Player Matchup

Persephone
Persephone
Platinum V
 
Persephone
Platinum V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
creamy-load1
Bacchus
Gold II
Level 62
God Stats
3W - 3L
1,731 SR
Queue Stats
135W - 153L
1,669 MMR
Solo
Rama
Rama
Platinum IV
i1008812
Rama
Platinum IV
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
295W - 338L
1,623 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,505 SR
1,597 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,574 SR
1,688 MMR
Tyr
Tyr
Diamond IV
KingSamRaps
Tyr
Diamond IV
Level 153
God Stats
8W - 6L
1,676 SR
Queue Stats
378W - 407L
1,733 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
LaneSwisha
Cthulhu
Platinum I
Level 147
God Stats
7W - 11L
1,446 SR
Queue Stats
555W - 493L
1,716 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
PRETTYKITTYXO-
Aphrodite
Platinum V
Level 156
God Stats
71W - 74L
1,600 SR
Queue Stats
257W - 295L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 3 / 1
7,714
701
5,509
8,508
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
creamy-load1
Bacchus
13
2 / 3 / 0
7,242
658
6,949
11,182
13,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
12
0 / 3 / 2
7,233
658
4,907
8,865
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAresNe ZhaThothOdin

VS

Bans
KuzenboMorgan Le FayHorusAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,805
800
6,503
8,053
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LaneSwisha
Cthulhu
14
4 / 0 / 5
8,849
804
12,217
11,234
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PRETTYKITTYXO-
Aphrodite
13
1 / 2 / 7
7,961
724
5,372
9,469
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
1
0.17
W
5
0
5
7.5
W
Cthulhu
LaneSwisha
Cthulhu
4
0
5
6.5
W
Aphrodite
PRETTYKITTYXO-
Aphrodite
1
2
7
2.25
L
Bacchus
creamy-load1
Bacchus
2
3
0
0.67
L
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
24,092
28,555
Taken
28,756
20,417
Mitigated
23,859
3,491
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,509
102
0
1,159
8,508
3,419
0
5,098
2,982
33,652
667
W
6,503
345
0
220
8,053
7,145
0
2,403
5,650
0
19,099
W
Cthulhu
LaneSwisha
Cthulhu
12,217
518
391
1,564
11,234
10,702
67
5,043
6,184
34,957
0
W
Aphrodite
PRETTYKITTYXO-
Aphrodite
5,372
506
3,457
3,579
9,469
6,012
80
4,550
4,919
32,467
0
L
Bacchus
creamy-load1
Bacchus
6,949
231
0
1,602
11,182
13,363
0
6,614
4,051
14,347
517
L
Rama
4,907
3,694
0
730
8,865
3,635
0
4,627
3,839
0
26,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
25,615
132
Minions Killed
149
0
Camps Cleared
0
613,356
Distance Traveled
713,794
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,714
701
69
6
0
208,406
2
W
Tyr
8,805
800
40
4
0
253,899
0
W
Cthulhu
8,849
804
54
5
0
254,039
0
W
Aphrodite
7,961
724
55
5
0
205,856
0
L
Bacchus
7,242
658
14
1
0
221,573
3
L
Rama
7,233
658
49
4
0
183,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role