Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Gold IV
Beenhed
Olorun
Gold IV
Level 143
God Stats
1W - 3L
1,314 SR
Queue Stats
185W - 194L
1,354 MMR
Party 2
Loki
Loki
Silver I
UnHandyplotYT
Loki
Silver I
Level 159
God Stats
1W - 1L
1,761 SR
Queue Stats
8W - 26L
1,261 MMR
Solo
Ra
Ra
Gold V
likanvera
Ra
Gold V
Level 157
God Stats
6W - 5L
1,812 SR
Queue Stats
138W - 145L
1,290 MMR
Solo
Mulan
Mulan
Silver I
yanny5
Mulan
Silver I
Level 146
God Stats
6W - 4L
1,823 SR
Queue Stats
86W - 98L
1,276 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,642 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,453 SR
1,292 MMR
Surtr
Surtr
Gold V
Exodus3002
Surtr
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 223L
1,246 MMR
Solo
Aphrodite
Aphrodite
Gold V
Wabisahbii
Aphrodite
Gold V
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 241L
1,281 MMR
Solo
Nut
Nut
Gold V
WhosDat
Nut
Gold V
Level 50
God Stats
2W - 6L
1,123 SR
Queue Stats
26W - 28L
1,342 MMR
Party 1
Hades
Hades
Silver I
lx U quit xl
Hades
Silver I
Level 138
God Stats
16W - 12L
1,641 SR
Queue Stats
207W - 210L
1,305 MMR
Solo
Osiris
Osiris
Gold V
remixrr
Osiris
Gold V
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 65L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 3 / 2
5,895
536
4,248
9,351
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
Beenhed
Olorun
8
1 / 5 / 3
5,165
470
5,764
8,587
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 1
5,692
517
2,509
7,045
2,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,958
542
3,426
5,469
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
yanny5
Mulan
11
1 / 2 / 0
6,333
576
5,840
8,729
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboAo KuangSusanoThor

VS

Bans
AgniThanatosBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 1 / 1
5,924
539
4,266
9,674
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Wabisahbii
Aphrodite
10
1 / 3 / 8
5,618
511
5,166
10,175
3,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
11
6 / 2 / 3
6,463
588
9,985
11,139
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 2
7,245
659
4,190
5,303
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
remixrr
Osiris
12
1 / 0 / 6
6,365
579
3,097
8,508
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
2
1
L
Olorun
Beenhed
Olorun
1
5
3
0.5
W
Surtr
1
1
1
1.5
L
2
2
1
1.25
W
Aphrodite
Wabisahbii
Aphrodite
1
3
8
1.67
W
Nut
6
2
3
3.75
L
0
2
0
0
W
5
0
2
6
W
Osiris
remixrr
Osiris
1
0
6
4
L
Mulan
yanny5
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
26,704
39,181
Taken
44,799
18,098
Mitigated
23,281
8,747
Healing
22,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,248
93
149
2,036
9,351
6,728
0
2,797
6,516
23,346
1,774
L
Olorun
Beenhed
Olorun
5,764
3,143
0
1,388
8,587
2,791
0
2,960
5,533
28,208
1,952
W
Surtr
4,266
1,478
0
1,484
9,674
8,291
0
365
9,235
346
36,550
L
2,509
670
0
840
7,045
2,707
0
907
6,122
0
32,351
W
Aphrodite
Wabisahbii
Aphrodite
5,166
1,180
3,082
5,933
10,175
3,820
76
3,975
6,200
26,836
0
W
Nut
9,985
6,757
0
3,267
11,139
4,163
0
5,969
5,093
0
39,946
L
3,426
42
48
1,438
5,469
1,754
0
1,747
3,470
46,075
885
W
4,190
316
933
3,446
5,303
2,259
0
1,691
3,543
46,882
1,971
W
Osiris
remixrr
Osiris
3,097
1,115
0
4,498
8,508
4,748
0
1,295
7,213
0
55,779
L
Mulan
yanny5
Mulan
5,840
628
0
2,848
8,729
4,118
0
682
7,498
0
50,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
31,615
294
Minions Killed
318
0
Camps Cleared
0
1,054,626
Distance Traveled
1,130,791
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,895
536
36
3
0
203,569
0
L
Olorun
5,165
470
35
3
0
200,560
0
W
Surtr
5,924
539
52
5
0
211,575
4
L
Loki
5,692
517
50
5
0
205,009
1
W
Aphrodite
5,618
511
28
3
0
199,356
2
W
Nut
6,463
588
55
5
0
213,133
0
L
Ra
5,958
542
92
8
0
226,708
2
W
Hades
7,245
659
91
8
0
230,418
2
W
Osiris
6,365
579
92
8
0
276,309
0
L
Mulan
6,333
576
81
7
0
218,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role