Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
RaringTrac3628
Vulcan
Level 201
God Stats
3W - 2L
1,814 SR
Queue Stats
256W - 259L
1,501 Elo+
Party 1
Arachne
Arachne
Sconosciuto
Arachne
Level 149
God Stats
16W - 4L
1,883 SR
Queue Stats
83W - 71L
1,580 Elo+
Solo
Hou Yi
Hou Yi
VMG1
Hou Yi
Level 129
God Stats
15W - 11L
1,638 SR
Queue Stats
150W - 131L
1,522 Elo+
Party 2
Khepri
Khepri
adamebros9801
Khepri
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,563 Elo+
Party 2
Team Averages
Level 158
1,667 SR
1,533 Elo+

VS

Team Averages
Level 132
1,496 SR
1,551 Elo+
Danzaburou
Danzaburou
AphoticGlow
Danzaburou
Level 148
God Stats
1W - 2L
1,323 SR
Queue Stats
82W - 81L
1,547 Elo+
Solo
Bake Kujira
Bake Kujira
BrightThunder96
Bake Kujira
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,593 Elo+
Party 3
Yu Huang
Yu Huang
SENTEYITA
Yu Huang
Level 119
God Stats
2W - 1L
1,714 SR
Queue Stats
177W - 178L
1,531 Elo+
Solo
Lancelot
Lancelot
ThePervySage209
Lancelot
Level 129
God Stats
7W - 8L
1,358 SR
Queue Stats
81W - 66L
1,570 Elo+
Party 3
Hades
Hades
ztrendkill
Hades
Level 159
God Stats
43W - 20L
1,585 SR
Queue Stats
616W - 637L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 5 / 0
4,733
473
3,679
12,743
9,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 5 / 0
5,747
575
3,996
7,108
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sconosciuto
Arachne
9
2 / 4 / 1
5,096
510
4,249
10,553
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
VMG1
Hou Yi
11
1 / 0 / 1
5,661
566
5,186
6,036
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,745
475
2,641
7,002
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AphoticGlow
Danzaburou
10
0 / 1 / 3
6,057
606
5,394
7,346
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
BrightThunder96
Bake Kujira
11
1 / 0 / 5
6,670
667
4,786
6,407
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
SENTEYITA
Yu Huang
10
4 / 2 / 1
5,936
594
5,996
5,326
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
11
10 / 0 / 4
6,577
658
9,115
7,183
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
10
3 / 3 / 4
5,788
579
2,915
10,912
7,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
18
18
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
W
Danzaburou
AphoticGlow
Danzaburou
0
1
3
1.5
W
Bake Kujira
BrightThunder96
Bake Kujira
1
0
5
3.5
L
3
5
0
0.6
W
Yu Huang
SENTEYITA
Yu Huang
4
2
1
2.25
L
Arachne
Sconosciuto
Arachne
2
4
1
0.63
W
Lancelot
10
0
4
12
L
Hou Yi
VMG1
Hou Yi
1
0
1
1.5
L
0
4
1
0.13
W
Hades
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
28,206
43,442
Taken
37,174
21,963
Mitigated
19,074
13,395
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,679
90
0
4,831
12,743
9,252
0
3,984
8,759
30,890
1,055
W
Danzaburou
AphoticGlow
Danzaburou
5,394
3,167
0
2,771
7,346
2,927
0
825
6,521
0
47,755
W
Bake Kujira
BrightThunder96
Bake Kujira
4,786
3,032
0
1,080
6,407
4,017
0
3,402
3,005
41,254
8,290
L
3,996
102
0
468
7,108
2,349
0
3,363
3,529
32,029
0
W
Yu Huang
SENTEYITA
Yu Huang
5,996
181
0
771
5,326
1,756
0
1,285
4,041
35,093
1,379
L
Arachne
Sconosciuto
Arachne
4,249
2,607
0
3,487
10,553
3,529
0
2,610
7,735
0
30,494
W
Lancelot
9,115
2,052
0
2,222
7,183
2,992
0
924
6,259
0
29,139
L
Hou Yi
VMG1
Hou Yi
5,186
3,153
0
3,793
6,036
2,110
0
722
5,294
0
44,408
L
2,641
431
0
816
7,002
4,723
0
2,033
4,871
16,901
0
W
Hades
2,915
637
1,132
4,220
10,912
7,382
12
3,865
7,047
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
31,028
303
Minions Killed
312
0
Camps Cleared
0
974,528
Distance Traveled
1,004,613
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,733
473
90
9
0
174,067
0
W
Danzaburou
6,057
606
78
8
0
182,336
0
W
Bake Kujira
6,670
667
92
9
0
186,476
1
L
Vulcan
5,747
575
60
6
0
199,755
2
W
Yu Huang
5,936
594
70
7
0
195,236
1
L
Arachne
5,096
510
50
5
0
223,946
0
W
Lancelot
6,577
658
47
5
0
251,780
0
L
Hou Yi
5,661
566
79
8
0
175,629
2
L
Khepri
4,745
475
24
2
0
201,131
1
W
Hades
5,788
579
25
3
0
188,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role