Player Matchup

Kali
Kali
BananaCopp
Kali
Level 177
God Stats
2W - 1L
1,844 SR
Queue Stats
42W - 42L
1,543 Elo+
Party 1
Persephone
Persephone
Pavolia
Persephone
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,612 Elo+
Party 2
Charybdis
Charybdis
Shiorium
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gabetx2001
Cu Chulainn
Level 220
God Stats
0W - 2L
1,468 SR
Queue Stats
142W - 143L
1,635 Elo+
Solo
Geb
Geb
joonlydoo
Geb
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
23W - 22L
1,550 Elo+
Party 1
Team Averages
Level 171
1,580 SR
1,575 Elo+

VS

Team Averages
Level 124
1,615 SR
1,613 Elo+
King Arthur
King Arthur
Bennonite
King Arthur
Level 139
God Stats
5W - 3L
1,694 SR
Queue Stats
69W - 62L
1,582 Elo+
Party 3
Charybdis
Charybdis
NartMcGart
Charybdis
Level 139
God Stats
13W - 13L
1,621 SR
Queue Stats
86W - 65L
1,630 Elo+
Party 3
Discordia
Discordia
Pincheizzy
Discordia
Level 109
God Stats
1W - 2L
1,701 SR
Queue Stats
167W - 149L
1,622 Elo+
Solo
Ravana
Ravana
SheriffSnake
Ravana
Level 90
God Stats
8W - 7L
1,612 SR
Queue Stats
47W - 37L
1,642 Elo+
Solo
Fafnir
Fafnir
Thramutos
Fafnir
Level 144
God Stats
2W - 4L
1,447 SR
Queue Stats
79W - 65L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,333
564
5,633
13,235
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Pavolia
Persephone
12
0 / 2 / 0
7,287
561
7,084
7,188
2,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Shiorium
Charybdis
11
0 / 4 / 1
6,241
480
3,322
8,894
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
gabetx2001
Cu Chulainn
13
5 / 5 / 1
8,114
624
12,412
16,488
12,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
6,429
495
3,371
8,873
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bennonite
King Arthur
13
3 / 6 / 2
8,143
626
10,696
15,777
12,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
NartMcGart
Charybdis
15
4 / 1 / 2
8,862
682
12,165
9,309
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Pincheizzy
Discordia
14
3 / 0 / 1
7,756
597
4,414
6,763
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
13
5 / 1 / 2
7,567
582
5,509
8,389
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Thramutos
Fafnir
12
0 / 0 / 6
7,767
597
4,301
9,118
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
15
15
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
King Arthur
Bennonite
King Arthur
3
6
2
0.67
W
Charybdis
NartMcGart
Charybdis
4
1
2
5
L
Persephone
Pavolia
Persephone
0
2
0
0
W
Discordia
Pincheizzy
Discordia
3
0
1
3.5
W
Ravana
5
1
2
6
L
Charybdis
Shiorium
Charybdis
0
4
1
0.13
W
Fafnir
Thramutos
Fafnir
0
0
6
3
L
Cu Chulainn
gabetx2001
Cu Chulainn
5
5
1
1.1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
37,085
54,678
Taken
49,356
29,714
Mitigated
34,629
10,714
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,633
3,197
0
4,295
13,235
6,007
0
2,347
10,666
0
45,477
W
King Arthur
Bennonite
King Arthur
10,696
2,389
0
2,217
15,777
12,426
0
120
15,657
3,879
59,107
W
Charybdis
NartMcGart
Charybdis
12,165
5,378
0
5,166
9,309
3,830
764
1,544
7,765
0
89,129
L
Persephone
Pavolia
Persephone
7,084
340
0
954
7,188
2,240
523
2,341
4,670
69,104
0
W
Discordia
Pincheizzy
Discordia
4,414
288
0
1,035
6,763
2,254
195
3,653
3,110
58,710
1,231
W
Ravana
5,509
1,294
0
821
8,389
4,280
0
2,685
5,704
0
53,286
L
Charybdis
Shiorium
Charybdis
3,322
1,352
0
1,300
8,894
2,825
0
269
8,625
0
47,408
W
Fafnir
Thramutos
Fafnir
4,301
1,390
0
2,390
9,118
11,839
0
2,601
6,517
21,386
359
L
Cu Chulainn
gabetx2001
Cu Chulainn
12,412
2,597
0
2,044
16,488
12,832
0
2,162
14,326
120
67,520
L
3,371
251
0
2,121
8,873
5,810
0
2,001
6,702
14,167
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
40,095
414
Minions Killed
476
0
Camps Cleared
0
1,285,466
Distance Traveled
1,287,646
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,333
564
76
6
0
284,273
0
W
King Arthur
8,143
626
105
8
0
245,193
0
W
Charybdis
8,862
682
150
12
0
234,631
0
L
Persephone
7,287
561
118
9
0
273,028
2
W
Discordia
7,756
597
124
10
0
256,106
2
W
Ravana
7,567
582
75
6
0
297,945
1
L
Charybdis
6,241
480
86
7
0
241,736
1
W
Fafnir
7,767
597
22
2
0
253,771
0
L
Cu Chulainn
8,114
624
109
8
0
219,697
3
L
Geb
6,429
495
25
2
0
266,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role