Player Matchup

Achilles
Achilles
CptnCreampie
Achilles
Level 17
God Stats
6W - 8L
1,541 SR
Queue Stats
9W - 12L
1,422 Elo+
Party 2
Ao Kuang
Ao Kuang
DumptruckWaIIace
Ao Kuang
Level 124
God Stats
6W - 8L
1,581 SR
Queue Stats
76W - 88L
1,454 Elo+
Party 2
Bacchus
Bacchus
whiskeyginger90
Bacchus
Level 89
God Stats
60W - 49L
1,612 SR
Queue Stats
215W - 218L
1,496 Elo+
Party 2
Team Averages
Level 77
1,578 SR
1,457 Elo+

VS

Team Averages
Level 70
1,327 SR
1,456 Elo+
Nemesis
Nemesis
CarmonaBrr
Nemesis
Level 27
God Stats
11W - 17L
1,444 SR
Queue Stats
60W - 69L
1,452 Elo+
Party 1
Poseidon
Poseidon
JakeKrmona
Poseidon
Level 116
God Stats
3W - 11L
1,280 SR
Queue Stats
67W - 74L
1,451 Elo+
Party 1
Rama
Rama
n1ltooo
Rama
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
250W - 212L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptnCreampie
Achilles
14
3 / 2 / 9
9,473
677
9,080
16,943
20,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 2 / 3
11,574
827
13,476
15,885
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
1 / 2 / 10
9,492
678
5,107
12,350
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarmonaBrr
Nemesis
11
1 / 6 / 1
8,365
598
4,875
9,964
4,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JakeKrmona
Poseidon
15
3 / 7 / 1
10,377
741
16,330
11,680
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
n1ltooo
Rama
14
2 / 3 / 2
10,323
737
10,264
10,784
4,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
6
6
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CarmonaBrr
Nemesis
1
6
1
0.25
W
Achilles
CptnCreampie
Achilles
3
2
9
3.75
W
12
2
3
6.75
L
Poseidon
JakeKrmona
Poseidon
3
7
1
0.5
L
Rama
n1ltooo
Rama
2
3
2
1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
31,469
45,178
Taken
32,428
48,500
Mitigated
12,574
8,919
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CarmonaBrr
Nemesis
4,875
1,997
0
721
9,964
4,112
90
4,110
5,391
0
11,550
W
Achilles
CptnCreampie
Achilles
9,080
806
0
1,148
16,943
20,607
695
3,905
13,034
0
20,394
W
13,476
4,310
0
5,446
15,885
10,132
1,505
7,013
8,872
36,815
2,424
L
Poseidon
JakeKrmona
Poseidon
16,330
2,968
56
35
11,680
4,064
565
7,199
3,977
38,903
422
L
Rama
n1ltooo
Rama
10,264
8,648
0
3,323
10,784
4,398
384
5,482
4,873
0
40,498
W
5,107
421
494
1,831
12,350
17,761
352
5,179
7,171
26,543
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
29,065
110
Minions Killed
128
0
Camps Cleared
0
765,127
Distance Traveled
619,591
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,365
598
14
1
0
199,595
0
W
Achilles
9,473
677
14
1
0
265,706
0
W
Ao Kuang
11,574
827
53
4
0
265,855
1
L
Poseidon
10,377
741
62
4
0
200,359
0
L
Rama
10,323
737
52
4
0
219,637
0
W
Bacchus
9,492
678
43
3
0
233,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role