Player Matchup

Skadi
Skadi
BayoKong
Skadi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 2
Sobek
Sobek
Clarker
Sobek
Level 55
God Stats
1W - 2L
1,332 SR
Queue Stats
121W - 121L
1,368 Elo+
Solo
Loki
Loki
MrBO355
Loki
Level 59
God Stats
0W - 2L
1,344 SR
Queue Stats
5W - 13L
1,277 Elo+
Party 2
Zeus
Zeus
XxSirR0QU3xX
Zeus
Level 119
God Stats
39W - 45L
1,416 SR
Queue Stats
357W - 370L
1,387 Elo+
Solo
Surtr
Surtr
Xx_Kingcarlo_xX
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 2
Team Averages
Level 64
1,419 SR
1,299 Elo+

VS

Team Averages
Level 77
1,640 SR
1,424 Elo+
Shiva
Shiva
Dmoney69465
Shiva
Level 83
God Stats
2W - 1L
1,747 SR
Queue Stats
220W - 221L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Heffe_TheMainMan
Jormungandr
Level 69
God Stats
18W - 13L
1,583 SR
Queue Stats
194W - 198L
1,391 Elo+
Party 1
Ymir
Ymir
THE m1ckey6801
Ymir
Level 64
God Stats
38W - 21L
1,579 SR
Queue Stats
446W - 432L
1,478 Elo+
Solo
Neith
Neith
gabrielreach02
Neith
Level 83
God Stats
19W - 5L
1,791 SR
Queue Stats
184W - 182L
1,472 Elo+
Solo
Ix Chel
Ix Chel
winchester_void
Ix Chel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BayoKong
Skadi
8
1 / 6 / 1
4,974
497
4,249
8,101
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Clarker
Sobek
7
1 / 3 / 0
4,768
477
1,968
8,826
6,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
MrBO355
Loki
6
0 / 5 / 0
4,351
435
289
7,160
1,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 0
5,113
511
2,965
5,158
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,840
484
1,605
7,240
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,291
729
5,210
6,435
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Heffe_TheMainMan
Jormungandr
10
2 / 1 / 5
5,967
597
6,314
8,864
6,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 1
6,058
606
1,020
5,470
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 4
6,171
617
5,648
4,448
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
5,593
559
3,703
5,101
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
BayoKong
Skadi
1
6
1
0.25
L
Sobek
Clarker
Sobek
1
3
0
0.33
W
4
0
1
4.5
W
Jormungandr
Heffe_TheMainMan
Jormungandr
2
1
5
4.5
L
Loki
MrBO355
Loki
0
5
0
0
W
4
0
1
4.5
L
1
0
0
1
L
0
3
0
0
W
5
1
4
7
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
21,895
36,485
Taken
30,318
17,400
Mitigated
16,625
5,634
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BayoKong
Skadi
4,249
1,984
0
303
8,101
2,770
152
2,528
5,573
0
23,623
L
Sobek
Clarker
Sobek
1,968
264
0
2,015
8,826
6,645
0
3,509
5,317
9,708
608
W
5,210
1,953
0
1,524
6,435
3,054
665
58
6,074
0
51,466
W
Jormungandr
Heffe_TheMainMan
Jormungandr
6,314
2,131
0
1,949
8,864
6,892
5
1,134
7,730
32,366
0
L
Loki
MrBO355
Loki
289
80
35
183
7,160
1,979
0
1,493
5,582
0
16,493
W
1,020
171
0
635
5,470
3,042
0
225
5,245
38,368
0
L
2,965
379
0
1,800
5,158
1,422
0
2,670
2,018
29,410
1,383
L
1,605
537
0
1,298
7,240
4,584
0
282
6,958
267
26,239
W
5,648
3,677
0
1,090
4,448
1,622
334
500
3,904
0
30,766
W
3,703
383
192
1,418
5,101
2,015
0
2,811
2,290
28,996
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
31,080
170
Minions Killed
309
0
Camps Cleared
0
940,609
Distance Traveled
977,057
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,974
497
23
2
0
190,528
0
L
Sobek
4,768
477
14
1
0
203,675
3
W
Shiva
7,291
729
99
10
0
205,764
1
W
Jormungandr
5,967
597
50
5
0
185,282
2
L
Loki
4,351
435
32
3
0
186,437
0
W
Ymir
6,058
606
63
6
0
242,395
0
L
Zeus
5,113
511
63
6
0
168,079
0
L
Surtr
4,840
484
38
4
0
191,890
0
W
Neith
6,171
617
49
5
0
160,461
1
W
Ix Chel
5,593
559
48
5
0
183,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role