Player Matchup

Loki
Loki
Kirenay
Loki
Level 109
God Stats
2W - 0L
1,729 SR
Queue Stats
40W - 35L
1,564 Elo+
Party 2
Horus
Horus
Vertak
Horus
Level 106
God Stats
1W - 0L
1,697 SR
Queue Stats
40W - 31L
1,587 Elo+
Party 2
Poseidon
Poseidon
deephate
Poseidon
Level 152
God Stats
1W - 1L
1,521 SR
Queue Stats
132W - 120L
1,579 Elo+
Solo
Charybdis
Charybdis
sachatPopoKing
Charybdis
Level 83
God Stats
2W - 0L
1,602 SR
Queue Stats
37W - 30L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
tweakk6ix
Xing Tian
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,367 Elo+
Solo
Team Averages
Level 110
1,610 SR
1,533 Elo+

VS

Team Averages
Level 98
1,527 SR
1,535 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
TeaganSmite
Martichoras
Level 151
God Stats
5W - 9L
1,398 SR
Queue Stats
233W - 216L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
attempt9
Sylvanus
Level 27
God Stats
1W - 1L
1,876 SR
Queue Stats
75W - 51L
1,566 Elo+
Solo
Rama
Rama
d0nkyslap
Rama
Level 95
God Stats
1W - 3L
1,361 SR
Queue Stats
197W - 193L
1,523 Elo+
Party 1
Ymir
Ymir
xxbubbakushxx
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 90L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kirenay
Loki
14
1 / 4 / 6
7,794
709
10,404
10,688
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
Vertak
Horus
13
1 / 1 / 8
8,416
765
5,603
12,475
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
deephate
Poseidon
14
4 / 1 / 7
8,093
736
15,472
5,944
3,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
sachatPopoKing
Charybdis
13
2 / 5 / 4
7,833
712
12,681
10,070
6,075
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
tweakk6ix
Xing Tian
16
2 / 0 / 8
8,912
810
7,177
13,647
14,419
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 5 / 10
7,753
705
11,791
15,770
17,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
TeaganSmite
Martichoras
14
2 / 0 / 6
8,020
729
7,418
4,996
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
attempt9
Sylvanus
16
1 / 1 / 8
8,446
768
13,299
12,841
9,281
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
4 / 3 / 6
8,049
732
7,517
10,417
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 7
9,037
822
7,371
16,558
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
10
Kills
11
11
Deaths
11
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
10
1.2
W
Loki
Kirenay
Loki
1
4
6
1
L
Martichoras
TeaganSmite
Martichoras
2
0
6
5
W
Horus
Vertak
Horus
1
1
8
5
L
Sylvanus
attempt9
Sylvanus
1
1
8
5
L
Rama
4
3
6
2.33
W
Poseidon
deephate
Poseidon
4
1
7
7.5
W
Charybdis
sachatPopoKing
Charybdis
2
5
4
0.8
W
Xing Tian
tweakk6ix
Xing Tian
2
0
8
6
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
47,396
52,824
Taken
60,582
43,669
Mitigated
50,677
23,307
Healing
32,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,791
109
3,161
4,871
15,770
17,954
0
5,203
10,567
19,438
0
W
Loki
Kirenay
Loki
10,404
1,455
699
1,475
10,688
6,371
0
6,157
4,531
0
26,778
L
Martichoras
TeaganSmite
Martichoras
7,418
2,743
241
1,329
4,996
2,493
0
2,029
2,967
0
23,813
W
Horus
Vertak
Horus
5,603
2,305
5,472
7,007
12,475
13,234
46
6,179
6,296
367
7,780
L
Sylvanus
attempt9
Sylvanus
13,299
2,594
7,843
5,983
12,841
9,281
0
3,766
9,075
24,032
3,365
L
Rama
7,517
5,273
0
1,697
10,417
5,089
0
3,162
7,255
0
14,063
W
Poseidon
deephate
Poseidon
15,472
2,004
1,005
1,054
5,944
3,570
360
4,019
1,925
29,433
1,097
W
Charybdis
sachatPopoKing
Charybdis
12,681
3,188
0
1,453
10,070
6,075
0
7,300
2,770
0
24,679
W
Xing Tian
tweakk6ix
Xing Tian
7,177
290
2,620
2,522
13,647
14,419
0
7,619
6,028
12,136
1,261
L
7,371
91
1,740
5,735
16,558
15,860
0
7,641
8,917
11,595
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
41,305
123
Minions Killed
115
0
Camps Cleared
0
1,097,349
Distance Traveled
910,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,753
705
12
1
0
196,445
0
W
Loki
7,794
709
45
4
0
223,614
0
L
Martichoras
8,020
729
42
4
0
160,143
0
W
Horus
8,416
765
8
1
0
232,953
0
L
Sylvanus
8,446
768
36
3
0
203,631
0
L
Rama
8,049
732
14
1
0
162,784
0
W
Poseidon
8,093
736
31
3
0
213,322
0
W
Charybdis
7,833
712
27
2
0
193,335
0
W
Xing Tian
8,912
810
12
1
0
234,125
0
L
Ymir
9,037
822
11
1
0
187,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role