Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Kemp2000
Eset
Level 88
God Stats
6W - 5L
1,687 SR
Queue Stats
81W - 66L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Whynotmeeeen
Zhong Kui
Level 118
God Stats
14W - 7L
1,660 SR
Queue Stats
57W - 52L
1,467 Elo+
Party 3
Osiris
Osiris
pan_con_chamcho
Osiris
Level 43
God Stats
3W - 5L
1,495 SR
Queue Stats
40W - 56L
1,402 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,468 Elo+

VS

Team Averages
Level 46
1,460 SR
1,358 Elo+
Pele
Pele
KINGTRAGIC
Pele
Level 11
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
MC_walmarta
Kuzenbo
Level 40
God Stats
1W - 2L
1,700 SR
Queue Stats
15W - 30L
1,337 Elo+
Solo
Thor
Thor
cranewalker
Thor
Level 36
God Stats
3W - 10L
1,283 SR
Queue Stats
76W - 102L
1,312 Elo+
Party 1
Martichoras
Martichoras
heebrewMAGIC
Martichoras
Level 43
God Stats
3W - 7L
1,277 SR
Queue Stats
84W - 108L
1,306 Elo+
Party 1
Anubis
Anubis
laneberle
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 1
6,928
577
1,907
6,308
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
 
Artemis
11
0 / 2 / 4
5,911
493
4,207
4,678
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
14
7 / 0 / 2
8,299
692
7,324
4,286
1,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Whynotmeeeen
Zhong Kui
11
2 / 0 / 3
6,787
566
7,556
5,882
5,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 1 / 0
7,420
618
7,773
10,660
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,277
440
258
6,192
1,935
Heavy Mace

Heavy Mace

+30
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
MC_walmarta
Kuzenbo
10
2 / 1 / 0
5,993
499
3,218
8,107
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,691
474
5,492
13,185
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
heebrewMAGIC
Martichoras
9
0 / 3 / 2
5,295
441
3,230
9,605
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
laneberle
Anubis
9
0 / 7 / 0
5,185
432
453
8,029
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
1
3.5
W
Artemis
 
Artemis
0
2
4
1
L
0
1
1
0.5
W
Eset
7
0
2
8
L
Kuzenbo
MC_walmarta
Kuzenbo
2
1
0
2
W
Zhong Kui
Whynotmeeeen
Zhong Kui
2
0
3
3.5
L
1
3
0
0.33
L
Martichoras
heebrewMAGIC
Martichoras
0
3
2
0.33
L
Anubis
laneberle
Anubis
0
7
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
12,651
31,814
Taken
45,118
18,754
Mitigated
22,178
12,361
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,907
929
0
2,207
6,308
2,594
0
21
6,287
0
59,084
W
Artemis
 
Artemis
4,207
2,742
0
547
4,678
1,996
320
1,256
3,422
0
37,472
L
258
43
0
321
6,192
1,935
0
967
5,190
0
31,727
W
Eset
7,324
505
0
1,713
4,286
1,584
0
435
3,851
65,990
2,564
L
Kuzenbo
MC_walmarta
Kuzenbo
3,218
1,390
39
2,699
8,107
8,999
0
3,358
4,749
16,120
0
W
Zhong Kui
Whynotmeeeen
Zhong Kui
7,556
1,911
0
2,234
5,882
5,036
742
1,941
3,941
38,373
1,553
L
5,492
1,699
0
810
13,185
4,477
0
1,116
11,353
0
35,528
L
Martichoras
heebrewMAGIC
Martichoras
3,230
899
0
812
9,605
3,943
0
4,058
5,547
0
42,755
L
Anubis
laneberle
Anubis
453
0
0
420
8,029
2,824
0
5,236
2,793
29,476
906
W
7,773
3,184
0
5,660
10,660
7,544
0
0
10,660
0
51,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
27,441
432
Minions Killed
246
0
Camps Cleared
0
1,141,604
Distance Traveled
1,079,108
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,928
577
113
9
0
306,783
0
W
Artemis
5,911
493
67
6
0
201,498
3
L
Pele
5,277
440
55
5
0
228,935
0
W
Eset
8,299
692
109
9
0
224,620
2
L
Kuzenbo
5,993
499
44
4
0
238,170
0
W
Zhong Kui
6,787
566
49
4
0
211,621
0
L
Thor
5,691
474
44
4
0
200,808
4
L
Martichoras
5,295
441
55
5
0
207,247
0
L
Anubis
5,185
432
48
4
0
203,948
0
W
Osiris
7,420
618
94
8
0
197,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role