Player Matchup

Jing Wei
Jing Wei
DGL ECLIPCE9877
Jing Wei
Level 46
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
DePrR3Ss3d
Ne Zha
Level 40
God Stats
1W - 1L
1,679 SR
Queue Stats
24W - 24L
1,519 Elo+
Party 2
Terra
Terra
Taykillz-_-
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 168L
1,505 Elo+
Solo
Team Averages
Level 56
1,551 SR
1,503 Elo+

VS

Team Averages
Level 108
1,455 SR
1,482 Elo+
Agni
Agni
Aye Wet Shamwow
Agni
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 111L
1,682 Elo+
Solo
Hou Yi
Hou Yi
Feythami
Hou Yi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,401 Elo+
Party 1
Athena
Athena
NeekoNeeuwu
Athena
Level 55
God Stats
4W - 0L
1,366 SR
Queue Stats
26W - 33L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 6 / 2
8,753
673
4,644
12,829
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
DePrR3Ss3d
Ne Zha
15
1 / 2 / 3
8,932
687
9,176
10,316
7,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 2
8,851
681
6,455
16,825
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,483
806
13,623
5,869
2,429
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Feythami
Hou Yi
15
4 / 3 / 6
9,840
757
14,857
11,572
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
11
0 / 1 / 5
7,684
591
2,990
8,911
10,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Jing Wei
1
6
2
0.33
L
Ne Zha
DePrR3Ss3d
Ne Zha
1
2
3
1.25
W
Hou Yi
Feythami
Hou Yi
4
3
6
2.33
W
Athena
0
1
5
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
31,470
39,970
Taken
26,352
29,493
Mitigated
18,302
9,575
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,623
1,683
0
2,289
5,869
2,429
0
1,107
4,637
50,148
570
L
Jing Wei
4,644
3,518
0
1,640
12,829
4,877
0
6,022
6,748
0
21,754
L
Ne Zha
DePrR3Ss3d
Ne Zha
9,176
2,676
0
2,272
10,316
7,051
0
3,830
6,443
0
45,399
W
Hou Yi
Feythami
Hou Yi
14,857
6,606
0
1,153
11,572
5,480
0
1,509
9,759
0
48,470
W
Athena
2,990
629
0
1,230
8,911
10,393
0
1,873
6,631
5,782
435
L
6,455
1,505
1,132
4,531
16,825
17,565
0
6,008
10,729
18,411
4,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
28,007
147
Minions Killed
148
0
Camps Cleared
0
695,514
Distance Traveled
595,698
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,483
806
78
6
0
218,488
2
L
Jing Wei
8,753
673
47
4
0
218,744
4
L
Ne Zha
8,932
687
68
5
0
251,885
0
W
Hou Yi
9,840
757
62
5
0
203,625
0
W
Athena
7,684
591
8
1
0
173,585
0
L
Terra
8,851
681
32
2
0
224,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role