Player Matchup

Raijin
Raijin
Conda619
Raijin
Level 108
God Stats
1W - 0L
1,755 SR
Queue Stats
44W - 31L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wilfy88
Ah Muzen Cab
Level 143
God Stats
6W - 1L
1,880 SR
Queue Stats
43W - 20L
1,877 Elo+
Solo
Geb
Geb
eXpire 94
Geb
Level 96
God Stats
39W - 31L
1,607 SR
Queue Stats
93W - 91L
1,529 Elo+
Solo
Team Averages
Level 116
1,747 SR
1,670 Elo+

VS

Team Averages
Level 113
1,521 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlustyBlasty
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,526 Elo+
Party 1
Thoth
Thoth
TrueMilkMan7240
Thoth
Level 135
God Stats
9W - 7L
1,564 SR
Queue Stats
58W - 65L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
senzu_slushy
Jormungandr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Conda619
Raijin
15
3 / 4 / 7
10,058
774
8,038
8,819
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Wilfy88
Ah Muzen Cab
16
7 / 1 / 4
10,859
835
16,583
11,310
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 5
8,945
688
6,982
12,043
12,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlustyBlasty
Ah Muzen Cab
14
0 / 2 / 4
8,549
658
8,620
10,919
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 1
9,770
752
9,609
9,731
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
senzu_slushy
Jormungandr
11
2 / 7 / 1
8,493
653
6,017
14,053
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlustyBlasty
Ah Muzen Cab
0
2
4
1
W
Raijin
Conda619
Raijin
3
4
7
1.63
L
3
3
1
1.17
W
Ah Muzen Cab
Wilfy88
Ah Muzen Cab
7
1
4
9
W
2
0
5
4.5
L
Jormungandr
senzu_slushy
Jormungandr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
24,246
32,172
Taken
34,703
20,318
Mitigated
19,442
2,756
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlustyBlasty
Ah Muzen Cab
8,620
1,809
0
1,345
10,919
4,505
0
4,266
6,588
0
33,139
W
Raijin
Conda619
Raijin
8,038
842
0
717
8,819
3,296
0
4,442
3,821
49,386
923
L
9,609
439
0
2,231
9,731
3,789
0
4,544
5,148
38,309
0
W
Ah Muzen Cab
Wilfy88
Ah Muzen Cab
16,583
7,320
0
2,039
11,310
4,691
2,914
5,520
5,234
0
51,634
W
6,982
355
0
0
12,043
12,331
224
3,952
7,668
14,379
2,754
L
Jormungandr
senzu_slushy
Jormungandr
6,017
1,761
0
263
14,053
11,148
0
4,921
9,059
21,110
3,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
26,812
208
Minions Killed
184
0
Camps Cleared
0
735,675
Distance Traveled
679,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,549
658
59
5
0
240,544
0
W
Raijin
10,058
774
87
7
0
209,862
0
L
Thoth
9,770
752
80
6
0
234,987
0
W
Ah Muzen Cab
10,859
835
100
8
0
252,170
2
W
Geb
8,945
688
21
2
0
273,643
0
L
Jormungandr
8,493
653
45
3
0
203,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role