Player Matchup

Sun Wukong
Sun Wukong
DoomedHawk74039
Sun Wukong
Level 25
God Stats
1W - 5L
1,340 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 1
Izanami
Izanami
Lemurenllamas
Izanami
Level 26
God Stats
3W - 3L
1,464 SR
Queue Stats
30W - 24L
1,503 Elo+
Party 3
Ymir
Ymir
enlightenwan
Ymir
Level 36
God Stats
0W - 2L
1,263 SR
Queue Stats
17W - 30L
1,300 Elo+
Party 1
Agni
Agni
gera_84_07
Agni
Level 157
God Stats
2W - 8L
1,445 SR
Queue Stats
181W - 184L
1,507 Elo+
Solo
Bastet
Bastet
lautarotlopez199
Bastet
Level 81
God Stats
4W - 2L
1,663 SR
Queue Stats
100W - 91L
1,435 Elo+
Party 3
Team Averages
Level 65
1,435 SR
1,412 Elo+

VS

Team Averages
Level 84
1,520 SR
1,424 Elo+
Cthulhu
Cthulhu
MAMAJOUNS
Cthulhu
Level 122
God Stats
12W - 6L
1,682 SR
Queue Stats
180W - 160L
1,542 Elo+
Solo
Cupid
Cupid
OgGaming87
Cupid
Level 102
God Stats
13W - 6L
1,658 SR
Queue Stats
71W - 60L
1,392 Elo+
Party 2
Ratatoskr
Ratatoskr
airstormy
Ratatoskr
Level 48
God Stats
5W - 6L
1,307 SR
Queue Stats
114W - 133L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
n0st4lgik018
Kuzenbo
Level 58
God Stats
4W - 3L
1,473 SR
Queue Stats
118W - 135L
1,426 Elo+
Solo
Anubis
Anubis
rGrimR3aperz
Anubis
Level 89
God Stats
4W - 3L
1,483 SR
Queue Stats
64W - 59L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoomedHawk74039
Sun Wukong
9
0 / 1 / 0
4,432
492
4,660
6,129
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
7
0 / 2 / 0
4,099
455
3,226
5,909
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,391
488
998
7,813
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
4,711
523
1,436
3,880
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 2 / 0
3,869
430
852
4,752
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAMAJOUNS
Cthulhu
10
1 / 0 / 2
5,710
634
4,636
8,662
5,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
10
1 / 0 / 1
5,504
612
3,623
3,424
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
airstormy
Ratatoskr
10
2 / 0 / 1
5,352
595
2,230
4,937
1,626
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
n0st4lgik018
Kuzenbo
10
1 / 0 / 0
5,398
600
2,573
6,253
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
10
2 / 0 / 1
5,820
647
1,549
4,310
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DoomedHawk74039
Sun Wukong
0
1
0
0
L
Izanami
0
2
0
0
W
Cthulhu
MAMAJOUNS
Cthulhu
1
0
2
2
W
Cupid
1
0
1
1.5
W
Ratatoskr
airstormy
Ratatoskr
2
0
1
2.5
L
0
0
0
0
L
0
3
0
0
L
0
2
0
0
W
Kuzenbo
n0st4lgik018
Kuzenbo
1
0
0
1
W
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
14,611
28,483
Taken
27,586
12,774
Mitigated
14,767
8,807
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DoomedHawk74039
Sun Wukong
4,660
469
0
2,422
6,129
3,855
0
3,233
2,896
0
24,526
L
Izanami
3,226
2,654
0
1,553
5,909
1,972
0
1,304
4,605
0
27,937
W
Cthulhu
MAMAJOUNS
Cthulhu
4,636
561
1,080
3,329
8,662
5,222
20
892
7,770
29,682
0
W
Cupid
3,623
1,706
0
1,589
3,424
1,285
0
295
3,129
0
40,538
W
Ratatoskr
airstormy
Ratatoskr
2,230
437
0
2,983
4,937
1,626
0
387
4,550
0
33,652
L
998
259
0
2,544
7,813
4,559
0
2,025
5,788
9,931
0
L
1,436
295
0
506
3,880
1,064
0
1,865
2,015
29,407
0
L
852
133
0
1,782
4,752
1,324
0
79
4,673
0
16,283
W
Kuzenbo
n0st4lgik018
Kuzenbo
2,573
821
0
1,880
6,253
4,850
206
0
5,617
21,470
3,734
W
Anubis
1,549
202
0
1,462
4,310
1,784
480
857
3,450
32,728
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
27,784
185
Minions Killed
261
0
Camps Cleared
0
824,112
Distance Traveled
858,372
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,432
492
42
5
0
163,842
0
L
Izanami
4,099
455
46
5
0
160,143
0
W
Cthulhu
5,710
634
34
4
0
174,176
0
W
Cupid
5,504
612
66
7
0
167,141
0
W
Ratatoskr
5,352
595
66
7
0
213,627
0
L
Ymir
4,391
488
11
1
0
176,296
0
L
Agni
4,711
523
57
6
0
176,267
1
L
Bastet
3,869
430
29
3
0
147,564
0
W
Kuzenbo
5,398
600
38
4
0
142,079
0
W
Anubis
5,820
647
57
6
0
161,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role