Player Matchup

Ra
Ra
DizzySimp5685
Ra
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 132
God Stats
190W - 168L
1,584 SR
Queue Stats
301W - 271L
1,496 Elo+
Party 1
Fafnir
Fafnir
Moreno-Ross
Fafnir
Level 85
God Stats
2W - 0L
1,724 SR
Queue Stats
389W - 380L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
n0st4lgik018
Kuzenbo
Level 58
God Stats
4W - 3L
1,576 SR
Queue Stats
118W - 135L
1,436 Elo+
Solo
Fenrir
Fenrir
rcpenia
Fenrir
Level 67
God Stats
5W - 11L
1,285 SR
Queue Stats
516W - 491L
1,408 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,449 Elo+

VS

Team Averages
Level 119
1,513 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ASoggyZekrom
Ao Kuang
Level 122
God Stats
3W - 3L
1,733 SR
Queue Stats
280W - 257L
1,445 Elo+
Party 2
Bacchus
Bacchus
NTN Super R2D2
Bacchus
Level 97
God Stats
2W - 5L
1,500 SR
Queue Stats
362W - 348L
1,449 Elo+
Solo
Skadi
Skadi
StandardChain26
Skadi
Level 57
God Stats
30W - 27L
1,278 SR
Queue Stats
111W - 116L
1,440 Elo+
Solo
Ymir
Ymir
babynomoney
Ymir
Level 105
God Stats
12W - 11L
1,551 SR
Queue Stats
246W - 229L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,257
657
1,936
3,213
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LT Firejay
Danzaburou
8
2 / 1 / 2
4,794
599
5,349
5,806
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fafnir
7
1 / 0 / 2
4,205
526
1,753
6,098
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
n0st4lgik018
Kuzenbo
8
0 / 0 / 1
4,676
585
2,759
5,988
4,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
rcpenia
Fenrir
9
3 / 0 / 1
4,790
599
2,088
5,647
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,353
544
2,579
3,542
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
ASoggyZekrom
Ao Kuang
6
0 / 1 / 1
3,852
482
591
3,464
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,309
539
3,112
6,673
6,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,204
526
4,574
5,595
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 0
3,957
495
4,844
5,702
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Ao Kuang
ASoggyZekrom
Ao Kuang
0
1
1
0.5
W
0
0
1
0.5
W
Danzaburou
LT Firejay
Danzaburou
2
1
2
3
W
Fafnir
1
0
2
2
L
0
1
0
0
L
0
2
0
0
L
1
1
0
1
W
Kuzenbo
n0st4lgik018
Kuzenbo
0
0
1
0.5
W
Fenrir
rcpenia
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,885
Damage
15,700
26,752
Taken
24,976
14,631
Mitigated
14,588
8,779
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,579
524
0
450
3,542
1,075
0
1,749
1,745
26,160
0
L
Ao Kuang
ASoggyZekrom
Ao Kuang
591
289
0
793
3,464
1,127
0
0
3,464
13,335
0
W
1,936
123
132
1,126
3,213
1,158
75
1,883
1,330
41,115
1,105
W
Danzaburou
LT Firejay
Danzaburou
5,349
2,020
0
1,116
5,806
1,911
0
2,573
3,017
0
29,277
W
Fafnir
1,753
359
0
1,210
6,098
4,621
0
1,937
3,908
5,975
488
L
3,112
443
0
2,984
6,673
6,551
0
2,587
4,086
19,276
1,908
L
4,574
1,719
0
1,009
5,595
1,575
0
574
5,021
0
25,383
L
4,844
1,083
0
1,006
5,702
4,260
0
1,108
4,594
14,218
0
W
Kuzenbo
n0st4lgik018
Kuzenbo
2,759
965
0
2,225
5,988
4,984
4
3,159
2,829
21,039
1,505
W
Fenrir
rcpenia
Fenrir
2,088
445
0
2,970
5,647
1,957
0
964
4,644
0
26,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
20,675
220
Minions Killed
163
0
Camps Cleared
0
765,833
Distance Traveled
643,628
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,353
544
43
5
0
138,767
2
L
Ao Kuang
3,852
482
28
4
0
80,071
0
W
Ra
5,257
657
75
9
0
147,419
3
W
Danzaburou
4,794
599
48
6
0
146,393
0
W
Fafnir
4,205
526
11
1
0
155,765
4
L
Bacchus
4,309
539
36
5
0
137,268
0
L
Skadi
4,204
526
35
4
0
143,421
0
L
Ymir
3,957
495
21
3
0
144,101
0
W
Kuzenbo
4,676
585
47
6
0
131,856
0
W
Fenrir
4,790
599
39
5
0
184,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role