Player Matchup

Athena
Athena
MisterioZvezd
Athena
Level 79
God Stats
12W - 9L
1,634 SR
Queue Stats
148W - 152L
1,468 Elo+
Party 2
Loki
Loki
Tynca221
Loki
Level 13
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
inbrynncible
Kukulkan
Level 144
God Stats
6W - 6L
1,595 SR
Queue Stats
81W - 76L
1,476 Elo+
Solo
Nu Wa
Nu Wa
samaele123456
Nu Wa
Level 115
God Stats
11W - 11L
1,467 SR
Queue Stats
353W - 381L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
Кузьмичь
Hou Yi
Level 94
God Stats
8W - 12L
1,511 SR
Queue Stats
279W - 292L
1,498 Elo+
Party 2
Team Averages
Level 89
1,537 SR
1,424 Elo+

VS

Team Averages
Level 136
1,505 SR
1,452 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Adleraugel-anton
Cthulhu
Level 133
God Stats
12W - 9L
1,506 SR
Queue Stats
79W - 96L
1,409 Elo+
Party 1
Kali
Kali
MrxCopper
Kali
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 71L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Starjumper1012
Sylvanus
Level 95
God Stats
3W - 3L
1,521 SR
Queue Stats
64W - 65L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
VelvetThundr409
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 5
4,795
480
3,824
11,148
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
9
0 / 2 / 1
4,550
455
865
5,451
1,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kukulkan
inbrynncible
Kukulkan
11
1 / 1 / 0
6,102
610
1,903
4,128
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
1 / 4 / 3
5,933
593
6,819
9,660
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

8
4 / 5 / 1
5,285
529
9,296
9,495
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 3
6,509
651
2,344
3,178
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 1
6,570
657
6,281
9,308
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
10
2 / 2 / 3
5,782
578
3,727
9,496
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
9
1 / 4 / 5
5,288
529
4,092
9,246
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
VelvetThundr409
Jormungandr
11
8 / 1 / 1
6,700
670
10,337
8,426
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
16
16
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
W
3
1
1
3.5
L
1
4
5
0.88
W
Kali
2
2
3
1.75
W
Sylvanus
1
4
5
0.88
L
Loki
0
2
1
0.25
W
Jormungandr
VelvetThundr409
Jormungandr
8
1
1
8.5
L
Kukulkan
inbrynncible
Kukulkan
1
1
0
1
L
1
4
3
0.63
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
26,781
39,882
Taken
39,654
19,077
Mitigated
20,636
7,700
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,344
513
0
750
3,178
1,161
0
887
2,287
45,877
565
W
6,281
618
0
3,790
9,308
5,646
0
5,136
4,170
46,006
755
L
3,824
1,607
0
2,431
11,148
8,427
0
6,024
5,124
15,113
0
W
Kali
3,727
1,986
0
3,706
9,496
4,399
0
2,284
7,211
0
42,396
W
Sylvanus
4,092
1,635
1,101
2,776
9,246
4,949
461
1,546
7,700
15,518
6,478
L
Loki
865
244
0
0
5,451
1,711
0
915
4,536
0
27,175
W
Jormungandr
VelvetThundr409
Jormungandr
10,337
5,272
0
2,064
8,426
4,481
180
2,102
6,324
35,366
4,398
L
Kukulkan
inbrynncible
Kukulkan
1,903
224
0
500
4,128
1,675
0
1,625
2,503
48,475
0
L
6,819
3,275
0
2,535
9,660
3,516
0
5,556
3,552
37,756
7,719
L
9,296
4,948
0
2,234
9,495
3,748
0
6,854
2,641
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
30,849
276
Minions Killed
331
0
Camps Cleared
0
935,802
Distance Traveled
966,452
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,509
651
92
9
0
183,404
2
W
Cthulhu
6,570
657
83
8
0
208,392
0
L
Athena
4,795
480
11
1
0
199,107
4
W
Kali
5,782
578
67
7
0
219,302
0
W
Sylvanus
5,288
529
35
4
0
172,857
0
L
Loki
4,550
455
44
4
0
203,285
0
W
Jormungandr
6,700
670
54
5
0
182,497
0
L
Kukulkan
6,102
610
100
10
0
188,169
1
L
Nu Wa
5,933
593
66
7
0
167,155
0
L
Hou Yi
5,285
529
55
6
0
178,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role