Player Matchup

Mercury
Mercury
SpiritGuardıan
Mercury
Level 41
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1
Geb
Geb
TheManLikeMoe
Geb
Level 132
God Stats
0W - 1L
1,587 SR
Queue Stats
113W - 163L
1,453 Elo+
Party 2
Osiris
Osiris
azlema
Osiris
Level 121
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 1
Janus
Janus
kewiin65
Janus
Level 127
God Stats
8W - 5L
1,848 SR
Queue Stats
288W - 293L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
Level 89
God Stats
8W - 4L
1,719 SR
Queue Stats
94W - 108L
1,475 Elo+
Party 2
Team Averages
Level 102
1,716 SR
1,405 Elo+

VS

Team Averages
Level 123
1,466 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
McKinzie
Bakasura
Level 119
God Stats
7W - 4L
1,669 SR
Queue Stats
67W - 63L
1,595 Elo+
Party 3
Zhong Kui
Zhong Kui
Renittos
Zhong Kui
Level 68
God Stats
3W - 2L
1,308 SR
Queue Stats
28W - 36L
1,426 Elo+
Solo
Loki
Loki
joaosinho
Loki
Level 149
God Stats
2W - 4L
1,352 SR
Queue Stats
535W - 521L
1,423 Elo+
Solo
Sylvanus
Sylvanus
kirful
Sylvanus
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 61L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,899
431
5,180
16,645
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 2
6,449
403
6,518
17,197
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
azlema
Osiris
12
1 / 2 / 0
7,057
441
7,042
14,758
16,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Janus
kewiin65
Janus
12
0 / 2 / 0
7,259
454
4,129
6,493
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
nathanmax2
Ah Muzen Cab
15
2 / 2 / 0
7,639
477
6,504
10,928
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 1 / 0
9,602
600
4,918
9,702
4,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
McKinzie
Bakasura
14
5 / 2 / 6
8,721
545
11,044
16,406
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Renittos
Zhong Kui
15
2 / 0 / 6
9,489
593
11,972
10,479
9,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Loki
18
4 / 1 / 2
11,101
694
10,361
12,047
9,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
kirful
Sylvanus
14
3 / 0 / 8
9,482
593
8,622
16,126
13,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
0
0
W
Bakasura
McKinzie
Bakasura
5
2
6
4
W
Zhong Kui
Renittos
Zhong Kui
2
0
6
5
L
1
6
2
0.33
L
0
3
2
0.33
L
Osiris
azlema
Osiris
1
2
0
0.5
W
Loki
4
1
2
5
L
Janus
kewiin65
Janus
0
2
0
0
W
Sylvanus
kirful
Sylvanus
3
0
8
7
L
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
46,917
66,021
Taken
64,760
42,168
Mitigated
46,283
8,094
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,918
1,296
0
2,370
9,702
4,985
740
717
8,985
0
94,622
W
Bakasura
McKinzie
Bakasura
11,044
6,816
0
4,590
16,406
8,664
566
2,754
13,538
0
49,892
W
Zhong Kui
Renittos
Zhong Kui
11,972
662
0
5,120
10,479
9,493
1,421
1,976
8,385
78,390
4,414
L
5,180
3,513
0
0
16,645
6,568
56
5,177
10,697
0
31,551
L
6,518
922
0
2,251
17,197
12,345
0
8,071
7,335
22,616
0
L
Osiris
azlema
Osiris
7,042
3,031
0
4,240
14,758
16,511
0
1,203
12,549
0
45,810
W
Loki
10,361
3,046
0
3,598
12,047
9,844
572
860
11,147
0
97,704
L
Janus
kewiin65
Janus
4,129
480
0
738
6,493
2,275
0
2,957
2,861
59,653
0
W
Sylvanus
kirful
Sylvanus
8,622
1,754
5,617
6,590
16,126
13,297
380
4,620
11,336
24,832
2,193
L
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
6,504
2,066
0
865
10,928
4,469
0
2,144
8,550
0
68,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
48,395
383
Minions Killed
575
0
Camps Cleared
0
1,480,751
Distance Traveled
1,614,198
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,602
600
145
9
0
306,242
6
W
Bakasura
8,721
545
92
6
0
356,441
0
W
Zhong Kui
9,489
593
149
9
0
323,303
4
L
Mercury
6,899
431
50
3
0
324,160
0
L
Geb
6,449
403
29
2
0
301,917
2
L
Osiris
7,057
441
79
5
0
297,709
1
W
Loki
11,101
694
161
10
0
317,392
0
L
Janus
7,259
454
128
8
0
263,562
0
W
Sylvanus
9,482
593
28
2
0
310,820
0
L
Ah Muzen Cab
7,639
477
97
6
0
293,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role