Player Matchup

Kuzenbo
Kuzenbo
Gold II
GameWardZz
Kuzenbo
Gold II
Level 146
God Stats
16W - 14L
1,596 SR
Queue Stats
104W - 104L
1,481 MMR
Solo
Set
Set
Silver II
GodlessMerchent
Set
Silver II
Level 65
God Stats
10W - 6L
1,500 SR
Queue Stats
108W - 107L
1,500 MMR
Party 1
Janus
Janus
Gold V
Hama900
Janus
Gold V
Level 140
God Stats
4W - 3L
1,551 SR
Queue Stats
45W - 42L
1,425 MMR
Party 2
Anhur
Anhur
Gold V
Konverse
Anhur
Gold V
Level 143
God Stats
8W - 6L
1,645 SR
Queue Stats
60W - 53L
1,425 MMR
Party 2
Thanatos
Thanatos
Gold I
SquidisHOT
Thanatos
Gold I
Level 67
God Stats
8W - 3L
1,023 SR
Queue Stats
92W - 86L
1,501 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,463 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,537 SR
1,496 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Stabhappy2250
Cupid
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
iKazuu
Morgan Le Fay
Platinum V
Level 146
God Stats
18W - 13L
1,683 SR
Queue Stats
91W - 82L
1,503 MMR
Solo
Fafnir
Fafnir
Gold IV
tiagofbi8
Fafnir
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GameWardZz
Kuzenbo
9
0 / 0 / 5
5,597
560
3,810
5,857
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 0
6,566
657
4,605
7,855
5,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Hama900
Janus
11
4 / 2 / 2
6,400
640
4,230
4,510
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Konverse
Anhur
11
1 / 1 / 0
6,101
610
3,451
5,662
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SquidisHOT
Thanatos
11
3 / 1 / 3
5,795
580
5,300
9,063
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThothBellonaYu Huang

VS

Bans
AthenaArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,588
559
3,654
7,713
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
 
Anubis
8
2 / 3 / 2
5,161
516
3,577
5,984
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 1
4,743
474
1,438
5,416
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
iKazuu
Morgan Le Fay
10
2 / 2 / 2
5,759
576
7,801
5,416
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
tiagofbi8
Fafnir
9
0 / 1 / 1
4,987
499
1,682
6,699
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
4
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Anubis
 
Anubis
2
3
2
1
W
Kuzenbo
GameWardZz
Kuzenbo
0
0
5
2.5
W
1
0
0
1
W
Janus
Hama900
Janus
4
2
2
2.5
W
Anhur
Konverse
Anhur
1
1
0
1
W
Thanatos
SquidisHOT
Thanatos
3
1
3
4.5
L
0
2
1
0.25
L
Morgan Le Fay
iKazuu
Morgan Le Fay
2
2
2
1.5
L
Fafnir
tiagofbi8
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
18,152
32,947
Taken
31,228
16,431
Mitigated
15,450
13,523
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,654
624
0
1,683
7,713
4,737
0
0
7,713
0
40,617
L
Anubis
 
Anubis
3,577
200
0
2,044
5,984
2,267
0
1,579
4,249
27,047
1,340
W
Kuzenbo
GameWardZz
Kuzenbo
3,810
2,030
0
1,717
5,857
4,154
184
3,234
2,623
13,368
0
W
4,605
1,489
0
3,563
7,855
5,520
0
350
7,505
0
56,459
W
Janus
Hama900
Janus
4,230
233
0
470
4,510
1,412
0
3,902
608
36,601
0
W
Anhur
Konverse
Anhur
3,451
2,400
0
2,659
5,662
1,909
0
1,566
4,096
0
50,197
W
Thanatos
SquidisHOT
Thanatos
5,300
1,423
0
5,114
9,063
3,436
0
3,990
5,073
0
40,966
L
1,438
623
101
1,955
5,416
1,343
0
1,611
3,765
0
28,524
L
Morgan Le Fay
iKazuu
Morgan Le Fay
7,801
279
0
536
5,416
2,107
0
2,711
2,525
39,957
0
L
Fafnir
tiagofbi8
Fafnir
1,682
267
0
1,926
6,699
4,996
0
1,689
4,936
15,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
26,238
354
Minions Killed
270
0
Camps Cleared
0
1,053,702
Distance Traveled
960,817
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,588
559
85
9
0
190,415
2
L
Anubis
5,161
516
49
5
0
158,053
0
W
Kuzenbo
5,597
560
12
1
0
209,895
2
W
Set
6,566
657
102
10
0
194,915
0
W
Janus
6,400
640
84
8
0
210,500
2
W
Anhur
6,101
610
95
10
0
205,649
0
W
Thanatos
5,795
580
61
6
0
232,743
0
L
Cupid
4,743
474
50
5
0
191,134
0
L
Morgan Le Fay
5,759
576
70
7
0
221,222
0
L
Fafnir
4,987
499
16
2
0
199,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role