Player Matchup

Kukulkan
Kukulkan
JrMO4
Kukulkan
Level 88
God Stats
1W - 1L
1,590 SR
Queue Stats
25W - 36L
1,460 Elo+
Party 1
Osiris
Osiris
Keirbob2000
Osiris
Level 89
God Stats
4W - 2L
1,692 SR
Queue Stats
22W - 24L
1,514 Elo+
Party 1
Neith
Neith
RyzeMac
Neith
Level 43
God Stats
3W - 3L
1,749 SR
Queue Stats
30W - 41L
1,463 Elo+
Party 1
Thanatos
Thanatos
xSeRiOuSMaDmAnx
Thanatos
Level 101
God Stats
8W - 8L
1,577 SR
Queue Stats
54W - 62L
1,417 Elo+
Party 2
Ymir
Ymir
xSeriousBadmanx
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,281 Elo+
Party 2
Team Averages
Level 68
1,622 SR
1,427 Elo+

VS

Team Averages
Level 55
1,421 SR
1,424 Elo+
Thanatos
Thanatos
DaycareRaider
Thanatos
Level 25
God Stats
2W - 3L
1,380 SR
Queue Stats
47W - 38L
1,428 Elo+
Party 3
Bacchus
Bacchus
JEN7
Bacchus
Level 61
God Stats
5W - 4L
1,547 SR
Queue Stats
58W - 45L
1,437 Elo+
Party 3
Janus
Janus
iBimsZimtrone
Janus
Level 86
God Stats
14W - 17L
1,537 SR
Queue Stats
89W - 93L
1,457 Elo+
Solo
Cernunnos
Cernunnos
manufdez0802
Cernunnos
Level 28
God Stats
7W - 10L
1,364 SR
Queue Stats
33W - 38L
1,400 Elo+
Party 4
Sun Wukong
Sun Wukong
nonete11
Sun Wukong
Level 73
God Stats
1W - 1L
1,280 SR
Queue Stats
46W - 52L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JrMO4
Kukulkan
8
0 / 4 / 0
4,833
483
2,926
5,715
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
0 / 1 / 0
5,880
588
5,030
7,193
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
RyzeMac
Neith
8
1 / 2 / 0
4,858
486
6,256
6,661
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
5
0 / 4 / 0
3,941
394
1,281
5,563
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,800
480
2,564
7,577
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaycareRaider
Thanatos
13
9 / 0 / 1
7,302
730
9,787
9,240
4,173
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
JEN7
Bacchus
9
0 / 0 / 6
5,356
536
2,643
6,550
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 2
6,157
616
4,205
3,676
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
manufdez0802
Cernunnos
8
2 / 1 / 3
4,896
490
2,067
5,198
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
nonete11
Sun Wukong
10
0 / 0 / 2
5,651
565
2,723
7,147
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaycareRaider
Thanatos
9
0
1
9.5
W
Bacchus
JEN7
Bacchus
0
0
6
3
L
Kukulkan
JrMO4
Kukulkan
0
4
0
0
L
Osiris
0
1
0
0
L
Neith
RyzeMac
Neith
1
2
0
0.5
W
3
0
2
4
W
Cernunnos
manufdez0802
Cernunnos
2
1
3
3.5
W
Sun Wukong
nonete11
Sun Wukong
0
0
2
1
L
Thanatos
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
21,425
32,709
Taken
31,811
14,865
Mitigated
17,712
9,269
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaycareRaider
Thanatos
9,787
3,674
0
10,043
9,240
4,173
0
1,517
7,723
0
58,198
W
Bacchus
JEN7
Bacchus
2,643
533
0
2,718
6,550
4,238
0
1,043
5,507
15,364
1,656
L
Kukulkan
JrMO4
Kukulkan
2,926
690
0
750
5,715
1,762
0
3,520
1,685
28,007
0
L
Osiris
5,030
2,507
0
3,546
7,193
5,519
0
0
6,609
0
45,923
L
Neith
RyzeMac
Neith
6,256
2,145
0
1,875
6,661
2,040
24
1,184
5,477
0
39,197
W
4,205
252
0
151
3,676
1,326
420
2,088
1,588
35,658
0
W
Cernunnos
manufdez0802
Cernunnos
2,067
943
0
2,120
5,198
1,827
14
586
4,612
0
26,850
W
Sun Wukong
nonete11
Sun Wukong
2,723
1,146
0
2,244
7,147
6,148
0
0
7,147
0
35,948
L
Thanatos
1,281
663
0
2,416
5,563
1,421
0
215
5,308
0
10,069
L
2,564
491
0
682
7,577
4,123
0
1,300
6,277
10,221
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
29,362
204
Minions Killed
301
0
Camps Cleared
0
804,357
Distance Traveled
1,003,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,302
730
96
10
0
231,234
0
W
Bacchus
5,356
536
19
2
0
202,372
1
L
Kukulkan
4,833
483
46
5
0
179,026
3
L
Osiris
5,880
588
72
7
0
165,057
0
L
Neith
4,858
486
53
5
0
189,151
0
W
Janus
6,157
616
71
7
0
192,550
3
W
Cernunnos
4,896
490
41
4
0
172,633
0
W
Sun Wukong
5,651
565
74
7
0
204,529
0
L
Thanatos
3,941
394
20
2
0
98,311
1
L
Ymir
4,800
480
13
1
0
172,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role