,034
603
81
8
0
215,087
2
W
Jormungandr
6,993
699
105
11
0
198,127
0
L
Artemis
5,366
537
52
5
0
150,896
0
L
Ares
6,678
668
14
1
0
232,341
0
L
Chaac
5,945
595
93
9
0
221,859
1
W
Charybdis
6,573
657
76
8
0
199,776
1
W
Sylvanus
5,097
510
33
3
0
196,445
0
L
Bastet
6,139
614
82
8
0
278,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role