Player Matchup

Ymir
Ymir
Deitred
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,637 Elo+
Solo
Baba Yaga
Baba Yaga
RubyBiscuit
Baba Yaga
Level 107
God Stats
2W - 1L
1,823 SR
Queue Stats
108W - 104L
1,627 Elo+
Party 2
Charybdis
Charybdis
TheCuteTwink
Charybdis
Level 133
God Stats
5W - 7L
1,591 SR
Queue Stats
220W - 187L
1,627 Elo+
Party 2
Osiris
Osiris
Thtdude1234
Osiris
Level 114
God Stats
3W - 2L
1,710 SR
Queue Stats
267W - 221L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Tsc_Godtavious
Baron Samedi
Level 158
God Stats
7W - 7L
1,701 SR
Queue Stats
309W - 263L
1,627 Elo+
Solo
Team Averages
Level 131
1,665 SR
1,615 Elo+

VS

Team Averages
Level 128
1,527 SR
1,614 Elo+
Janus
Janus
CrAxKhEaD-_-NYC
Janus
Level 127
God Stats
5W - 11L
1,112 SR
Queue Stats
259W - 249L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
NoaTic
Sun Wukong
Level 107
God Stats
3W - 3L
1,309 SR
Queue Stats
60W - 49L
1,642 Elo+
Solo
Thor
Thor
TheHonkler
Thor
Level 158
God Stats
3W - 1L
1,724 SR
Queue Stats
69W - 60L
1,537 Elo+
Solo
Anhur
Anhur
katrean
Anhur
Level 202
God Stats
10W - 1L
1,988 SR
Queue Stats
65W - 32L
1,691 Elo+
Party 1
Atlas
Atlas
slimmytim
Atlas
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 14L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deitred
Ymir
13
3 / 2 / 0
8,481
606
10,807
14,825
10,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
RubyBiscuit
Baba Yaga
12
1 / 3 / 2
7,210
515
6,155
9,902
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TheCuteTwink
Charybdis
12
0 / 2 / 1
6,353
454
6,564
10,588
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
13
3 / 1 / 1
7,237
517
8,920
11,606
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tsc_Godtavious
Baron Samedi
12
0 / 1 / 1
6,497
464
3,675
9,140
6,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,953
568
7,756
8,232
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NoaTic
Sun Wukong
15
2 / 3 / 0
8,638
617
10,352
16,989
12,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 2
7,607
543
9,323
10,756
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
katrean
Anhur
13
0 / 1 / 3
7,005
500
6,654
9,449
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
slimmytim
Atlas
13
1 / 0 / 3
7,429
531
5,708
10,548
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
9
9
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Ymir
Deitred
Ymir
3
2
0
1.5
W
Sun Wukong
NoaTic
Sun Wukong
2
3
0
0.67
L
Baba Yaga
RubyBiscuit
Baba Yaga
1
3
2
0.67
L
Charybdis
TheCuteTwink
Charybdis
0
2
1
0.25
W
5
0
2
6
L
Osiris
3
1
1
3.5
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
0
1
1
0.5
W
Anhur
katrean
Anhur
0
1
3
1.5
W
Atlas
slimmytim
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
39,793
56,061
Taken
55,974
31,028
Mitigated
33,024
22,113
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,756
81
0
661
8,232
3,170
0
3,612
4,603
67,063
2,762
L
Ymir
Deitred
Ymir
10,807
5,237
0
5,676
14,825
10,837
0
0
14,825
63,878
2,810
W
Sun Wukong
NoaTic
Sun Wukong
10,352
3,440
0
5,903
16,989
12,776
0
9,970
7,019
0
73,219
L
Baba Yaga
RubyBiscuit
Baba Yaga
6,155
277
0
2,912
9,902
3,534
0
4,213
5,309
57,824
0
L
Charybdis
TheCuteTwink
Charybdis
6,564
3,595
0
3,116
10,588
3,302
555
2,408
8,146
0
63,753
W
9,323
2,024
0
5,041
10,756
4,517
0
2,629
8,102
0
51,733
L
Osiris
8,920
3,213
0
5,377
11,606
6,712
0
2,003
9,427
0
60,574
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
3,675
284
1,103
3,929
9,140
6,643
192
3,934
5,118
23,389
0
W
Anhur
katrean
Anhur
6,654
3,687
0
4,455
9,449
3,275
1,354
1,310
8,139
0
71,287
W
Atlas
slimmytim
Atlas
5,708
2,054
0
2,591
10,548
9,286
180
2,707
7,833
26,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
38,632
435
Minions Killed
458
0
Camps Cleared
0
1,312,114
Distance Traveled
1,420,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,953
568
132
9
0
285,034
0
L
Ymir
8,481
606
117
8
0
215,181
0
W
Sun Wukong
8,638
617
106
8
0
240,022
2
L
Baba Yaga
7,210
515
95
7
0
273,519
0
L
Charybdis
6,353
454
109
8
0
245,777
0
W
Thor
7,607
543
74
5
0
337,171
0
L
Osiris
7,237
517
94
7
0
326,962
0
L
Baron Samedi
6,497
464
20
1
0
250,675
0
W
Anhur
7,005
500
123
9
0
255,790
0
W
Atlas
7,429
531
23
2
0
302,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role