Player Matchup

Artemis
Artemis
BadGrubiii
Artemis
Level 128
God Stats
0W - 2L
1,715 SR
Queue Stats
71W - 81L
1,434 Elo+
Solo
Danzaburou
Danzaburou
OkGunnerZ
Danzaburou
Level 45
God Stats
37W - 33L
1,555 SR
Queue Stats
74W - 77L
1,513 Elo+
Party 1
Chaac
Chaac
SixSkydiver8318
Chaac
Level 18
God Stats
0W - 2L
1,148 SR
Queue Stats
6W - 20L
1,216 Elo+
Party 2
Nemesis
Nemesis
TexasGamer12191
Nemesis
Level 69
God Stats
2W - 3L
1,342 SR
Queue Stats
29W - 38L
1,412 Elo+
Party 2
Charon
Charon
decayxy
Charon
Level 20
God Stats
12W - 9L
1,928 SR
Queue Stats
35W - 35L
1,647 Elo+
Party 1
Team Averages
Level 56
1,538 SR
1,445 Elo+

VS

Team Averages
Level 103
1,495 SR
1,447 Elo+
Nemesis
Nemesis
DantesOfSmite69
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,560 Elo+
Solo
Tiamat
Tiamat
GreivinM28
Tiamat
Level 129
God Stats
6W - 1L
1,598 SR
Queue Stats
535W - 524L
1,444 Elo+
Solo
Chiron
Chiron
TTVTyphonDG
Chiron
Level 75
God Stats
2W - 1L
1,536 SR
Queue Stats
63W - 68L
1,491 Elo+
Solo
Bacchus
Bacchus
lilNova420
Bacchus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,284 Elo+
Solo
Ravana
Ravana
zeus_vibrant
Ravana
Level 157
God Stats
6W - 7L
1,339 SR
Queue Stats
878W - 860L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadGrubiii
Artemis
7
1 / 2 / 0
4,031
504
3,665
5,294
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
OkGunnerZ
Danzaburou
6
0 / 3 / 1
3,971
496
3,245
6,683
2,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 6 / 1
4,153
519
1,988
7,621
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
4,219
527
1,483
3,879
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
decayxy
Charon
9
1 / 1 / 0
4,759
595
1,970
4,617
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,066
633
2,646
4,901
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
GreivinM28
Tiamat
10
4 / 1 / 0
5,857
732
3,106
4,164
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
1 / 0 / 3
4,961
620
3,816
5,536
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
lilNova420
Bacchus
7
1 / 1 / 3
4,711
589
2,525
5,484
4,230
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
8
3 / 2 / 2
5,007
626
4,446
5,202
5,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
BadGrubiii
Artemis
1
2
0
0.5
W
2
0
0
2
W
Tiamat
GreivinM28
Tiamat
4
1
0
4
L
Danzaburou
OkGunnerZ
Danzaburou
0
3
1
0.17
L
0
6
1
0.08
W
Chiron
1
0
3
2.5
L
1
0
1
1.5
L
Charon
decayxy
Charon
1
1
0
1
W
Bacchus
lilNova420
Bacchus
1
1
3
2.5
W
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
16,539
28,094
Taken
25,287
10,254
Mitigated
15,447
4,924
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BadGrubiii
Artemis
3,665
1,328
165
1,513
5,294
1,868
0
1,375
3,919
0
18,930
W
2,646
1,274
0
795
4,901
1,989
0
77
4,804
0
36,227
W
Tiamat
GreivinM28
Tiamat
3,106
400
0
1,181
4,164
2,390
0
1,089
2,886
36,502
0
L
Danzaburou
OkGunnerZ
Danzaburou
3,245
1,715
0
1,116
6,683
2,157
0
2,082
4,601
0
22,519
L
1,988
794
0
584
7,621
3,017
173
103
7,518
0
17,809
W
Chiron
3,816
984
470
1,886
5,536
1,615
0
276
5,180
0
36,269
L
1,483
832
55
451
3,879
1,316
0
292
3,587
0
13,986
L
Charon
decayxy
Charon
1,970
350
0
1,040
4,617
1,896
0
2,053
2,564
21,997
1,056
W
Bacchus
lilNova420
Bacchus
2,525
486
0
1,438
5,484
4,230
0
191
5,257
10,993
0
W
Ravana
4,446
1,556
0
1,175
5,202
5,223
0
0
5,202
462
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,133
Gold Earned
25,602
153
Minions Killed
265
0
Camps Cleared
0
731,840
Distance Traveled
818,209
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,031
504
17
2
0
142,955
3
W
Nemesis
5,066
633
68
9
0
199,938
0
W
Tiamat
5,857
732
70
9
0
164,374
0
L
Danzaburou
3,971
496
39
5
0
158,757
0
L
Chaac
4,153
519
23
3
0
152,243
0
W
Chiron
4,961
620
78
10
0
141,101
0
L
Nemesis
4,219
527
30
4
0
111,718
0
L
Charon
4,759
595
44
6
0
166,167
0
W
Bacchus
4,711
589
9
1
0
157,478
0
W
Ravana
5,007
626
40
5
0
155,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role