Player Matchup

Sun Wukong
Sun Wukong
Dartnn
Sun Wukong
Level 56
God Stats
3W - 11L
1,238 SR
Queue Stats
287W - 309L
1,372 Elo+
Party 1
Atlas
Atlas
Jedi-TheDankTank
Atlas
Level 235
God Stats
42W - 33L
1,497 SR
Queue Stats
678W - 650L
1,546 Elo+
Solo
Zeus
Zeus
Owen Meadows
Zeus
Level 43
God Stats
29W - 32L
1,439 SR
Queue Stats
137W - 181L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
VanDinglee
Ao Kuang
Level 29
God Stats
3W - 6L
1,734 SR
Queue Stats
167W - 195L
1,459 Elo+
Party 1
Izanami
Izanami
iBigNose
Izanami
Level 48
God Stats
1W - 3L
1,324 SR
Queue Stats
117W - 109L
1,474 Elo+
Party 1
Team Averages
Level 82
1,446 SR
1,450 Elo+

VS

Team Averages
Level 62
1,568 SR
1,531 Elo+
Osiris
Osiris
 
Osiris
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Seerens
Olorun
Level 64
God Stats
54W - 35L
1,599 SR
Queue Stats
157W - 128L
1,466 Elo+
Solo
Achilles
Achilles
Sefo
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,698 Elo+
Party 3
Hachiman
Hachiman
SpiritGuardıan
Hachiman
Level 41
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
azlema
Fafnir
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dartnn
Sun Wukong
11
0 / 1 / 4
6,269
522
6,867
10,286
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 0 / 3
6,250
521
5,638
8,126
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,284
524
4,990
6,606
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
VanDinglee
Ao Kuang
14
9 / 0 / 1
7,957
663
11,728
9,681
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iBigNose
Izanami
12
1 / 0 / 2
6,668
556
4,768
1,888
798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,540
545
8,171
14,141
11,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Seerens
Olorun
12
2 / 2 / 0
7,359
613
7,007
10,284
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Sefo
Achilles
9
0 / 3 / 1
5,350
446
1,964
11,810
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
8
0 / 3 / 0
4,923
410
1,746
7,173
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
azlema
Fafnir
8
0 / 2 / 0
5,322
444
1,932
8,308
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
Sun Wukong
Dartnn
Sun Wukong
0
1
4
2
W
2
0
3
3.5
W
1
2
2
1
L
Olorun
Seerens
Olorun
2
2
0
1
L
Achilles
Sefo
Achilles
0
3
1
0.17
L
Hachiman
0
3
0
0
W
Ao Kuang
VanDinglee
Ao Kuang
9
0
1
9.5
L
Fafnir
azlema
Fafnir
0
2
0
0
W
Izanami
iBigNose
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,991
Damage
20,820
36,587
Taken
51,716
24,795
Mitigated
31,568
12,485
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,171
4,401
0
4,258
14,141
11,694
0
5,996
7,450
0
48,435
W
Sun Wukong
Dartnn
Sun Wukong
6,867
1,959
0
3,137
10,286
10,052
0
421
9,865
0
43,756
W
5,638
1,876
0
1,722
8,126
5,910
0
3,065
5,061
20,223
1,426
W
4,990
182
0
194
6,606
2,302
0
4,429
2,177
40,140
106
L
Olorun
Seerens
Olorun
7,007
2,394
0
3,325
10,284
4,325
0
7,788
2,496
55,360
4,573
L
Achilles
Sefo
Achilles
1,964
733
0
3,597
11,810
5,239
0
3,447
8,363
0
32,749
L
Hachiman
1,746
1,254
0
1,074
7,173
2,299
162
2,142
4,941
0
20,451
W
Ao Kuang
VanDinglee
Ao Kuang
11,728
4,099
0
6,364
9,681
5,733
0
554
9,127
52,513
0
L
Fafnir
azlema
Fafnir
1,932
728
0
2,260
8,308
8,011
0
2,590
5,624
6,938
0
W
Izanami
iBigNose
Izanami
4,768
2,931
0
1,068
1,888
798
186
446
1,442
0
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
29,494
317
Minions Killed
305
0
Camps Cleared
0
1,176,330
Distance Traveled
1,052,460
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,540
545
94
8
0
217,386
0
W
Sun Wukong
6,269
522
64
5
0
242,485
0
W
Atlas
6,250
521
17
1
0
245,655
3
W
Zeus
6,284
524
63
5
0
225,348
4
L
Olorun
7,359
613
110
9
0
222,763
2
L
Achilles
5,350
446
52
4
0
198,545
1
L
Hachiman
4,923
410
38
3
0
196,682
0
W
Ao Kuang
7,957
663
82
7
0
266,700
0
L
Fafnir
5,322
444
11
1
0
217,084
2
W
Izanami
6,668
556
91
8
0
196,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role