Player Matchup

Sol
Sol
Bronze IV
Kono634
Sol
Bronze IV
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 9L
1,374 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 87
1,269 SR
1,374 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,350 SR
1,368 MMR
Bellona
Bellona
Bronze III
dani710
Bellona
Bronze III
Level 125
God Stats
2W - 0L
1,350 SR
Queue Stats
2W - 3L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 8 / 0
8,406
764
4,128
13,166
5,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
ScyllaChronosDa JiIzanamiXing Tian

VS

Bans
Jing WeiAchillesDanzaburouChernobogSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
dani710
Bellona
17
8 / 0 / 0
11,809
1,074
10,567
12,027
9,872
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
8
0
0
W
Bellona
dani710
Bellona
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,128
Damage
10,567
13,166
Taken
12,027
5,159
Mitigated
9,872
2,033
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,128
258
0
2,033
13,166
5,159
0
362
12,804
34,301
0
W
Bellona
dani710
Bellona
10,567
3,829
0
4,314
12,027
9,872
1,476
4,580
7,447
0
58,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,406
Gold Earned
11,809
66
Minions Killed
116
2
Camps Cleared
6
183,380
Distance Traveled
229,220
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,406
764
66
6
2
183,380
2
W
Bellona
11,809
1,074
116
11
6
229,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role