Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FancyMannerism
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,721 Elo+
Party 2
Atlas
Atlas
Judge1065
Atlas
Level 129
God Stats
2W - 2L
1,509 SR
Queue Stats
70W - 45L
1,616 Elo+
Party 2
Serqet
Serqet
Ròse
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
amineaguero
The Morrigan
Level 157
God Stats
3W - 4L
1,353 SR
Queue Stats
135W - 143L
1,521 Elo+
Solo
Team Averages
Level 141
1,472 SR
1,582 Elo+

VS

Team Averages
Level 143
1,583 SR
1,526 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GentlePotato
Cthulhu
Level 162
God Stats
5W - 4L
1,502 SR
Queue Stats
369W - 340L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Minuro
Nu Wa
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,587 Elo+
Party 1
Sol
Sol
sanpai73
Sol
Level 179
God Stats
4W - 0L
1,915 SR
Queue Stats
142W - 141L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 7 / 5
8,515
852
12,204
14,373
11,207
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
4 / 9 / 7
8,683
868
10,003
13,646
7,040
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Judge1065
Atlas
13
1 / 6 / 7
7,694
769
10,569
17,155
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ròse
Serqet
14
2 / 3 / 5
8,256
826
5,378
10,990
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
amineaguero
The Morrigan
14
2 / 7 / 8
8,257
826
8,584
8,626
7,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
8 / 3 / 17
9,551
955
18,126
10,794
4,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
 
Chronos
15
4 / 2 / 17
9,136
914
7,873
14,465
11,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
GentlePotato
Cthulhu
16
5 / 2 / 20
10,393
1,039
11,517
13,227
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Minuro
Nu Wa
16
11 / 3 / 16
9,988
999
11,775
8,838
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 5 / 17
8,735
874
9,216
10,046
3,718
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
13
Kills
32
32
Deaths
15
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
7
5
0.93
W
Cernunnos
 
Cernunnos
8
3
17
5.5
W
Chronos
 
Chronos
4
2
17
6.25
L
Thanatos
4
9
7
0.83
W
Cthulhu
GentlePotato
Cthulhu
5
2
20
7.5
L
Atlas
Judge1065
Atlas
1
6
7
0.75
W
Nu Wa
Minuro
Nu Wa
11
3
16
6.33
L
Serqet
Ròse
Serqet
2
3
5
1.5
L
The Morrigan
amineaguero
The Morrigan
2
7
8
0.86
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
58,507
64,790
Taken
57,370
58,779
Mitigated
36,836
12,966
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,204
870
655
1,996
14,373
11,207
0
9,411
4,739
24,774
0
W
Cernunnos
 
Cernunnos
18,126
11,535
0
2,460
10,794
4,348
2,394
5,723
4,709
0
31,775
W
Chronos
 
Chronos
7,873
1,834
632
3,773
14,465
11,596
825
7,604
6,219
13,781
365
L
Thanatos
10,003
2,645
0
3,738
13,646
7,040
0
7,622
5,839
0
15,038
W
Cthulhu
GentlePotato
Cthulhu
11,517
635
1,444
3,816
13,227
13,851
225
4,185
8,829
26,438
0
L
Atlas
Judge1065
Atlas
10,569
2,740
832
2,225
17,155
18,412
0
10,072
6,846
18,507
1,505
W
Nu Wa
Minuro
Nu Wa
11,775
3,165
400
1,439
8,838
3,323
1,798
6,258
2,106
23,479
0
L
Serqet
Ròse
Serqet
5,378
303
774
1,687
10,990
15,086
0
7,518
3,220
0
8,857
L
The Morrigan
amineaguero
The Morrigan
8,584
573
368
691
8,626
7,034
0
4,249
4,118
23,427
0
W
9,216
2,490
1,132
2,370
10,046
3,718
2,144
6,132
3,616
18,165
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
47,803
89
Minions Killed
117
0
Camps Cleared
0
874,481
Distance Traveled
911,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,515
852
26
3
0
150,012
0
W
Cernunnos
9,551
955
22
2
0
161,119
0
W
Chronos
9,136
914
20
2
0
194,794
0
L
Thanatos
8,683
868
12
1
0
170,071
0
W
Cthulhu
10,393
1,039
38
4
0
221,855
0
L
Atlas
7,694
769
13
1
0
193,490
0
W
Nu Wa
9,988
999
14
1
0
172,040
0
L
Serqet
8,256
826
12
1
0
214,362
0
L
The Morrigan
8,257
826
26
3
0
146,546
0
W
Sol
8,735
874
23
2
0
162,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role