Player Matchup

Discordia
Discordia
Platinum II
Jebus_El_Feik666
Discordia
Platinum II
Level 178
God Stats
7W - 11L
1,488 SR
Queue Stats
177W - 210L
1,754 MMR
Solo
Bacchus
Bacchus
Gold II
Xtreemø
Bacchus
Gold II
Level 109
God Stats
57W - 55L
1,618 SR
Queue Stats
89W - 85L
1,796 MMR
Party 2
Chiron
Chiron
Gold II
Z4R4KI
Chiron
Gold II
Level 163
God Stats
0W - 2L
1,360 SR
Queue Stats
91W - 87L
1,796 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,489 SR
1,782 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,587 SR
1,672 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum II
IIXRagnarokX
Neith
Platinum II
Level 158
God Stats
26W - 15L
1,690 SR
Queue Stats
42W - 33L
1,881 MMR
Party 1
Raijin
Raijin
Platinum II
Mylesrunner2554
Raijin
Platinum II
Level 157
God Stats
35W - 40L
1,573 SR
Queue Stats
684W - 789L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
1 / 3 / 1
9,895
660
11,119
12,547
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Xtreemø
Bacchus
16
1 / 0 / 1
8,981
599
5,688
13,068
18,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Z4R4KI
Chiron
6
0 / 1 / 0
7,437
496
879
3,268
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesNoxNe ZhaKuzenbo

VS

Bans
VulcanAgniMorgan Le FayIx ChelPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 0 / 2
10,466
698
9,467
11,157
12,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 2
10,404
694
7,566
11,507
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 0 / 3
10,682
712
8,030
6,751
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
W
2
2
2
1.5
L
Discordia
1
3
1
0.5
W
0
0
3
1.5
L
Bacchus
Xtreemø
Bacchus
1
0
1
1.5
L
Chiron
Z4R4KI
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
25,063
28,883
Taken
29,415
24,548
Mitigated
21,689
5,190
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,467
518
0
2,500
11,157
12,886
423
4,984
6,173
22,743
2,748
W
7,566
1,332
0
4,241
11,507
5,706
1,978
7,697
3,810
0
63,375
L
Discordia
11,119
390
0
1,490
12,547
5,353
0
6,345
5,486
53,763
0
W
8,030
600
0
823
6,751
3,097
0
4,524
2,227
64,322
1,499
L
Bacchus
Xtreemø
Bacchus
5,688
563
0
2,675
13,068
18,229
0
7,624
4,649
14,241
0
L
Chiron
Z4R4KI
Chiron
879
264
64
961
3,268
966
0
1,304
1,767
0
9,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
31,552
136
Minions Killed
230
0
Camps Cleared
0
657,707
Distance Traveled
878,139
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,466
698
38
3
0
319,601
0
W
Neith
10,404
694
91
6
0
275,854
0
L
Discordia
9,895
660
108
7
0
275,590
5
W
Raijin
10,682
712
101
7
0
282,684
0
L
Bacchus
8,981
599
13
1
0
321,192
0
L
Chiron
7,437
496
15
1
0
60,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role